Player Matchup

Skadi
Skadi
CaptainSTORM
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Gurkis222
Fenrir
Level 17
God Stats
2W - 3L
1,337 SR
Queue Stats
109W - 127L
1,471 Elo+
Solo
Hel
Hel
ProBapt
Hel
Level 10
God Stats
3W - 2L
1,371 SR
Queue Stats
4W - 4L
1,381 Elo+
Solo
Anubis
Anubis
Ypog
Anubis
Level 29
God Stats
14W - 21L
1,333 SR
Queue Stats
86W - 118L
1,266 Elo+
Solo
Medusa
Medusa
oONicoleOo
Medusa
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Team Averages
Level 17
1,408 SR
1,423 Elo+

VS

Team Averages
Level 19
1,455 SR
1,331 Elo+
Loki
Loki
CIeverMonkey
Loki
Level 18
God Stats
31W - 43L
1,405 SR
Queue Stats
192W - 222L
1,321 Elo+
Solo
Scylla
Scylla
Hamzat13
Scylla
Level 20
God Stats
3W - 5L
1,384 SR
Queue Stats
127W - 136L
1,312 Elo+
Solo
Merlin
Merlin
Jaredpc2006
Merlin
Level 15
God Stats
6W - 4L
1,549 SR
Queue Stats
8W - 16L
1,179 Elo+
Solo
Cupid
Cupid
saeedkiani
Cupid
Level 18
God Stats
2W - 6L
1,438 SR
Queue Stats
39W - 44L
1,342 Elo+
Solo
Cerberus
Cerberus
АПТИШ
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,633
606
1,229
2,072
350
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Gurkis222
Fenrir
5
2 / 3 / 0
3,928
655
1,536
4,897
1,092
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
1
0 / 1 / 0
2,747
458
0
727
85
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Ypog
Anubis
7
1 / 1 / 1
3,950
658
2,797
2,581
906
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
oONicoleOo
Medusa
6
1 / 0 / 0
3,914
652
885
1,085
279
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,738
623
1,208
3,233
674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Hamzat13
Scylla
2
0 / 0 / 0
2,809
468
365
278
37
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Merlin
3
0 / 1 / 0
2,931
489
150
1,355
253
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
5
0 / 1 / 3
3,499
583
1,232
2,348
466
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
АПТИШ
Cerberus
7
5 / 0 / 0
4,417
736
1,820
3,047
815
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
6
7
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
0
2
0
0
W
Fenrir
Gurkis222
Fenrir
2
3
0
0.67
L
Scylla
Hamzat13
Scylla
0
0
0
0
L
Merlin
0
1
0
0
W
Hel
0
1
0
0
W
Anubis
Ypog
Anubis
1
1
1
1.5
W
Medusa
oONicoleOo
Medusa
1
0
0
1
L
Cupid
0
1
3
1.5
L
Cerberus
АПТИШ
Cerberus
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,447
Damage
4,775
11,362
Taken
10,261
2,712
Mitigated
2,245
3,971
Healing
3,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,208
640
0
1,101
3,233
674
0
0
3,233
0
12,397
W
1,229
808
0
267
2,072
350
58
949
1,123
0
11,824
W
Fenrir
Gurkis222
Fenrir
1,536
1,057
0
1,661
4,897
1,092
0
819
4,078
0
11,815
L
Scylla
Hamzat13
Scylla
365
0
0
193
278
37
0
0
278
3,479
0
L
Merlin
150
31
0
0
1,355
253
0
875
480
5,025
0
W
Hel
0
0
0
0
727
85
0
0
727
1,252
0
W
Anubis
Ypog
Anubis
2,797
369
0
1,543
2,581
906
0
202
2,379
13,819
0
W
Medusa
oONicoleOo
Medusa
885
240
0
500
1,085
279
657
365
720
0
13,535
L
Cupid
1,232
627
0
592
2,348
466
174
892
1,456
0
9,162
L
Cerberus
АПТИШ
Cerberus
1,820
210
0
1,199
3,047
815
0
1,030
2,017
12,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,172
Gold Earned
17,394
97
Minions Killed
83
0
Camps Cleared
0
426,595
Distance Traveled
429,521
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,738
623
27
5
0
100,208
1
W
Skadi
3,633
606
26
4
0
91,446
1
W
Fenrir
3,928
655
20
3
0
129,383
0
L
Scylla
2,809
468
4
1
0
34,045
0
L
Merlin
2,931
489
6
1
0
76,853
0
W
Hel
2,747
458
3
1
0
25,313
0
W
Anubis
3,950
658
24
4
0
100,653
1
W
Medusa
3,914
652
24
4
0
79,800
0
L
Cupid
3,499
583
17
3
0
105,434
0
L
Cerberus
4,417
736
29
5
0
112,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role