Player Matchup

Heimdallr
Heimdallr
Anthoros
Heimdallr
Level 126
God Stats
6W - 1L
1,698 SR
Queue Stats
142W - 90L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
DANG YOU DUDE
Nu Wa
Level 86
God Stats
7W - 2L
1,705 SR
Queue Stats
122W - 71L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
YM Manix
Jormungandr
Level 28
God Stats
28W - 12L
1,688 SR
Queue Stats
100W - 70L
1,600 Elo+
Party 1
Team Averages
Level 80
1,697 SR
1,633 Elo+

VS

Team Averages
Level 50
1,538 SR
1,418 Elo+
Horus
Horus
Halfmexicanman1
Horus
Level 110
God Stats
7W - 7L
1,613 SR
Queue Stats
43W - 41L
1,575 Elo+
Party 2
Medusa
Medusa
PandaPeppermint
Medusa
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 19L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
SuperSaiyanGoke
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anthoros
Heimdallr
17
11 / 4 / 4
12,765
709
23,180
13,340
5,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 0 / 10
11,464
637
12,376
9,082
3,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
YM Manix
Jormungandr
15
1 / 1 / 11
11,996
666
5,858
13,865
12,694
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
11,545
641
6,410
20,223
17,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 1
10,693
594
8,549
15,996
7,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 5
10,316
573
11,759
12,780
4,127
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Anthoros
Heimdallr
11
4
4
3.25
W
3
0
10
8
L
2
5
1
0.5
L
2
5
1
0.5
L
0
5
5
0.5
W
Jormungandr
YM Manix
Jormungandr
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
26,718
36,287
Taken
48,999
21,607
Mitigated
29,222
2,290
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Anthoros
Heimdallr
23,180
8,434
0
470
13,340
5,712
1,624
4,147
9,193
0
72,455
W
12,376
4,957
0
770
9,082
3,201
1,179
2,298
6,784
60,605
0
L
6,410
2,676
6,112
7,743
20,223
17,866
0
8,671
11,547
0
24,924
L
8,549
3,669
974
840
15,996
7,229
0
4,698
11,292
0
45,410
L
11,759
2,080
76
1,651
12,780
4,127
0
4,891
7,889
52,714
0
W
Jormungandr
YM Manix
Jormungandr
5,858
1,170
0
1,050
13,865
12,694
0
5,374
8,491
32,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
32,554
229
Minions Killed
172
0
Camps Cleared
0
914,052
Distance Traveled
1,007,954
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,765
709
93
5
0
305,624
3
W
Nu Wa
11,464
637
85
5
0
299,635
2
L
Horus
11,545
641
28
2
0
326,706
1
L
Medusa
10,693
594
76
4
0
414,250
6
L
Nu Wa
10,316
573
68
4
0
266,998
3
W
Jormungandr
11,996
666
51
3
0
308,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role