Player Matchup

Jormungandr
Jormungandr
Bloody567
Jormungandr
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
78W - 105L
1,338 Elo+
Solo
Zeus
Zeus
GodLikeWhew
Zeus
Level 6
God Stats
0W - 2L
1,337 SR
Queue Stats
22W - 15L
1,408 Elo+
Party 1
Janus
Janus
Kerplunk14
Janus
Level 29
God Stats
2W - 4L
1,434 SR
Queue Stats
67W - 75L
1,398 Elo+
Solo
Hachiman
Hachiman
Spartan 111 CI
Hachiman
Level 7
God Stats
14W - 11L
1,622 SR
Queue Stats
17W - 16L
1,283 Elo+
Party 1
Kali
Kali
akatsukibh
Kali
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 19L
1,441 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,374 Elo+

VS

Team Averages
Level 22
1,423 SR
1,394 Elo+
Cthulhu
Cthulhu
Awesomedart
Cthulhu
Level 15
God Stats
2W - 2L
1,301 SR
Queue Stats
30W - 49L
1,398 Elo+
Solo
Arachne
Arachne
DtfRocco
Arachne
Level 21
God Stats
20W - 22L
1,469 SR
Queue Stats
148W - 146L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rainindaface
Ah Muzen Cab
Level 28
God Stats
314W - 355L
1,529 SR
Queue Stats
400W - 485L
1,383 Elo+
Solo
Hades
Hades
Re4leonskenndy
Hades
Level 29
God Stats
4W - 9L
1,467 SR
Queue Stats
43W - 59L
1,387 Elo+
Solo
Neith
Neith
virgilioleal
Neith
Level 16
God Stats
16W - 20L
1,348 SR
Queue Stats
39W - 64L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloody567
Jormungandr
16
0 / 6 / 5
10,402
800
6,664
16,024
8,060
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

17
1 / 12 / 5
10,974
844
15,686
18,892
18,346
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
18
4 / 2 / 2
11,793
907
21,627
14,430
4,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
17
2 / 9 / 3
10,987
845
11,780
18,805
7,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 8 / 4
11,128
856
9,054
22,705
8,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Awesomedart
Cthulhu
17
1 / 6 / 12
11,507
885
10,713
17,470
12,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
DtfRocco
Arachne
20
14 / 2 / 15
14,028
1,079
19,548
13,178
5,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
Rainindaface
Ah Muzen Cab
20
9 / 0 / 16
13,729
1,056
20,760
14,003
5,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 0 / 20
13,097
1,007
21,398
17,021
17,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 21
13,319
1,025
11,302
9,477
3,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
121
9
Kills
37
37
Deaths
9
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Awesomedart
Cthulhu
1
6
12
1.17
L
Jormungandr
Bloody567
Jormungandr
0
6
5
0.42
W
Arachne
DtfRocco
Arachne
14
2
15
10.75
L
1
12
5
0.29
L
Janus
4
2
2
2.5
W
Ah Muzen Cab
Rainindaface
Ah Muzen Cab
9
0
16
17
W
7
0
20
17
L
Hachiman
2
9
3
0.39
L
2
8
4
0.5
W
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,811
Damage
83,721
90,856
Taken
71,149
47,649
Mitigated
45,959
8,126
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Awesomedart
Cthulhu
10,713
840
0
1,056
17,470
12,717
0
11,533
5,937
17,170
0
L
Jormungandr
Bloody567
Jormungandr
6,664
959
0
30
16,024
8,060
0
5,239
10,785
19,775
0
W
Arachne
DtfRocco
Arachne
19,548
16,446
0
1,876
13,178
5,795
0
8,187
4,991
0
33,054
L
15,686
2,482
0
541
18,892
18,346
0
7,385
11,507
30,802
0
L
Janus
21,627
1,374
1,417
2,811
14,430
4,975
0
6,129
8,301
61,279
0
W
Ah Muzen Cab
Rainindaface
Ah Muzen Cab
20,760
11,117
1,027
5,758
14,003
5,867
0
8,669
5,334
0
49,467
W
21,398
1,258
1,672
6,993
17,021
17,860
0
9,617
7,404
36,749
0
L
Hachiman
11,780
8,976
0
117
18,805
7,420
0
6,932
11,873
0
25,829
L
9,054
3,574
0
3,210
22,705
8,848
0
6,426
16,279
0
19,255
W
11,302
8,986
0
769
9,477
3,720
0
5,971
3,506
0
31,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
65,680
193
Minions Killed
228
4
Camps Cleared
8
879,188
Distance Traveled
1,108,677
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,507
885
22
2
1
181,960
0
L
Jormungandr
10,402
800
19
1
0
128,865
1
W
Arachne
14,028
1,079
30
2
2
236,862
0
L
Zeus
10,974
844
23
2
1
143,204
0
L
Janus
11,793
907
107
8
1
206,387
0
W
Ah Muzen Cab
13,729
1,056
59
5
2
272,400
0
W
Hades
13,097
1,007
54
4
3
209,595
0
L
Hachiman
10,987
845
31
2
1
182,903
0
L
Kali
11,128
856
13
1
1
217,829
0
W
Neith
13,319
1,025
63
5
0
207,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role