Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Trapshift16
Pele
Level 18
God Stats
3W - 0L
1,507 SR
Queue Stats
205W - 165L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
megasuperman124
Jormungandr
Level 7
God Stats
11W - 8L
1,231 SR
Queue Stats
34W - 26L
1,229 Elo+
Party 1
Team Averages
Level 14
1,413 SR
1,329 Elo+

VS

Team Averages
Level 11
1,365 SR
1,247 Elo+
Anubis
Anubis
PowerMucha
Anubis
Level 10
God Stats
0W - 1L
1,040 SR
Queue Stats
3W - 8L
1,120 Elo+
Solo
Merlin
Merlin
blyat07
Merlin
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo
Hachiman
Hachiman
hiperion47
Hachiman
Level 16
God Stats
0W - 1L
1,774 SR
Queue Stats
7W - 7L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
18 / 2 / 11
14,293
841
22,817
15,317
5,650
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 6 / 13
12,883
758
12,247
14,948
4,549
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
megasuperman124
Jormungandr
16
3 / 1 / 19
11,621
684
5,039
12,541
6,213
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PowerMucha
Anubis
14
5 / 10 / 4
11,460
674
13,184
14,520
5,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Merlin
blyat07
Merlin
13
3 / 10 / 4
10,378
610
8,600
14,241
4,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
hiperion47
Hachiman
13
1 / 10 / 6
10,019
589
7,217
14,468
3,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
30
Kills
9
9
Deaths
30
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
18
2
11
11.75
L
Anubis
PowerMucha
Anubis
5
10
4
0.7
W
9
6
13
2.58
L
Merlin
blyat07
Merlin
3
10
4
0.5
L
Hachiman
hiperion47
Hachiman
1
10
6
0.4
W
Jormungandr
megasuperman124
Jormungandr
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
29,001
42,806
Taken
43,229
16,412
Mitigated
13,819
18,159
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
22,817
11,932
0
6,791
15,317
5,650
794
6,690
8,488
0
62,041
L
Anubis
PowerMucha
Anubis
13,184
1,489
84
1,476
14,520
5,675
95
1,885
12,510
34,369
0
W
12,247
2,672
0
5,153
14,948
4,549
1,805
6,034
8,844
0
59,285
L
Merlin
blyat07
Merlin
8,600
1,108
0
1,890
14,241
4,233
0
931
13,135
31,492
0
L
Hachiman
hiperion47
Hachiman
7,217
5,298
0
1,682
14,468
3,911
0
1,802
12,541
0
28,193
W
Jormungandr
megasuperman124
Jormungandr
5,039
919
0
6,215
12,541
6,213
312
8,910
3,631
33,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
31,857
165
Minions Killed
111
0
Camps Cleared
0
947,253
Distance Traveled
666,342
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,293
841
59
3
0
331,077
4
L
Anubis
11,460
674
39
2
0
195,602
0
W
Pele
12,883
758
61
4
0
315,262
0
L
Merlin
10,378
610
38
2
0
227,845
4
L
Hachiman
10,019
589
34
2
0
242,895
3
W
Jormungandr
11,621
684
45
3
0
300,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role