Player Matchup

Bakasura
Bakasura
Harold SS1935
Bakasura
Level 13
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Sol
Sol
Lualy
Sol
Level 28
God Stats
4W - 6L
1,576 SR
Queue Stats
76W - 96L
1,287 Elo+
Solo
Rama
Rama
Ranaman321
Rama
Level 28
God Stats
8W - 2L
1,669 SR
Queue Stats
72W - 77L
1,268 Elo+
Solo
Fenrir
Fenrir
Xx_CandT14_xX
Fenrir
Level 20
God Stats
3W - 1L
1,724 SR
Queue Stats
71W - 76L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
lowgane
Cthulhu
Level 27
God Stats
3W - 0L
1,733 SR
Queue Stats
141W - 146L
1,337 Elo+
Party 1
Team Averages
Level 23
1,634 SR
1,257 Elo+

VS

Team Averages
Level 11
1,372 SR
1,217 Elo+
Hel
Hel
Launched
Hel
Level 13
God Stats
0W - 3L
1,310 SR
Queue Stats
6W - 17L
1,212 Elo+
Party 2
Kali
Kali
StarLord0792
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
969 Elo+
Solo
Jing Wei
Jing Wei
Tugboat_Toulson
Jing Wei
Level 18
God Stats
28W - 29L
1,436 SR
Queue Stats
85W - 109L
1,212 Elo+
Solo
Yemoja
Yemoja
Valequius
Yemoja
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,195 Elo+
Party 2
Ares
Ares
vintiktim
Ares
Level 7
God Stats
0W - 1L
1,116 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Harold SS1935
Bakasura
11
0 / 4 / 5
9,071
454
1,176
13,882
4,955
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Lualy
Sol
17
14 / 3 / 7
11,985
599
17,934
16,833
6,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
11 / 2 / 9
11,743
587
24,871
14,316
5,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 3 / 12
11,435
572
9,403
19,750
8,757
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lowgane
Cthulhu
15
6 / 1 / 12
11,530
577
10,577
16,548
11,352
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 4
9,639
482
16,710
15,969
9,570
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 7 / 6
10,333
517
7,758
18,508
8,599
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
13
3 / 8 / 4
9,242
462
13,750
15,423
5,910
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Valequius
Yemoja
11
1 / 4 / 3
8,607
430
4,714
15,242
5,774
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
10
1 / 9 / 1
7,361
368
1,908
13,372
6,131
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
37
Kills
13
13
Deaths
38
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Harold SS1935
Bakasura
0
4
5
0.63
L
5
10
4
0.7
W
Sol
Lualy
Sol
14
3
7
5.83
W
11
2
9
7.75
L
3
7
6
0.86
L
Jing Wei
3
8
4
0.63
L
Yemoja
Valequius
Yemoja
1
4
3
0.63
W
6
3
12
4
W
Cthulhu
lowgane
Cthulhu
6
1
12
12
L
Ares
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,961
Damage
44,840
81,329
Taken
78,514
37,478
Mitigated
35,984
36,543
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Harold SS1935
Bakasura
1,176
923
804
5,226
13,882
4,955
248
3,566
10,316
0
28,171
L
16,710
1,662
2,838
4,077
15,969
9,570
105
7,296
8,501
34,959
0
W
Sol
Lualy
Sol
17,934
5,724
0
8,904
16,833
6,728
5,698
6,087
10,746
62,086
0
W
24,871
21,956
0
7,101
14,316
5,686
3,656
5,150
9,166
0
72,399
L
7,758
3,812
0
4,686
18,508
8,599
0
5,260
13,144
0
40,493
L
Jing Wei
13,750
12,042
0
50
15,423
5,910
1,438
5,883
9,515
0
43,853
L
Yemoja
Valequius
Yemoja
4,714
1,877
684
569
15,242
5,774
0
5,653
9,589
17,895
0
W
9,403
3,738
0
7,621
19,750
8,757
2,566
4,014
15,736
0
70,584
W
Cthulhu
lowgane
Cthulhu
10,577
599
585
6,302
16,548
11,352
996
4,515
12,033
39,348
0
L
Ares
1,908
98
0
0
13,372
6,131
0
4,601
8,771
12,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,764
Gold Earned
45,182
439
Minions Killed
207
0
Camps Cleared
0
1,767,525
Distance Traveled
1,456,482
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,071
454
59
3
0
379,953
2
L
Hel
9,639
482
33
2
0
318,111
0
W
Sol
11,985
599
107
5
0
301,671
1
W
Rama
11,743
587
103
5
0
348,822
3
L
Kali
10,333
517
65
3
0
354,604
2
L
Jing Wei
9,242
462
67
3
0
251,366
0
L
Yemoja
8,607
430
27
1
0
252,262
1
W
Fenrir
11,435
572
100
5
0
351,128
0
W
Cthulhu
11,530
577
70
4
0
385,951
3
L
Ares
7,361
368
15
1
0
280,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role