Player Matchup

Merlin
Merlin
Ablymora
Merlin
Level 8
God Stats
4W - 7L
1,315 SR
Queue Stats
5W - 21L
1,177 Elo+
Party 1
Awilix
Awilix
URBOIPK
Awilix
Level 9
God Stats
3W - 10L
1,227 SR
Queue Stats
6W - 22L
1,122 Elo+
Party 1
Thor
Thor
Whatda151
Thor
Level 26
God Stats
1W - 1L
1,319 SR
Queue Stats
6W - 29L
1,137 Elo+
Party 1
Apollo
Apollo
jimmythreeshoes
Apollo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 30L
1,122 Elo+
Party 1
Khepri
Khepri
naebeeffoc
Khepri
Level 13
God Stats
1W - 3L
1,242 SR
Queue Stats
3W - 26L
1,011 Elo+
Party 1
Team Averages
Level 15
1,321 SR
1,114 Elo+

VS

Team Averages
Level 16
1,495 SR
1,223 Elo+
Ne Zha
Ne Zha
RegsMaj
Ne Zha
Level 46
God Stats
1W - 8L
1,345 SR
Queue Stats
192W - 231L
1,373 Elo+
Solo
Ganesha
Ganesha
THRUSTERaft
Ganesha
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,067 Elo+
Party 2
Cerberus
Cerberus
chaanieee
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,067 Elo+
Party 2
Chaac
Chaac
kratosrulez
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,067 Elo+
Party 2
Sol
Sol
lachyyyyy
Sol
Level 22
God Stats
2W - 2L
1,633 SR
Queue Stats
25W - 18L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ablymora
Merlin
7
1 / 0 / 0
3,921
654
366
1,456
418
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
URBOIPK
Awilix
7
2 / 0 / 0
4,206
701
1,383
1,721
444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
5
0 / 0 / 1
3,738
623
766
3,081
727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 0 / 3
4,181
697
2,617
1,391
382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
naebeeffoc
Khepri
6
3 / 0 / 3
4,254
709
1,412
2,041
837
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RegsMaj
Ne Zha
7
0 / 0 / 0
3,901
650
401
2,626
624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
THRUSTERaft
Ganesha
1
0 / 0 / 0
2,671
445
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
chaanieee
Cerberus
4
0 / 6 / 0
3,196
533
1,241
4,911
1,753
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,206
534
762
2,981
1,210
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,619
603
1,694
1,460
283
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ablymora
Merlin
1
0
0
1
L
Ne Zha
RegsMaj
Ne Zha
0
0
0
0
L
Ganesha
THRUSTERaft
Ganesha
0
0
0
0
W
Awilix
URBOIPK
Awilix
2
0
0
2
W
Thor
0
0
1
0.5
L
Cerberus
chaanieee
Cerberus
0
6
0
0
W
3
0
3
4.5
L
0
2
0
0
L
0
1
0
0
W
Khepri
naebeeffoc
Khepri
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,544
Damage
4,098
9,690
Taken
11,978
2,808
Mitigated
3,870
3,309
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ablymora
Merlin
366
36
0
373
1,456
418
216
802
654
11,632
0
L
Ne Zha
RegsMaj
Ne Zha
401
0
0
1,391
2,626
624
0
275
2,351
0
16,418
L
Ganesha
THRUSTERaft
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
URBOIPK
Awilix
1,383
589
111
258
1,721
444
314
0
1,646
0
12,187
W
Thor
766
384
0
1,670
3,081
727
0
125
2,956
0
13,132
L
Cerberus
chaanieee
Cerberus
1,241
475
0
150
4,911
1,753
0
1,102
3,809
6,291
0
W
2,617
1,722
0
167
1,391
382
504
839
527
0
11,986
L
762
289
0
428
2,981
1,210
0
0
2,981
0
6,694
L
1,694
556
0
508
1,460
283
154
401
1,059
12,661
0
W
Khepri
naebeeffoc
Khepri
1,412
592
0
730
2,041
837
352
1,093
897
7,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,300
Gold Earned
16,593
129
Minions Killed
88
0
Camps Cleared
0
522,743
Distance Traveled
493,479
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,921
654
34
6
0
97,356
0
L
Ne Zha
3,901
650
41
7
0
123,202
1
L
Ganesha
2,671
445
0
0
0
11,021
0
W
Awilix
4,206
701
36
6
0
98,836
1
W
Thor
3,738
623
25
4
0
121,315
2
L
Cerberus
3,196
533
12
2
0
109,097
0
W
Apollo
4,181
697
17
3
0
105,075
0
L
Chaac
3,206
534
12
2
0
132,320
0
L
Sol
3,619
603
23
4
0
117,839
1
W
Khepri
4,254
709
17
3
0
100,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role