Player Matchup

Zeus
Zeus
Lampard7
Zeus
Level 24
God Stats
2W - 2L
1,728 SR
Queue Stats
8W - 6L
1,270 Elo+
Party 1
Cupid
Cupid
Plaskoziemca90
Cupid
Level 58
God Stats
1W - 2L
1,834 SR
Queue Stats
1W - 4L
1,129 Elo+
Party 1
Da Ji
Da Ji
Siwyq
Da Ji
Level 62
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 5L
1,270 Elo+
Party 1
Ao Kuang
Ao Kuang
Zi3w
Ao Kuang
Level 65
God Stats
2W - 2L
1,403 SR
Queue Stats
5W - 4L
1,129 Elo+
Party 1
Team Averages
Level 52
1,676 SR
1,199 Elo+

VS

Team Averages
Level 61
1,447 SR
1,437 Elo+
Kukulkan
Kukulkan
Hodenglanz
Kukulkan
Level 44
God Stats
2W - 0L
1,548 SR
Queue Stats
13W - 10L
1,539 Elo+
Solo
Chaac
Chaac
MCHowla
Chaac
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
22W - 16L
1,519 Elo+
Solo
Serqet
Serqet
Makuta1
Serqet
Level 128
God Stats
1W - 0L
1,036 SR
Queue Stats
25W - 29L
1,360 Elo+
Solo
Sobek
Sobek
Montacres
Sobek
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 14L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
4 / 6 / 7
11,390
712
13,122
12,413
3,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 7 / 8
10,036
627
8,759
14,519
4,660
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Siwyq
Da Ji
18
4 / 5 / 8
11,978
749
11,064
17,253
7,177
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Zi3w
Ao Kuang
18
9 / 6 / 5
12,179
761
11,946
19,772
6,799
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hodenglanz
Kukulkan
20
16 / 5 / 2
14,987
937
19,595
10,292
3,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
MCHowla
Chaac
19
1 / 3 / 13
12,875
805
13,275
19,144
14,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Makuta1
Serqet
17
4 / 5 / 6
12,427
777
8,735
13,247
8,958
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Montacres
Sobek
17
3 / 4 / 9
12,352
772
11,339
17,842
22,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
17
Kills
24
24
Deaths
17
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hodenglanz
Kukulkan
16
5
2
3.4
L
Zeus
4
6
7
1.25
W
Chaac
MCHowla
Chaac
1
3
13
2.5
W
Serqet
Makuta1
Serqet
4
5
6
1.4
W
Sobek
Montacres
Sobek
3
4
9
1.88
L
0
7
8
0.57
L
Da Ji
Siwyq
Da Ji
4
5
8
1.6
L
Ao Kuang
Zi3w
Ao Kuang
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,891
Damage
52,944
63,957
Taken
60,525
21,700
Mitigated
49,706
11,779
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hodenglanz
Kukulkan
19,595
623
0
1,082
10,292
3,876
1,580
2,950
7,342
67,420
0
L
Zeus
13,122
2,144
0
2,238
12,413
3,064
183
8,430
3,781
52,588
0
W
Chaac
MCHowla
Chaac
13,275
931
0
6,760
19,144
14,595
3,562
7,836
11,308
755
49,622
W
Serqet
Makuta1
Serqet
8,735
2,624
0
545
13,247
8,958
2,170
6,494
6,753
0
31,263
W
Sobek
Montacres
Sobek
11,339
485
549
2,390
17,842
22,277
120
8,482
9,360
24,627
0
L
8,759
5,805
1,416
2,779
14,519
4,660
284
6,563
7,448
0
29,156
L
Da Ji
Siwyq
Da Ji
11,064
3,676
0
862
17,253
7,177
2,147
6,944
9,171
0
41,441
L
Ao Kuang
Zi3w
Ao Kuang
11,946
2,928
0
4,484
19,772
6,799
495
9,597
9,725
33,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,583
Gold Earned
52,641
213
Minions Killed
250
11
Camps Cleared
15
1,052,982
Distance Traveled
1,236,762
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,987
937
83
5
6
274,294
0
L
Zeus
11,390
712
73
5
1
231,511
0
W
Chaac
12,875
805
90
6
1
337,962
2
W
Serqet
12,427
777
50
3
4
340,562
3
W
Sobek
12,352
772
27
2
4
283,944
0
L
Cupid
10,036
627
42
3
3
252,064
3
L
Da Ji
11,978
749
59
4
3
278,404
1
L
Ao Kuang
12,179
761
39
2
4
291,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role