Player Matchup

Sol
Sol
guille_valderram
Sol
Level 27
God Stats
7W - 11L
1,329 SR
Queue Stats
31W - 48L
1,030 Elo+
Solo
Thor
Thor
heards12345678
Thor
Level 11
God Stats
1W - 1L
1,199 SR
Queue Stats
2W - 12L
951 Elo+
Solo
He Bo
He Bo
isidro0404
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,252 Elo+
Solo
Team Averages
Level 22
1,343 SR
1,078 Elo+

VS

Team Averages
Level 14
1,430 SR
1,132 Elo+
Apollo
Apollo
EBK_Marquis
Apollo
Level 18
God Stats
0W - 2L
1,167 SR
Queue Stats
33W - 52L
1,141 Elo+
Solo
Ymir
Ymir
YTSally-Pally
Ymir
Level 11
God Stats
9W - 5L
1,622 SR
Queue Stats
14W - 12L
1,247 Elo+
Solo
Odin
Odin
Youtubeur
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
10,408
694
8,694
16,692
5,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 3 / 9
9,365
624
656
8,166
4,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
15
16 / 4 / 3
12,028
802
14,483
10,611
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 9 / 6
8,824
588
9,663
14,778
5,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 2
10,921
728
6,284
17,005
17,117
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
10
0 / 8 / 5
8,558
571
2,145
11,367
3,780

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
5
8
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
9
6
0.33
L
5
6
2
1
L
Odin
0
8
5
0.31
W
4
1
11
9.5
W
1
3
9
1.83
W
He Bo
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
18,092
35,469
Taken
43,150
13,281
Mitigated
26,350
11,111
Healing
3,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,663
5,988
0
1,687
14,778
5,453
14
5,528
9,175
0
22,370
L
6,284
2,110
342
1,132
17,005
17,117
0
8,401
8,529
17,369
0
L
Odin
2,145
494
0
0
11,367
3,780
0
9,248
2,119
0
11,474
W
8,694
2,172
0
7,539
16,692
5,428
1,731
2,946
13,746
44,931
0
W
656
117
0
125
8,166
4,246
132
1,154
7,012
0
10,386
W
He Bo
14,483
913
294
3,153
10,611
3,607
70
2,252
8,359
31,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
28,303
90
Minions Killed
41
0
Camps Cleared
0
680,638
Distance Traveled
672,349
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,824
588
18
1
0
234,306
0
L
Ymir
10,921
728
13
1
0
209,804
1
L
Odin
8,558
571
10
1
0
228,239
0
W
Sol
10,408
694
47
3
0
203,723
0
W
Thor
9,365
624
16
1
0
225,823
0
W
He Bo
12,028
802
27
2
0
251,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role