Player Matchup

Zeus
Zeus
ChrisFear
Zeus
Level 48
God Stats
34W - 26L
1,559 SR
Queue Stats
56W - 45L
1,496 Elo+
Party 4
Yemoja
Yemoja
DaJiSpot
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,518 Elo+
Party 4
Cthulhu
Cthulhu
Museblood
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,481 Elo+
Solo
Neith
Neith
Vaelura
Neith
Level 5
God Stats
4W - 2L
1,821 SR
Queue Stats
13W - 8L
1,460 Elo+
Party 1
Fenrir
Fenrir
kennexe
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,330 Elo+
Party 1
Team Averages
Level 19
1,576 SR
1,457 Elo+

VS

Team Averages
Level 18
1,465 SR
1,351 Elo+
Chang'e
Chang'e
DarkRichard
Chang'e
Level 66
God Stats
29W - 21L
1,520 SR
Queue Stats
60W - 52L
1,476 Elo+
Party 2
Ares
Ares
Diego27x
Ares
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HevaCat
Neith
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 43L
1,190 Elo+
Party 3
Poseidon
Poseidon
MARTIN WOLF32
Poseidon
Level 5
God Stats
0W - 1L
1,128 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 2
Cupid
Cupid
SAkiRal
Cupid
Level 7
God Stats
3W - 8L
1,679 SR
Queue Stats
54W - 48L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
9 / 1 / 18
13,472
1,036
31,264
10,920
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
DaJiSpot
Yemoja
20
1 / 1 / 25
13,467
1,036
3,565
13,164
9,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Museblood
Cthulhu
20
13 / 4 / 24
14,621
1,125
25,775
19,359
11,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Vaelura
Neith
20
3 / 5 / 28
12,695
977
18,215
17,206
9,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
kennexe
Fenrir
20
19 / 3 / 18
15,164
1,166
25,623
22,784
13,407
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkRichard
Chang'e
19
5 / 8 / 7
13,467
1,036
21,660
24,821
9,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
17
0 / 10 / 4
11,490
884
2,718
23,813
16,212
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
HevaCat
Neith
20
4 / 7 / 8
13,496
1,038
30,190
22,174
9,104
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
MARTIN WOLF32
Poseidon
17
0 / 12 / 6
10,847
834
3,544
18,666
5,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Cupid
SAkiRal
Cupid
19
5 / 8 / 7
13,158
1,012
18,430
20,417
7,583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
46
45
Kills
14
14
Deaths
45
113
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
1
18
18
W
Yemoja
DaJiSpot
Yemoja
1
1
25
13.5
L
Chang'e
DarkRichard
Chang'e
5
8
7
1.06
L
Ares
0
10
4
0.2
L
Neith
HevaCat
Neith
4
7
8
1.14
L
Poseidon
MARTIN WOLF32
Poseidon
0
12
6
0.25
W
Cthulhu
Museblood
Cthulhu
13
4
24
6.25
L
Cupid
SAkiRal
Cupid
5
8
7
1.06
W
Neith
Vaelura
Neith
3
5
28
3.4
W
Fenrir
kennexe
Fenrir
19
3
18
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,442
Damage
76,542
83,433
Taken
109,891
49,745
Mitigated
48,277
26,630
Healing
24,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
31,264
3,367
1,232
1,523
10,920
6,510
0
5,394
5,526
57,080
0
W
Yemoja
DaJiSpot
Yemoja
3,565
2,098
15,567
3,636
13,164
9,060
0
4,036
9,128
12,325
0
L
Chang'e
DarkRichard
Chang'e
21,660
711
5,192
6,762
24,821
9,383
0
14,187
10,634
52,881
0
L
Ares
2,718
401
0
152
23,813
16,212
0
11,500
12,313
7,188
0
L
Neith
HevaCat
Neith
30,190
11,652
1,154
5,121
22,174
9,104
0
14,412
7,762
0
65,893
L
Poseidon
MARTIN WOLF32
Poseidon
3,544
515
0
0
18,666
5,995
0
10,300
8,366
15,386
0
W
Cthulhu
Museblood
Cthulhu
25,775
2,597
89
0
19,359
11,711
0
5,756
13,603
43,362
0
L
Cupid
SAkiRal
Cupid
18,430
11,615
2,792
3,078
20,417
7,583
0
10,205
10,212
0
41,486
W
Neith
Vaelura
Neith
18,215
10,211
0
2,526
17,206
9,057
0
3,763
13,443
0
36,095
W
Fenrir
kennexe
Fenrir
25,623
8,215
0
2,057
22,784
13,407
0
8,973
13,811
0
46,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,419
Gold Earned
62,458
227
Minions Killed
227
3
Camps Cleared
3
1,062,062
Distance Traveled
1,016,791
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,472
1,036
76
6
1
187,752
0
W
Yemoja
13,467
1,036
18
1
0
176,064
0
L
Chang'e
13,467
1,036
69
5
0
244,792
0
L
Ares
11,490
884
13
1
1
179,587
3
L
Neith
13,496
1,038
68
5
1
203,075
0
L
Poseidon
10,847
834
33
3
0
169,243
2
W
Cthulhu
14,621
1,125
38
3
0
246,552
0
L
Cupid
13,158
1,012
44
3
1
220,094
0
W
Neith
12,695
977
48
4
1
193,903
2
W
Fenrir
15,164
1,166
47
4
1
257,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role