Player Matchup

Discordia
Discordia
Chrisophoro
Discordia
Level 15
God Stats
4W - 5L
1,284 SR
Queue Stats
86W - 105L
1,280 Elo+
Solo
Cthulhu
Cthulhu
Foloxcer06
Cthulhu
Level 7
God Stats
1W - 7L
1,089 SR
Queue Stats
1W - 8L
991 Elo+
Solo
Neith
Neith
KikinMj
Neith
Level 19
God Stats
2W - 3L
1,749 SR
Queue Stats
51W - 41L
1,288 Elo+
Solo
Baron Samedi
Baron Samedi
jbsamuca
Baron Samedi
Level 27
God Stats
1W - 4L
1,534 SR
Queue Stats
101W - 79L
1,461 Elo+
Solo
King Arthur
King Arthur
killerotrelos12
King Arthur
Level 8
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 5L
1,200 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,244 Elo+

VS

Team Averages
Level 20
1,387 SR
1,239 Elo+
Freya
Freya
BionicMatrix24
Freya
Level 18
God Stats
3W - 1L
1,219 SR
Queue Stats
44W - 48L
1,343 Elo+
Solo
Fenrir
Fenrir
Cordovah
Fenrir
Level 17
God Stats
2W - 2L
1,215 SR
Queue Stats
2W - 3L
1,180 Elo+
Party 2
Baron Samedi
Baron Samedi
HolyBejebus
Baron Samedi
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,180 Elo+
Party 2
Nu Wa
Nu Wa
gabriefm16
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 66L
1,206 Elo+
Party 1
Kali
Kali
victor_e_murilo
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chrisophoro
Discordia
20
2 / 3 / 17
12,858
989
8,944
12,144
4,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Foloxcer06
Cthulhu
20
2 / 14 / 18
13,325
1,025
10,223
30,485
11,824
Neith
KikinMj
Neith
20
15 / 7 / 12
16,924
1,302
36,548
20,583
7,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
jbsamuca
Baron Samedi
20
8 / 11 / 11
14,250
1,096
17,777
19,552
6,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
killerotrelos12
King Arthur
19
3 / 11 / 16
13,203
1,016
9,400
27,817
23,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 23
15,923
1,225
34,833
25,885
11,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Cordovah
Fenrir
19
5 / 3 / 11
12,712
978
9,285
10,354
7,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
HolyBejebus
Baron Samedi
20
4 / 7 / 26
14,171
1,090
14,830
17,440
14,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
20
12 / 8 / 23
16,674
1,283
25,200
19,640
9,184
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 9 / 12
14,924
1,148
19,668
21,104
9,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
141
30
Kills
46
46
Deaths
30
74
Assists
95
Player
Kills
Deaths
Assists
KDA
W
12
3
23
7.83
L
Discordia
Chrisophoro
Discordia
2
3
17
3.5
W
Fenrir
Cordovah
Fenrir
5
3
11
3.5
L
Cthulhu
Foloxcer06
Cthulhu
2
14
18
0.79
W
Baron Samedi
HolyBejebus
Baron Samedi
4
7
26
2.43
L
Neith
KikinMj
Neith
15
7
12
3
W
Nu Wa
12
8
23
2.94
L
Baron Samedi
jbsamuca
Baron Samedi
8
11
11
1.23
L
King Arthur
killerotrelos12
King Arthur
3
11
16
1
W
13
9
12
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,892
Damage
103,816
110,581
Taken
94,423
53,237
Mitigated
51,540
11,480
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,833
14,531
0
10,792
25,885
11,445
0
6,740
19,120
60,467
0
L
Discordia
Chrisophoro
Discordia
8,944
1,863
0
331
12,144
4,110
0
6,366
5,778
21,183
0
W
Fenrir
Cordovah
Fenrir
9,285
1,743
0
314
10,354
7,403
0
4,393
5,886
0
16,408
L
Cthulhu
Foloxcer06
Cthulhu
10,223
857
909
1,300
30,485
11,824
0
22,982
7,393
55,283
0
W
Baron Samedi
HolyBejebus
Baron Samedi
14,830
2,786
2,478
2,859
17,440
14,253
0
7,300
10,049
34,107
0
L
Neith
KikinMj
Neith
36,548
20,216
0
2,458
20,583
7,574
0
13,395
7,188
0
71,617
W
Nu Wa
25,200
10,503
0
0
19,640
9,184
0
7,437
12,028
51,304
0
L
Baron Samedi
jbsamuca
Baron Samedi
17,777
216
2,769
3,194
19,552
6,501
0
12,156
7,371
36,599
0
L
King Arthur
killerotrelos12
King Arthur
9,400
1,369
0
519
27,817
23,228
0
19,964
7,753
0
18,883
W
19,668
13,185
0
6,445
21,104
9,255
0
11,074
9,830
0
37,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,560
Gold Earned
74,404
230
Minions Killed
208
2
Camps Cleared
8
1,033,399
Distance Traveled
1,063,228
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,923
1,225
70
5
1
256,782
0
L
Discordia
12,858
989
29
2
0
230,220
0
W
Fenrir
12,712
978
13
1
1
184,034
0
L
Cthulhu
13,325
1,025
89
7
0
224,951
0
W
Baron Samedi
14,171
1,090
43
3
0
165,542
1
L
Neith
16,924
1,302
70
5
1
171,003
0
W
Nu Wa
16,674
1,283
56
4
0
224,676
0
L
Baron Samedi
14,250
1,096
26
2
1
186,392
0
L
King Arthur
13,203
1,016
16
1
0
220,833
1
W
Kali
14,924
1,148
26
2
6
232,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role