Player Matchup

Nemesis
Nemesis
Condor97
Nemesis
Level 12
God Stats
10W - 19L
1,466 SR
Queue Stats
27W - 30L
1,550 Elo+
Solo
Sobek
Sobek
DeadScribe
Sobek
Level 24
God Stats
3W - 2L
1,237 SR
Queue Stats
111W - 123L
1,343 Elo+
Solo
Anubis
Anubis
PeskyCamel
Anubis
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 18L
1,375 Elo+
Party 1
Merlin
Merlin
Schaziz
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,448 Elo+
Party 1
Izanami
Izanami
Xpherion
Izanami
Level 26
God Stats
17W - 6L
1,633 SR
Queue Stats
99W - 85L
1,489 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,441 Elo+

VS

Team Averages
Level 23
1,644 SR
1,436 Elo+
Pele
Pele
NobitaInSMITE
Pele
Level 11
God Stats
9W - 10L
1,659 SR
Queue Stats
208W - 183L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Orenthas
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 90L
1,427 Elo+
Solo
Thanatos
Thanatos
coryinmyhole
Thanatos
Level 28
God Stats
17W - 23L
1,616 SR
Queue Stats
40W - 58L
1,418 Elo+
Solo
Chiron
Chiron
skinlesscatcat
Chiron
Level 25
God Stats
4W - 2L
1,825 SR
Queue Stats
101W - 93L
1,444 Elo+
Solo
Hades
Hades
ぱいせん
Hades
Level 24
God Stats
16W - 20L
1,621 SR
Queue Stats
359W - 423L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Condor97
Nemesis
5
1 / 1 / 0
3,807
761
1,258
3,233
772
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sobek
4
1 / 0 / 0
3,237
647
858
2,805
1,045
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
PeskyCamel
Anubis
6
0 / 0 / 0
3,616
723
118
332
75
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Schaziz
Merlin
5
0 / 1 / 2
3,302
660
1,576
1,568
374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Xpherion
Izanami
5
0 / 0 / 1
3,256
651
3,019
2,178
493
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,892
578
0
1,188
191
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Jormungandr
Orenthas
Jormungandr
4
0 / 1 / 1
2,928
586
1,472
4,372
1,153
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Thanatos
coryinmyhole
Thanatos
2
0 / 0 / 0
2,567
513
0
629
117
Hidden Dagger

Hidden Dagger

+15
Physical Power

5
1 / 1 / 0
3,255
651
2,854
2,781
584
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 0
3,640
728
968
2,286
755
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Condor97
Nemesis
1
1
0
1
W
Sobek
1
0
0
1
L
0
0
0
0
L
Jormungandr
Orenthas
Jormungandr
0
1
1
0.5
W
Anubis
PeskyCamel
Anubis
0
0
0
0
W
Merlin
Schaziz
Merlin
0
1
2
1
W
Izanami
Xpherion
Izanami
0
0
1
0.5
L
Thanatos
coryinmyhole
Thanatos
0
0
0
0
L
1
1
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,829
Damage
5,294
10,116
Taken
11,256
2,759
Mitigated
2,800
3,909
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Condor97
Nemesis
1,258
641
0
1,370
3,233
772
0
617
2,616
0
14,235
W
Sobek
858
132
210
833
2,805
1,045
0
596
2,209
2,731
0
L
0
0
0
851
1,188
191
0
0
1,188
0
5,304
L
Jormungandr
Orenthas
Jormungandr
1,472
713
154
1,068
4,372
1,153
0
875
3,497
4,451
0
W
Anubis
PeskyCamel
Anubis
118
118
0
0
332
75
670
0
332
13,188
0
W
Merlin
Schaziz
Merlin
1,576
665
0
500
1,568
374
0
409
1,159
9,516
0
W
Izanami
Xpherion
Izanami
3,019
2,547
123
873
2,178
493
0
818
1,360
0
15,434
L
Thanatos
coryinmyhole
Thanatos
0
0
0
282
629
117
0
118
511
0
1,345
L
2,854
1,366
258
1,137
2,781
584
0
959
1,822
0
11,980
L
968
78
0
1,445
2,286
755
240
600
1,686
11,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,218
Gold Earned
15,282
99
Minions Killed
70
0
Camps Cleared
0
452,818
Distance Traveled
334,893
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,807
761
30
6
0
92,674
0
W
Sobek
3,237
647
5
1
0
89,738
2
L
Pele
2,892
578
17
3
0
35,991
0
L
Jormungandr
2,928
586
2
0
0
90,083
1
W
Anubis
3,616
723
27
5
0
91,508
0
W
Merlin
3,302
660
11
2
0
94,521
0
W
Izanami
3,256
651
26
5
0
84,377
1
L
Thanatos
2,567
513
3
1
0
40,296
1
L
Chiron
3,255
651
21
4
0
72,003
1
L
Hades
3,640
728
27
5
0
96,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role