Player Matchup

Osiris
Osiris
Marcenivo
Osiris
Level 145
God Stats
2W - 1L
1,667 SR
Queue Stats
113W - 97L
1,520 Elo+
Party 1
Ganesha
Ganesha
SillyWeinstein
Ganesha
Level 38
God Stats
16W - 12L
1,617 SR
Queue Stats
80W - 67L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
sinchau
Ah Puch
Level 140
God Stats
3W - 2L
1,321 SR
Queue Stats
141W - 147L
1,553 Elo+
Party 1
Team Averages
Level 108
1,535 SR
1,534 Elo+

VS

Team Averages
Level 59
1,465 SR
1,372 Elo+
Ymir
Ymir
Lanta
Ymir
Level 101
God Stats
2W - 7L
1,403 SR
Queue Stats
19W - 39L
1,294 Elo+
Party 2
Skadi
Skadi
Rotisserie442
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WINGZERO808
Sun Wukong
Level 58
God Stats
4W - 7L
1,493 SR
Queue Stats
40W - 64L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Marcenivo
Osiris
15
11 / 3 / 4
12,081
755
12,311
14,807
19,907
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 14
11,006
688
9,045
16,509
17,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
sinchau
Ah Puch
15
5 / 3 / 8
10,946
684
16,055
9,221
3,751
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lanta
Ymir
13
4 / 5 / 4
10,134
633
10,357
19,187
12,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 8 / 4
9,255
578
6,463
13,337
4,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WINGZERO808
Sun Wukong
13
3 / 3 / 6
9,870
617
9,126
14,769
15,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
9
10
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Lanta
Ymir
4
5
4
1.2
W
Osiris
Marcenivo
Osiris
11
3
4
4.33
L
2
8
4
0.5
W
0
4
14
1.75
L
Sun Wukong
WINGZERO808
Sun Wukong
3
3
6
2
W
Ah Puch
sinchau
Ah Puch
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
25,946
40,537
Taken
47,293
41,527
Mitigated
32,324
4,382
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Lanta
Ymir
10,357
1,769
0
2,083
19,187
12,007
0
11,994
6,975
25,601
0
W
Osiris
Marcenivo
Osiris
12,311
4,994
0
1,548
14,807
19,907
650
3,203
11,062
0
35,133
L
6,463
2,926
0
2,421
13,337
4,814
0
7,240
5,919
0
27,473
W
9,045
1,051
0
750
16,509
17,869
255
3,869
12,092
23,901
0
L
Sun Wukong
WINGZERO808
Sun Wukong
9,126
1,158
612
3,800
14,769
15,503
24
5,902
8,576
0
31,841
W
Ah Puch
sinchau
Ah Puch
16,055
434
0
2,084
9,221
3,751
1,566
2,749
6,272
61,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
29,259
145
Minions Killed
110
0
Camps Cleared
0
845,530
Distance Traveled
765,562
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,134
633
29
2
0
264,139
1
W
Osiris
12,081
755
36
2
0
270,076
0
L
Skadi
9,255
578
43
3
0
220,245
3
W
Ganesha
11,006
688
5
0
0
287,602
4
L
Sun Wukong
9,870
617
38
2
0
281,178
1
W
Ah Puch
10,946
684
104
7
0
287,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role