Player Matchup

Ra
Ra
A Fake Shemp
Ra
Level 12
God Stats
22W - 24L
1,531 SR
Queue Stats
30W - 31L
1,325 Elo+
Solo
Fenrir
Fenrir
AJIII
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,603 Elo+
Solo
Mercury
Mercury
Havelman2312
Mercury
Level 28
God Stats
12W - 11L
1,570 SR
Queue Stats
173W - 169L
1,380 Elo+
Solo
Bellona
Bellona
RAMZINA
Bellona
Level 29
God Stats
22W - 19L
1,667 SR
Queue Stats
56W - 49L
1,341 Elo+
Solo
Eset
Eset
sueno_08
Eset
Level 7
God Stats
1W - 0L
1,729 SR
Queue Stats
73W - 73L
1,225 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,375 Elo+

VS

Team Averages
Level 10
1,500 SR
1,324 Elo+
Ra
Ra
ChaosKingCarnage
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,295 Elo+
Party 2
Serqet
Serqet
NvrKnwsBest
Serqet
Level 6
God Stats
5W - 6L
1,381 SR
Queue Stats
13W - 13L
1,286 Elo+
Party 2
Jormungandr
Jormungandr
Puma 7070x
Jormungandr
Level 6
God Stats
2W - 2L
1,456 SR
Queue Stats
2W - 2L
1,323 Elo+
Party 1
Nemesis
Nemesis
SamTheDandyMan
Nemesis
Level 8
God Stats
2W - 1L
1,665 SR
Queue Stats
3W - 2L
1,415 Elo+
Party 1
Ares
Ares
odedpinhas123
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 111L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 16
14,227
1,016
19,392
16,592
6,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fenrir
AJIII
Fenrir
20
5 / 9 / 15
14,272
1,019
17,906
18,371
9,467
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Havelman2312
Mercury
20
9 / 5 / 14
14,875
1,063
22,623
15,766
6,691
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
RAMZINA
Bellona
20
18 / 3 / 14
15,989
1,142
36,852
26,855
21,181
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eset
20
2 / 1 / 15
13,574
970
6,558
8,781
8,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 12
13,557
968
11,425
10,874
3,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
20
7 / 9 / 8
14,347
1,025
11,719
21,797
8,528
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
Puma 7070x
Jormungandr
20
1 / 9 / 13
13,330
952
17,187
27,647
26,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 6 / 6
16,737
1,196
29,788
25,678
22,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 13 / 12
13,079
934
8,354
24,920
14,623

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
75
40
Kills
24
24
Deaths
40
74
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
6
16
2.33
W
Fenrir
AJIII
Fenrir
5
9
15
1.39
L
1
3
12
2.33
W
Mercury
Havelman2312
Mercury
9
5
14
3.2
L
Serqet
7
9
8
1.22
L
Jormungandr
Puma 7070x
Jormungandr
1
9
13
0.83
W
Bellona
RAMZINA
Bellona
18
3
14
8.33
L
14
6
6
2.83
L
1
13
12
0.54
W
Eset
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,331
Damage
78,473
86,365
Taken
110,916
52,296
Mitigated
75,685
13,557
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,392
2,202
941
3,347
16,592
6,907
0
8,038
8,554
50,803
0
W
Fenrir
AJIII
Fenrir
17,906
5,861
0
1,826
18,371
9,467
0
6,268
11,909
0
27,954
L
11,425
2,490
1,555
291
10,874
3,615
0
3,414
7,460
45,671
0
W
Mercury
Havelman2312
Mercury
22,623
11,249
717
1,191
15,766
6,691
0
3,308
12,458
0
44,225
L
Serqet
11,719
2,526
0
0
21,797
8,528
0
2,980
18,667
0
15,561
L
Jormungandr
Puma 7070x
Jormungandr
17,187
5,371
0
0
27,647
26,731
0
7,748
19,574
44,095
0
W
Bellona
RAMZINA
Bellona
36,852
19,406
0
4,361
26,855
21,181
0
14,588
11,499
0
52,163
L
29,788
17,824
628
5,750
25,678
22,188
0
3,816
21,762
0
48,277
L
8,354
972
0
0
24,920
14,623
0
7,292
17,503
15,107
0
W
Eset
6,558
1,626
405
769
8,781
8,050
0
4,764
4,017
27,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,937
Gold Earned
71,050
208
Minions Killed
193
8
Camps Cleared
5
1,299,704
Distance Traveled
1,342,736
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,227
1,016
70
5
0
262,392
2
W
Fenrir
14,272
1,019
12
1
3
223,741
0
L
Ra
13,557
968
96
7
2
237,582
0
W
Mercury
14,875
1,063
46
3
4
308,779
0
L
Serqet
14,347
1,025
2
0
0
325,171
0
L
Jormungandr
13,330
952
48
3
0
253,747
0
W
Bellona
15,989
1,142
21
2
0
248,554
0
L
Nemesis
16,737
1,196
35
3
2
301,447
3
L
Ares
13,079
934
12
1
1
224,789
3
W
Eset
13,574
970
59
4
1
256,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role