Player Matchup

Cthulhu
Cthulhu
MaddogGoneCrazy
Cthulhu
Level 127
God Stats
11W - 2L
1,819 SR
Queue Stats
55W - 39L
1,633 Elo+
Party 1
Hun Batz
Hun Batz
ShiaLaCajon
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 106L
1,627 Elo+
Party 1
Ah Puch
Ah Puch
SynysterGarths
Ah Puch
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 122L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
xWaizen
Jing Wei
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,670 Elo+
Party 1
Team Averages
Level 123
1,580 SR
1,639 Elo+

VS

Team Averages
Level 104
1,593 SR
1,393 Elo+
Chang'e
Chang'e
El_Top0_la_Vara
Chang'e
Level 58
God Stats
0W - 5L
1,574 SR
Queue Stats
5W - 14L
1,310 Elo+
Solo
Cernunnos
Cernunnos
MishMashed
Cernunnos
Level 116
God Stats
0W - 1L
1,689 SR
Queue Stats
3W - 7L
1,385 Elo+
Party 2
Amaterasu
Amaterasu
culturalvictory
Amaterasu
Level 116
God Stats
0W - 1L
1,609 SR
Queue Stats
2W - 7L
1,568 Elo+
Party 2
Chronos
Chronos
xXG0TuCk3yPr0Xx
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
9,090
909
9,446
8,176
5,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
ShiaLaCajon
Hun Batz
16
5 / 0 / 8
9,509
951
8,361
7,464
2,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 3
9,353
935
6,990
5,190
1,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
xWaizen
Jing Wei
15
5 / 1 / 7
9,106
911
6,733
6,047
2,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,642
664
5,252
9,971
2,924
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
MishMashed
Cernunnos
12
0 / 4 / 0
7,078
708
2,565
7,808
2,783
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
culturalvictory
Amaterasu
13
2 / 5 / 0
8,192
819
5,195
11,427
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 1
7,007
701
4,119
9,530
3,609
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
2
2
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
0
10
8
L
Cernunnos
MishMashed
Cernunnos
0
4
0
0
W
Hun Batz
ShiaLaCajon
Hun Batz
5
0
8
9
W
7
1
3
8.5
L
Amaterasu
culturalvictory
Amaterasu
2
5
0
0.4
W
Jing Wei
xWaizen
Jing Wei
5
1
7
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
17,131
26,877
Taken
38,736
11,881
Mitigated
14,043
6,787
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,252
566
1,266
2,110
9,971
2,924
134
3,729
6,242
16,176
0
W
9,446
435
0
2,391
8,176
5,463
153
5,098
3,078
30,081
0
L
Cernunnos
MishMashed
Cernunnos
2,565
930
0
1,109
7,808
2,783
567
1,774
6,034
0
20,573
W
Hun Batz
ShiaLaCajon
Hun Batz
8,361
4,127
0
2,600
7,464
2,768
1,857
1,907
5,557
0
31,388
W
6,990
534
0
1,386
5,190
1,499
972
663
4,527
24,387
0
L
Amaterasu
culturalvictory
Amaterasu
5,195
2,583
0
2,865
11,427
4,727
375
5,487
5,940
0
23,108
W
Jing Wei
xWaizen
Jing Wei
6,733
4,673
0
410
6,047
2,151
1,732
2,069
3,978
0
25,534
L
4,119
1,442
0
1,811
9,530
3,609
129
5,953
3,577
22,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
28,919
200
Minions Killed
160
11
Camps Cleared
6
898,297
Distance Traveled
658,045
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,642
664
26
3
0
127,931
1
W
Cthulhu
9,090
909
52
5
4
222,408
2
L
Cernunnos
7,078
708
52
5
3
170,198
0
W
Hun Batz
9,509
951
55
6
3
227,590
2
W
Ah Puch
9,353
935
46
5
1
208,381
3
L
Amaterasu
8,192
819
44
4
2
209,610
0
W
Jing Wei
9,106
911
47
5
3
239,918
0
L
Chronos
7,007
701
38
4
1
150,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role