Player Matchup

Neith
Neith
Fillipe9121
Neith
Level 7
God Stats
1W - 2L
1,727 SR
Queue Stats
1W - 4L
1,153 Elo+
Solo
Thanatos
Thanatos
FoxyRevolver
Thanatos
Level 13
God Stats
5W - 13L
1,464 SR
Queue Stats
94W - 120L
1,350 Elo+
Solo
Cerberus
Cerberus
RamoS_Gi
Cerberus
Level 18
God Stats
7W - 8L
1,507 SR
Queue Stats
20W - 29L
1,302 Elo+
Solo
Discordia
Discordia
Sumel000
Discordia
Level 14
God Stats
6W - 6L
1,549 SR
Queue Stats
102W - 94L
1,376 Elo+
Solo
Cthulhu
Cthulhu
UFG JoeBro
Cthulhu
Level 18
God Stats
1W - 2L
1,415 SR
Queue Stats
25W - 23L
1,293 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,295 Elo+

VS

Team Averages
Level 23
1,513 SR
1,460 Elo+
He Bo
He Bo
Fur_Crumb
He Bo
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 141L
1,394 Elo+
Solo
Hel
Hel
Plawttes
Hel
Level 24
God Stats
1W - 1L
1,398 SR
Queue Stats
31W - 29L
1,332 Elo+
Solo
Arachne
Arachne
pF SemEsel
Arachne
Level 28
God Stats
4W - 1L
1,745 SR
Queue Stats
37W - 42L
1,419 Elo+
Party 1
Anubis
Anubis
pF StayZ
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,721 Elo+
Party 1
Neith
Neith
pF kiRa
Neith
Level 27
God Stats
6W - 7L
1,423 SR
Queue Stats
37W - 41L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 16 / 9
12,506
481
18,513
21,173
7,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
FoxyRevolver
Thanatos
18
3 / 8 / 6
12,831
494
8,909
31,630
10,271
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
RamoS_Gi
Cerberus
18
4 / 7 / 7
12,600
485
8,340
29,022
22,207
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Sumel000
Discordia
20
17 / 7 / 6
14,656
564
26,393
17,729
9,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
UFG JoeBro
Cthulhu
20
9 / 7 / 9
13,465
518
22,586
28,508
18,860
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fur_Crumb
He Bo
20
5 / 7 / 9
13,987
538
11,168
20,773
7,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 7 / 12
13,769
530
18,907
29,998
11,415
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
pF SemEsel
Arachne
20
17 / 6 / 11
16,592
638
33,626
29,743
17,422
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
pF StayZ
Anubis
15
0 / 14 / 7
11,615
447
8,390
18,487
7,683
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
pF kiRa
Neith
20
14 / 3 / 11
15,127
582
27,532
18,608
7,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
95
36
Kills
45
45
Deaths
37
37
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
16
9
0.47
L
Thanatos
FoxyRevolver
Thanatos
3
8
6
0.75
W
He Bo
Fur_Crumb
He Bo
5
7
9
1.36
W
9
7
12
2.14
L
Cerberus
RamoS_Gi
Cerberus
4
7
7
1.07
L
Discordia
Sumel000
Discordia
17
7
6
2.86
L
Cthulhu
UFG JoeBro
Cthulhu
9
7
9
1.93
W
Arachne
pF SemEsel
Arachne
17
6
11
3.75
W
Anubis
pF StayZ
Anubis
0
14
7
0.25
W
Neith
pF kiRa
Neith
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,741
Damage
99,623
128,062
Taken
117,609
67,452
Mitigated
51,417
39,074
Healing
50,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,513
10,808
0
2,248
21,173
7,056
902
8,723
12,450
0
63,451
L
Thanatos
FoxyRevolver
Thanatos
8,909
3,349
0
21,569
31,630
10,271
0
9,987
21,643
0
107,606
W
He Bo
Fur_Crumb
He Bo
11,168
1,463
808
4,363
20,773
7,887
2,407
12,334
8,439
65,748
0
W
18,907
3,009
8,269
15,152
29,998
11,415
1,264
11,966
18,032
70,319
0
L
Cerberus
RamoS_Gi
Cerberus
8,340
362
171
6,992
29,022
22,207
173
9,489
19,533
56,580
0
L
Discordia
Sumel000
Discordia
26,393
834
367
2,702
17,729
9,058
276
2,792
14,937
76,674
0
L
Cthulhu
UFG JoeBro
Cthulhu
22,586
2,500
905
4,120
28,508
18,860
905
7,474
21,034
71,813
0
W
Arachne
pF SemEsel
Arachne
33,626
21,078
649
13,038
29,743
17,422
1,356
11,386
18,357
0
96,706
W
Anubis
pF StayZ
Anubis
8,390
1,855
0
640
18,487
7,683
767
10,860
7,627
36,348
0
W
Neith
pF kiRa
Neith
27,532
11,302
1,720
5,485
18,608
7,010
8,810
10,773
7,835
0
80,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,058
Gold Earned
71,090
587
Minions Killed
486
0
Camps Cleared
0
2,074,647
Distance Traveled
2,137,711
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,506
481
114
4
0
361,306
0
L
Thanatos
12,831
494
148
6
0
396,913
0
W
He Bo
13,987
538
112
4
0
428,493
0
W
Hel
13,769
530
95
4
0
413,365
3
L
Cerberus
12,600
485
106
4
0
447,567
2
L
Discordia
14,656
564
107
4
0
402,788
0
L
Cthulhu
13,465
518
112
4
0
466,073
3
W
Arachne
16,592
638
90
3
0
527,938
1
W
Anubis
11,615
447
62
2
0
350,148
0
W
Neith
15,127
582
127
5
0
417,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role