Player Matchup

Merlin
Merlin
FuhrerFireflies
Merlin
Level 15
God Stats
1W - 1L
1,334 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
emmanuel0167
Cerberus
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 6L
1,082 Elo+
Solo
Neith
Neith
hitemhigh
Neith
Level 25
God Stats
14W - 14L
1,566 SR
Queue Stats
90W - 93L
1,336 Elo+
Solo
Cthulhu
Cthulhu
mareva
Cthulhu
Level 29
God Stats
6W - 7L
1,497 SR
Queue Stats
29W - 73L
1,172 Elo+
Solo
Hades
Hades
reflectivevoid
Hades
Level 18
God Stats
23W - 9L
1,563 SR
Queue Stats
124W - 138L
1,309 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,280 Elo+

VS

Team Averages
Level 19
1,546 SR
1,302 Elo+
Nu Wa
Nu Wa
CadetCaligula
Nu Wa
Level 18
God Stats
8W - 4L
1,659 SR
Queue Stats
151W - 153L
1,371 Elo+
Solo
Camazotz
Camazotz
Dkiller2007
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 82L
1,230 Elo+
Solo
Skadi
Skadi
FlameHunter101
Skadi
Level 16
God Stats
49W - 40L
1,464 SR
Queue Stats
138W - 127L
1,372 Elo+
Solo
Aphrodite
Aphrodite
SirMarkiel
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,048 Elo+
Solo
Jormungandr
Jormungandr
TheGreatChungus
Jormungandr
Level 29
God Stats
41W - 25L
1,606 SR
Queue Stats
74W - 60L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 7
15,578
487
18,640
26,304
8,357
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
emmanuel0167
Cerberus
5
0 / 0 / 0
6,628
207
0
3,970
863
Neith
hitemhigh
Neith
20
8 / 12 / 8
15,143
473
21,717
25,793
10,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
mareva
Cthulhu
20
11 / 8 / 6
16,969
530
26,314
38,796
19,574
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 4 / 9
17,147
536
34,558
37,900
40,647
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
17,083
534
30,713
22,310
9,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Dkiller2007
Camazotz
19
2 / 8 / 3
14,166
443
3,195
22,966
11,893
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 8 / 4
18,495
578
33,499
28,052
11,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
SirMarkiel
Aphrodite
18
1 / 12 / 6
13,878
434
7,678
29,207
12,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TheGreatChungus
Jormungandr
20
12 / 8 / 7
18,213
569
33,475
42,130
21,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
64
41
Kills
35
36
Deaths
42
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
6
9
1.58
W
Camazotz
Dkiller2007
Camazotz
2
8
3
0.44
W
15
8
4
2.13
L
6
12
7
0.79
W
Aphrodite
SirMarkiel
Aphrodite
1
12
6
0.33
W
Jormungandr
TheGreatChungus
Jormungandr
12
8
7
1.94
L
Cerberus
emmanuel0167
Cerberus
0
0
0
0
L
Neith
hitemhigh
Neith
8
12
8
1
L
Cthulhu
mareva
Cthulhu
11
8
6
1.75
L
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,229
Damage
108,560
132,763
Taken
144,665
79,940
Mitigated
67,808
26,535
Healing
51,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,713
8,373
484
4,466
22,310
9,777
5,045
13,254
8,756
145,568
0
W
Camazotz
Dkiller2007
Camazotz
3,195
941
0
4,372
22,966
11,893
369
8,787
14,004
0
54,796
W
33,499
18,713
0
4,119
28,052
11,544
10,706
18,417
9,455
0
122,595
L
18,640
569
0
3,150
26,304
8,357
0
14,550
11,754
112,683
0
W
Aphrodite
SirMarkiel
Aphrodite
7,678
1,476
6,356
12,586
29,207
12,699
912
24,186
4,846
40,782
0
W
Jormungandr
TheGreatChungus
Jormungandr
33,475
6,042
1,762
17,690
42,130
21,895
1,179
18,552
23,349
141,262
0
L
Cerberus
emmanuel0167
Cerberus
0
0
0
0
3,970
863
0
3,970
0
0
0
L
Neith
hitemhigh
Neith
21,717
11,302
0
4,119
25,793
10,499
1,799
16,063
9,730
0
85,812
L
Cthulhu
mareva
Cthulhu
26,314
396
1,532
2,428
38,796
19,574
720
16,421
22,375
89,633
0
L
34,558
4,295
531
14,775
37,900
40,647
1,811
20,862
17,038
116,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,465
Gold Earned
81,835
514
Minions Killed
698
0
Camps Cleared
0
1,988,887
Distance Traveled
2,485,956
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,083
534
188
6
0
492,200
3
W
Camazotz
14,166
443
66
2
0
523,362
1
W
Skadi
18,495
578
171
5
0
555,301
1
L
Merlin
15,578
487
132
4
0
501,959
0
W
Aphrodite
13,878
434
77
2
0
447,658
0
W
Jormungandr
18,213
569
196
6
0
467,435
3
L
Cerberus
6,628
207
0
0
0
0
0
L
Neith
15,143
473
106
3
0
424,931
1
L
Cthulhu
16,969
530
124
4
0
549,257
0
L
Hades
17,147
536
152
5
0
512,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role