Player Matchup

Serqet
Serqet
CrossPit
Serqet
Level 69
God Stats
1W - 3L
1,181 SR
Queue Stats
153W - 150L
1,355 Elo+
Solo
Zeus
Zeus
HopNTheBackpack
Zeus
Level 107
God Stats
13W - 12L
1,276 SR
Queue Stats
14W - 17L
1,255 Elo+
Solo
Fenrir
Fenrir
Julio01
Fenrir
Level 65
God Stats
41W - 32L
1,594 SR
Queue Stats
773W - 743L
1,389 Elo+
Solo
Geb
Geb
MrFanTAZtic420
Geb
Level 129
God Stats
3W - 1L
1,302 SR
Queue Stats
405W - 410L
1,381 Elo+
Solo
Izanami
Izanami
rattiesgalore
Izanami
Level 83
God Stats
44W - 40L
1,487 SR
Queue Stats
177W - 177L
1,385 Elo+
Solo
Team Averages
Level 91
1,368 SR
1,353 Elo+

VS

Team Averages
Level 49
1,454 SR
1,390 Elo+
Mercury
Mercury
JFelipeSN
Mercury
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 142L
1,370 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SIR xXCARSENXx
Ah Muzen Cab
Level 60
God Stats
5W - 5L
1,435 SR
Queue Stats
20W - 18L
1,421 Elo+
Solo
Bellona
Bellona
lxl_Dead-AcE_lxl
Bellona
Level 58
God Stats
13W - 19L
1,541 SR
Queue Stats
204W - 241L
1,394 Elo+
Solo
Nu Wa
Nu Wa
nobru_cst13
Nu Wa
Level 48
God Stats
10W - 18L
1,318 SR
Queue Stats
156W - 163L
1,361 Elo+
Party 1
Agni
Agni
scanni72
Agni
Level 60
God Stats
53W - 54L
1,476 SR
Queue Stats
924W - 889L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CrossPit
Serqet
20
1 / 10 / 15
14,458
904
8,039
27,213
15,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
19 / 6 / 5
19,051
1,191
31,291
14,430
4,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Julio01
Fenrir
20
5 / 7 / 17
15,265
954
24,482
31,073
23,242
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 7 / 18
15,912
995
14,493
28,613
33,664
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
20
3 / 9 / 13
15,472
967
29,199
26,963
12,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JFelipeSN
Mercury
20
5 / 11 / 17
14,605
913
12,467
25,479
10,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SIR xXCARSENXx
Ah Muzen Cab
20
10 / 2 / 16
17,029
1,064
27,846
21,033
13,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
13 / 8 / 14
17,044
1,065
21,360
32,690
34,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 6 / 20
16,476
1,030
35,959
21,669
7,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
20
4 / 4 / 16
14,620
914
20,097
15,682
6,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
122
31
Kills
39
39
Deaths
31
68
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Serqet
CrossPit
Serqet
1
10
15
0.85
W
19
6
5
3.58
L
Mercury
JFelipeSN
Mercury
5
11
17
1.23
W
Fenrir
Julio01
Fenrir
5
7
17
1.93
W
3
7
18
1.71
L
Ah Muzen Cab
SIR xXCARSENXx
Ah Muzen Cab
10
2
16
9
L
13
8
14
2.5
L
7
6
20
2.83
W
Izanami
3
9
13
1.06
L
Agni
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,504
Damage
117,729
128,292
Taken
116,553
89,122
Mitigated
73,101
4,900
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CrossPit
Serqet
8,039
1,096
0
0
27,213
15,614
0
11,947
13,656
0
18,384
W
31,291
1,436
0
0
14,430
4,517
0
6,185
8,245
64,833
0
L
Mercury
JFelipeSN
Mercury
12,467
8,612
0
0
25,479
10,070
0
7,885
16,792
0
19,594
W
Fenrir
Julio01
Fenrir
24,482
2,989
0
1,579
31,073
23,242
0
16,140
14,933
0
36,843
W
14,493
966
0
0
28,613
33,664
0
12,972
14,234
41,000
0
L
Ah Muzen Cab
SIR xXCARSENXx
Ah Muzen Cab
27,846
11,597
612
10,240
21,033
13,669
0
9,804
11,129
0
86,389
L
21,360
11,792
0
50
32,690
34,881
0
13,534
18,931
0
33,858
L
35,959
9,368
279
555
21,669
7,921
0
9,481
11,206
50,601
0
W
Izanami
29,199
16,852
81
3,240
26,963
12,085
0
8,812
18,151
0
103,713
L
Agni
20,097
1,099
0
0
15,682
6,560
0
5,080
10,502
54,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,158
Gold Earned
79,774
361
Minions Killed
278
7
Camps Cleared
13
1,547,692
Distance Traveled
1,508,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,458
904
20
1
1
317,397
0
W
Zeus
19,051
1,191
92
6
3
273,469
0
L
Mercury
14,605
913
12
1
4
322,134
0
W
Fenrir
15,265
954
29
2
1
349,975
0
W
Geb
15,912
995
29
2
0
355,238
1
L
Ah Muzen Cab
17,029
1,064
139
9
0
303,195
0
L
Bellona
17,044
1,065
16
1
6
313,946
0
L
Nu Wa
16,476
1,030
23
1
2
245,942
0
W
Izanami
15,472
967
191
12
2
251,613
0
L
Agni
14,620
914
88
6
1
323,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role