Player Matchup

Bellona
Bellona
BULL-RED-JACK
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Missmojofull
Heimdallr
Level 18
God Stats
3W - 4L
1,320 SR
Queue Stats
46W - 71L
954 Elo+
Party 2
Thanatos
Thanatos
Rat_Rat_2-0
Thanatos
Level 7
God Stats
0W - 4L
1,133 SR
Queue Stats
4W - 8L
1,103 Elo+
Solo
Nemesis
Nemesis
Superkevin27
Nemesis
Level 19
God Stats
35W - 41L
1,360 SR
Queue Stats
80W - 97L
998 Elo+
Solo
Kali
Kali
bollinger_23
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,173 Elo+
Solo
Team Averages
Level 12
1,363 SR
1,146 Elo+

VS

Team Averages
Level 15
1,409 SR
1,104 Elo+
Neith
Neith
FSXBloodFeather
Neith
Level 19
God Stats
61W - 46L
1,559 SR
Queue Stats
202W - 203L
1,165 Elo+
Party 1
Fenrir
Fenrir
RealCyan
Fenrir
Level 17
God Stats
30W - 31L
1,430 SR
Queue Stats
31W - 32L
1,128 Elo+
Party 1
Ra
Ra
SkillIsIll
Ra
Level 7
God Stats
3W - 5L
1,126 SR
Queue Stats
3W - 5L
892 Elo+
Solo
Bacchus
Bacchus
bold-nest217
Bacchus
Level 17
God Stats
1W - 0L
1,238 SR
Queue Stats
9W - 17L
966 Elo+
Solo
Izanami
Izanami
lDeadguyl
Izanami
Level 16
God Stats
4W - 8L
1,692 SR
Queue Stats
74W - 68L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 9 / 3
10,412
386
2,567
14,287
8,796
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Missmojofull
Heimdallr
19
2 / 9 / 6
11,961
443
6,257
17,956
7,901
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Rat_Rat_2-0
Thanatos
15
0 / 15 / 6
11,174
414
6,889
22,634
16,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Superkevin27
Nemesis
20
5 / 14 / 2
13,219
490
11,632
25,363
11,246
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 5 / 2
19,122
708
26,132
34,872
19,622
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 5 / 8
14,585
540
25,963
14,244
5,147
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
RealCyan
Fenrir
19
9 / 6 / 10
14,477
536
17,000
21,414
13,286
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 9
16,238
601
10,609
14,289
14,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
bold-nest217
Bacchus
17
2 / 8 / 5
12,273
455
4,022
17,196
9,809
Izanami
lDeadguyl
Izanami
20
15 / 5 / 4
17,034
631
21,771
16,010
5,537
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
27
Kills
52
52
Deaths
28
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
9
3
0.17
W
15
5
8
3.8
L
Heimdallr
Missmojofull
Heimdallr
2
9
6
0.56
L
Thanatos
Rat_Rat_2-0
Thanatos
0
15
6
0.2
W
Fenrir
RealCyan
Fenrir
9
6
10
2.33
W
11
4
9
3.88
L
Nemesis
Superkevin27
Nemesis
5
14
2
0.43
W
Bacchus
bold-nest217
Bacchus
2
8
5
0.56
L
20
5
2
4.2
W
Izanami
lDeadguyl
Izanami
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,477
Damage
79,365
115,112
Taken
83,153
63,946
Mitigated
48,218
31,272
Healing
19,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,567
908
0
156
14,287
8,796
131
644
13,643
0
28,896
W
25,963
16,717
0
2,925
14,244
5,147
3,523
0
14,244
0
86,864
L
Heimdallr
Missmojofull
Heimdallr
6,257
4,012
546
1,094
17,956
7,901
610
2,466
15,490
0
51,520
L
Thanatos
Rat_Rat_2-0
Thanatos
6,889
2,365
0
6,862
22,634
16,381
60
2,715
19,919
0
53,400
W
Fenrir
RealCyan
Fenrir
17,000
5,627
0
7,789
21,414
13,286
1,183
0
21,414
0
68,047
W
10,609
847
919
5,599
14,289
14,439
842
0
14,289
94,085
0
L
Nemesis
Superkevin27
Nemesis
11,632
6,194
0
2,434
25,363
11,246
1,937
6,926
18,437
0
76,193
W
Bacchus
bold-nest217
Bacchus
4,022
249
0
0
17,196
9,809
398
0
17,196
27,168
0
L
26,132
14,675
0
20,180
34,872
19,622
0
1,880
32,992
0
143,040
W
Izanami
lDeadguyl
Izanami
21,771
18,109
0
2,152
16,010
5,537
8,149
0
16,006
0
122,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,888
Gold Earned
74,607
504
Minions Killed
575
0
Camps Cleared
0
2,106,591
Distance Traveled
2,185,861
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,412
386
53
2
0
355,847
0
W
Neith
14,585
540
133
5
0
354,517
2
L
Heimdallr
11,961
443
89
3
0
369,924
3
L
Thanatos
11,174
414
83
3
0
394,481
0
W
Fenrir
14,477
536
58
2
0
508,194
0
W
Ra
16,238
601
137
5
0
496,761
3
L
Nemesis
13,219
490
112
4
0
454,973
0
W
Bacchus
12,273
455
42
2
0
391,405
0
L
Kali
19,122
708
167
6
0
531,366
0
W
Izanami
17,034
631
205
8
0
434,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role