Player Matchup

Hel
Hel
IItsukaShidoI
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
OG Boon UwU
Merlin
Level 88
God Stats
3W - 3L
1,580 SR
Queue Stats
36W - 48L
1,238 Elo+
Solo
Medusa
Medusa
PsychoticWeasel
Medusa
Level 104
God Stats
1W - 1L
1,526 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
Seahorse Jim
Chang'e
Level 106
God Stats
0W - 1L
1,812 SR
Queue Stats
9W - 8L
1,166 Elo+
Party 1
Ne Zha
Ne Zha
TRAESHPANDA
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,584 SR
1,381 Elo+

VS

Team Averages
Level 88
1,576 SR
1,399 Elo+
Merlin
Merlin
DomTheKiller99
Merlin
Level 92
God Stats
2W - 2L
1,518 SR
Queue Stats
134W - 168L
1,354 Elo+
Solo
Arachne
Arachne
MaliciousProject
Arachne
Level 102
God Stats
1W - 0L
1,689 SR
Queue Stats
8W - 7L
1,630 Elo+
Solo
Sylvanus
Sylvanus
Vitalestic
Sylvanus
Level 113
God Stats
8W - 5L
1,859 SR
Queue Stats
71W - 68L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
mikeoxlonnger
Sun Wukong
Level 68
God Stats
1W - 0L
1,309 SR
Queue Stats
8W - 10L
1,230 Elo+
Solo
Cupid
Cupid
pvt-toker-420
Cupid
Level 66
God Stats
51W - 32L
1,506 SR
Queue Stats
130W - 107L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,262
662
5,399
12,608
15,640
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
18
5 / 3 / 7
11,365
812
12,824
12,365
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 5
9,994
714
11,655
14,999
5,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Seahorse Jim
Chang'e
15
1 / 2 / 6
8,892
635
5,197
6,850
5,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
14
1 / 8 / 4
8,813
630
8,185
13,280
5,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
9,820
701
3,384
10,917
4,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 4 / 5
12,973
927
16,151
13,510
5,546
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Vitalestic
Sylvanus
19
3 / 1 / 13
11,704
836
6,239
9,172
7,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
mikeoxlonnger
Sun Wukong
16
2 / 1 / 7
10,777
770
7,662
14,236
10,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 5
11,871
848
15,090
9,516
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
12
Kills
25
25
Deaths
13
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
7
3
0.5
L
2
5
4
0.8
W
10
4
5
3.13
L
Merlin
5
3
7
2.83
L
3
7
5
0.79
L
Chang'e
Seahorse Jim
Chang'e
1
2
6
2
L
Ne Zha
1
8
4
0.38
W
Sylvanus
Vitalestic
Sylvanus
3
1
13
9.5
W
Sun Wukong
mikeoxlonnger
Sun Wukong
2
1
7
5.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,260
Damage
48,526
60,102
Taken
57,351
38,244
Mitigated
31,123
16,726
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,384
293
0
186
10,917
4,277
624
3,853
7,064
22,086
0
L
5,399
445
3,489
3,268
12,608
15,640
161
1,941
10,667
22,567
0
W
16,151
12,274
0
2,682
13,510
5,546
0
4,751
8,759
0
43,179
L
Merlin
12,824
927
0
1,926
12,365
6,026
475
2,442
9,923
46,866
0
L
11,655
3,384
0
1,500
14,999
5,862
1,288
2,532
12,467
0
37,234
L
Chang'e
Seahorse Jim
Chang'e
5,197
457
3,146
2,558
6,850
5,120
366
1,356
5,494
19,042
0
L
Ne Zha
8,185
2,669
0
839
13,280
5,596
638
1,352
11,928
0
22,412
W
Sylvanus
Vitalestic
Sylvanus
6,239
1,535
3,419
3,795
9,172
7,124
1,325
5,010
4,162
36,427
0
W
Sun Wukong
mikeoxlonnger
Sun Wukong
7,662
1,955
171
1,078
14,236
10,196
1,789
5,898
8,338
0
26,673
W
15,090
8,559
3,327
1,682
9,516
3,980
1,046
4,345
5,171
0
48,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,326
Gold Earned
57,145
255
Minions Killed
330
3
Camps Cleared
12
1,086,415
Distance Traveled
1,249,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,820
701
54
4
0
210,419
2
L
Hel
9,262
662
43
3
0
173,311
2
W
Arachne
12,973
927
65
5
10
242,418
1
L
Merlin
11,365
812
82
6
0
235,943
0
L
Medusa
9,994
714
68
5
0
212,430
1
L
Chang'e
8,892
635
31
2
1
250,772
0
L
Ne Zha
8,813
630
31
2
2
213,959
1
W
Sylvanus
11,704
836
76
5
1
223,735
0
W
Sun Wukong
10,777
770
42
3
0
294,032
0
W
Cupid
11,871
848
93
7
1
278,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role