Player Matchup

Neith
Neith
Amolf1996
Neith
Level 8
God Stats
46W - 69L
1,176 SR
Queue Stats
48W - 74L
1,352 Elo+
Solo
Loki
Loki
George FMB
Loki
Level 28
God Stats
16W - 15L
1,601 SR
Queue Stats
25W - 27L
1,358 Elo+
Solo
Merlin
Merlin
Tyralder
Merlin
Level 17
God Stats
3W - 4L
1,782 SR
Queue Stats
30W - 38L
1,264 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,325 Elo+

VS

Team Averages
Level 29
1,563 SR
1,461 Elo+
Neith
Neith
Het_Raamkozijn
Neith
Level 63
God Stats
4W - 7L
1,531 SR
Queue Stats
96W - 73L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Kirito59220
Kukulkan
Level 7
God Stats
2W - 2L
1,540 SR
Queue Stats
26W - 29L
1,642 Elo+
Solo
Hercules
Hercules
UnexpectedDwarf
Hercules
Level 17
God Stats
13W - 15L
1,619 SR
Queue Stats
62W - 81L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amolf1996
Neith
10
0 / 5 / 2
7,126
548
3,347
9,433
3,774
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 2
7,665
590
4,381
10,154
3,073
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Tyralder
Merlin
11
1 / 5 / 0
7,161
551
4,615
7,799
5,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
9,481
729
7,299
7,867
2,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Kirito59220
Kukulkan
12
2 / 2 / 8
8,791
676
10,054
5,570
2,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
12
5 / 2 / 7
9,170
705
4,026
9,323
5,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Amolf1996
Neith
0
5
2
0.2
L
1
2
2
1
W
5
0
6
8
W
Kukulkan
Kirito59220
Kukulkan
2
2
8
3
L
Merlin
Tyralder
Merlin
1
5
0
0.2
W
Hercules
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,343
Damage
21,379
27,386
Taken
22,760
12,039
Mitigated
10,857
3,762
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amolf1996
Neith
3,347
65
0
2,994
9,433
3,774
0
2,725
6,508
0
14,264
L
4,381
1,498
0
768
10,154
3,073
0
4,538
5,591
0
24,719
W
7,299
4,308
0
5,285
7,867
2,828
1,937
1,653
6,214
0
44,585
W
Kukulkan
Kirito59220
Kukulkan
10,054
981
0
1,048
5,570
2,111
52
1,863
3,707
42,446
0
L
Merlin
Tyralder
Merlin
4,615
661
0
0
7,799
5,192
0
3,023
4,651
24,341
0
W
Hercules
4,026
973
123
4,040
9,323
5,918
194
1,127
8,196
0
9,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,952
Gold Earned
27,442
67
Minions Killed
145
0
Camps Cleared
0
614,890
Distance Traveled
684,309
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,126
548
14
1
0
204,713
5
L
Loki
7,665
590
28
2
0
221,752
1
W
Neith
9,481
729
56
4
0
218,272
3
W
Kukulkan
8,791
676
67
5
0
233,551
2
L
Merlin
7,161
551
25
2
0
188,425
0
W
Hercules
9,170
705
22
2
0
232,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role