Player Matchup

Cthulhu
Cthulhu
Bronze III
NiedermitNK69
Cthulhu
Bronze III
Level 34
God Stats
0W - 2L
1,321 SR
Queue Stats
12W - 66L
374 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
minotaurus12
Kukulkan
Bronze III
Level 45
God Stats
5W - 13L
1,210 SR
Queue Stats
30W - 77L
522 MMR
Party 2
Hercules
Hercules
Bronze I
xLion33x
Hercules
Bronze I
Level 49
God Stats
14W - 26L
1,390 SR
Queue Stats
33W - 98L
554 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 43
1,307 SR
483 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,498 SR
1,249 MMR
Da Ji
Da Ji
Bronze III
Rotraco81
Da Ji
Bronze III
Level 88
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 3L
1,327 MMR
Party 1
Chaac
Chaac
Bronze III
Zechnas_03
Chaac
Bronze III
Level 40
God Stats
1W - 0L
1,509 SR
Queue Stats
2W - 3L
1,332 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
polgarciatt
Ah Puch
Bronze III
Level 70
God Stats
1W - 0L
1,371 SR
Queue Stats
1W - 2L
1,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 8 / 5
14,155
590
11,066
30,194
37,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
minotaurus12
Kukulkan
17
2 / 11 / 6
14,143
589
21,979
22,177
9,570
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xLion33x
Hercules
17
5 / 11 / 4
14,035
585
14,137
43,101
39,095
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AnubisNikeVamanaMerlinHades

VS

Bans
PersephonePoseidonTerraDiscordiaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Rotraco81
Da Ji
18
5 / 6 / 18
15,508
646
16,337
18,329
7,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
20
5 / 4 / 21
16,355
681
27,195
27,920
24,063
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
polgarciatt
Ah Puch
20
20 / 1 / 8
17,953
748
35,681
17,013
11,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
11
Kills
30
30
Deaths
11
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
8
5
0.81
W
Da Ji
Rotraco81
Da Ji
5
6
18
2.33
W
Chaac
5
4
21
3.88
L
Kukulkan
minotaurus12
Kukulkan
2
11
6
0.45
W
Ah Puch
polgarciatt
Ah Puch
20
1
8
24
L
Hercules
xLion33x
Hercules
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
79,213
95,472
Taken
63,262
85,993
Mitigated
42,996
24,548
Healing
21,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,066
524
1,335
2,226
30,194
37,328
0
15,038
14,986
51,381
0
W
Da Ji
Rotraco81
Da Ji
16,337
2,381
0
762
18,329
7,185
2,142
7,611
10,393
0
63,091
W
Chaac
27,195
10,323
0
14,440
27,920
24,063
324
15,607
12,036
0
95,800
L
Kukulkan
minotaurus12
Kukulkan
21,979
1,677
1,606
3,198
22,177
9,570
843
6,656
15,296
97,826
0
W
Ah Puch
polgarciatt
Ah Puch
35,681
1,602
1,542
5,225
17,013
11,748
869
9,948
6,888
108,370
0
L
Hercules
xLion33x
Hercules
14,137
5,330
0
16,183
43,101
39,095
48
14,055
28,721
0
30,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
49,816
225
Minions Killed
283
0
Camps Cleared
0
1,120,422
Distance Traveled
1,227,111
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,155
590
58
2
0
372,368
1
W
Da Ji
15,508
646
56
2
0
440,699
1
W
Chaac
16,355
681
92
4
0
392,913
0
L
Kukulkan
14,143
589
147
6
0
352,338
6
W
Ah Puch
17,953
748
135
6
0
393,499
3
L
Hercules
14,035
585
20
1
0
395,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role