Player Matchup

Athena
Athena
AVAD4K3D4VR4
Athena
Level 18
God Stats
3W - 3L
1,444 SR
Queue Stats
29W - 26L
1,173 Elo+
Party 2
Heimdallr
Heimdallr
NeeDL3z
Heimdallr
Level 24
God Stats
3W - 0L
1,750 SR
Queue Stats
17W - 23L
1,189 Elo+
Party 2
Cthulhu
Cthulhu
TTG Sanctum
Cthulhu
Level 7
God Stats
4W - 6L
1,255 SR
Queue Stats
4W - 6L
1,073 Elo+
Solo
Ao Kuang
Ao Kuang
advocatsMVP
Ao Kuang
Level 7
God Stats
11W - 12L
1,233 SR
Queue Stats
28W - 37L
1,134 Elo+
Solo
Camazotz
Camazotz
bankai this guy
Camazotz
Level 21
God Stats
3W - 2L
1,506 SR
Queue Stats
60W - 59L
1,198 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,154 Elo+

VS

Team Averages
Level 22
1,339 SR
1,143 Elo+
Hun Batz
Hun Batz
EpicWhisper44
Hun Batz
Level 7
God Stats
0W - 3L
1,123 SR
Queue Stats
3W - 3L
1,206 Elo+
Solo
Neith
Neith
IberianYoda
Neith
Level 28
God Stats
210W - 221L
1,457 SR
Queue Stats
213W - 230L
1,260 Elo+
Solo
Kali
Kali
Xx_yourKarma_xX
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,033 Elo+
Party 1
Merlin
Merlin
kwon14
Merlin
Level 18
God Stats
28W - 46L
1,395 SR
Queue Stats
63W - 105L
1,167 Elo+
Solo
Nemesis
Nemesis
lk1002
Nemesis
Level 51
God Stats
0W - 2L
1,219 SR
Queue Stats
3W - 15L
1,049 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
5 / 2 / 12
16,263
1,016
12,182
27,720
39,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
NeeDL3z
Heimdallr
20
5 / 5 / 12
14,606
913
20,199
19,711
9,482
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TTG Sanctum
Cthulhu
20
6 / 6 / 9
14,905
932
18,222
26,098
15,375
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
advocatsMVP
Ao Kuang
20
6 / 9 / 16
15,201
950
17,508
22,726
9,232
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
20
10 / 4 / 9
16,152
1,010
23,827
25,699
30,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EpicWhisper44
Hun Batz
20
2 / 13 / 13
14,269
892
18,569
30,025
17,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 2 / 12
17,742
1,109
38,835
15,554
5,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 6 / 8
13,612
851
7,748
18,574
8,212
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Merlin
kwon14
Merlin
20
13 / 6 / 11
18,169
1,136
40,750
26,755
10,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
lk1002
Nemesis
19
1 / 5 / 11
12,962
810
5,439
10,714
4,675
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
81
32
Kills
26
26
Deaths
32
58
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Athena
5
2
12
5.5
L
Hun Batz
EpicWhisper44
Hun Batz
2
13
13
0.65
L
10
2
12
8
W
Heimdallr
NeeDL3z
Heimdallr
5
5
12
2.2
W
Cthulhu
TTG Sanctum
Cthulhu
6
6
9
1.75
L
0
6
8
0.67
W
Ao Kuang
advocatsMVP
Ao Kuang
6
9
16
1.56
W
Camazotz
10
4
9
3.63
L
Merlin
kwon14
Merlin
13
6
11
3.08
L
Nemesis
lk1002
Nemesis
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,938
Damage
111,341
121,954
Taken
101,622
104,026
Mitigated
46,745
20,118
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
12,182
2,975
1,113
1,350
27,720
39,124
0
8,862
18,858
49,792
0
L
Hun Batz
EpicWhisper44
Hun Batz
18,569
6,099
0
0
30,025
17,303
0
13,067
16,680
0
38,738
L
38,835
22,322
1,395
6,209
15,554
5,996
0
9,747
5,707
0
74,673
W
Heimdallr
NeeDL3z
Heimdallr
20,199
12,761
0
3,341
19,711
9,482
0
5,003
14,708
0
38,448
W
Cthulhu
TTG Sanctum
Cthulhu
18,222
729
635
1,890
26,098
15,375
0
12,735
13,363
53,553
0
L
7,748
3,048
0
619
18,574
8,212
0
7,814
10,635
0
14,450
W
Ao Kuang
advocatsMVP
Ao Kuang
17,508
4,947
846
3,920
22,726
9,232
0
7,506
15,220
28,694
0
W
Camazotz
23,827
9,949
0
7,023
25,699
30,813
0
6,644
19,055
0
40,474
L
Merlin
kwon14
Merlin
40,750
6,289
0
9,694
26,755
10,559
0
11,348
15,082
87,071
0
L
Nemesis
lk1002
Nemesis
5,439
2,774
0
832
10,714
4,675
0
5,936
4,734
0
10,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,127
Gold Earned
76,754
270
Minions Killed
249
7
Camps Cleared
5
1,363,086
Distance Traveled
1,200,982
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
16,263
1,016
101
6
1
321,003
2
L
Hun Batz
14,269
892
32
2
0
337,556
2
L
Neith
17,742
1,109
99
6
4
231,828
2
W
Heimdallr
14,606
913
32
2
0
259,635
2
W
Cthulhu
14,905
932
84
5
1
232,922
0
L
Kali
13,612
851
10
1
0
252,567
0
W
Ao Kuang
15,201
950
24
2
1
265,454
2
W
Camazotz
16,152
1,010
29
2
4
284,072
0
L
Merlin
18,169
1,136
107
7
1
213,520
0
L
Nemesis
12,962
810
1
0
0
165,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role