Player Matchup

Baron Samedi
Baron Samedi
AyyFlames
Baron Samedi
Level 28
God Stats
33W - 29L
1,666 SR
Queue Stats
289W - 281L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
FormalKitten158
Sun Wukong
Level 17
God Stats
3W - 3L
1,475 SR
Queue Stats
11W - 10L
1,564 Elo+
Solo
Nemesis
Nemesis
KilluasRevenge
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 114L
1,517 Elo+
Solo
Neith
Neith
White-x-King22
Neith
Level 14
God Stats
4W - 4L
1,499 SR
Queue Stats
41W - 20L
1,545 Elo+
Solo
Merlin
Merlin
icon_skif
Merlin
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 26L
1,402 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,504 Elo+

VS

Team Averages
Level 23
1,468 SR
1,386 Elo+
Zeus
Zeus
Darth-_-Dan
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,413 Elo+
Party 1
Nemesis
Nemesis
God-_-Porky
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,349 Elo+
Party 1
Nike
Nike
Sperrow-_-
Nike
Level 26
God Stats
1W - 7L
1,342 SR
Queue Stats
399W - 402L
1,355 Elo+
Party 1
Serqet
Serqet
Wasabi_Pancakes
Serqet
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 55L
1,375 Elo+
Party 1
Merlin
Merlin
oneshotkill0625
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyyFlames
Baron Samedi
19
12 / 0 / 10
12,780
609
17,231
7,497
5,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
FormalKitten158
Sun Wukong
18
1 / 0 / 2
11,344
540
6,893
10,293
7,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 0 / 9
13,758
655
15,275
19,045
7,960
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
8 / 1 / 13
11,510
548
9,438
13,226
4,475
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
icon_skif
Merlin
15
1 / 4 / 11
10,481
499
4,438
9,707
4,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 1
8,475
404
10,533
14,602
3,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
God-_-Porky
Nemesis
12
0 / 7 / 1
7,557
360
3,857
12,590
6,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 0
9,652
460
11,267
15,734
9,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 6 / 0
8,776
418
6,084
15,128
5,113
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 7 / 0
9,121
434
2,934
12,726
7,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
7
34
Kills
5
5
Deaths
34
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AyyFlames
Baron Samedi
12
0
10
17
L
1
11
1
0.14
W
Sun Wukong
FormalKitten158
Sun Wukong
1
0
2
2
L
Nemesis
God-_-Porky
Nemesis
0
7
1
0.07
W
12
0
9
16.5
L
1
3
0
0.33
L
3
6
0
0.5
W
8
1
13
14.5
W
Merlin
icon_skif
Merlin
1
4
11
1.63
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,275
Damage
34,675
59,768
Taken
70,780
30,188
Mitigated
31,687
25,737
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AyyFlames
Baron Samedi
17,231
1,195
1,187
2,775
7,497
5,131
1,173
2,007
5,449
65,443
0
L
10,533
1,592
0
1,005
14,602
3,562
0
4,280
10,322
49,838
0
W
Sun Wukong
FormalKitten158
Sun Wukong
6,893
2,092
0
3,391
10,293
7,738
2,289
0
9,768
0
56,262
L
Nemesis
God-_-Porky
Nemesis
3,857
521
246
1,301
12,590
6,001
0
6,308
6,282
0
20,084
W
15,275
7,456
0
10,441
19,045
7,960
734
3,458
15,387
0
129,096
L
11,267
3,533
270
4,060
15,734
9,803
667
1,743
13,591
0
68,694
L
6,084
2,467
787
2,747
15,128
5,113
136
2,216
12,862
0
34,098
W
9,438
4,075
963
6,980
13,226
4,475
1,828
4,999
7,419
0
49,146
W
Merlin
icon_skif
Merlin
4,438
723
0
0
9,707
4,884
2,175
3,003
6,228
53,740
0
L
2,934
324
0
1,088
12,726
7,208
700
7,122
5,604
50,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,873
Gold Earned
43,581
553
Minions Killed
390
0
Camps Cleared
0
1,985,187
Distance Traveled
1,783,748
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,780
609
107
5
0
397,498
5
L
Zeus
8,475
404
86
4
0
269,239
2
W
Sun Wukong
11,344
540
126
6
0
378,508
0
L
Nemesis
7,557
360
39
2
0
372,534
1
W
Nemesis
13,758
655
159
8
0
511,719
4
L
Nike
9,652
460
125
6
0
411,108
7
L
Serqet
8,776
418
46
2
0
410,992
3
W
Neith
11,510
548
61
3
0
397,913
3
W
Merlin
10,481
499
100
5
0
299,549
0
L
Merlin
9,121
434
94
4
0
319,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role