Player Matchup

Loki
Loki
BlueLivesMatter3
Loki
Level 6
God Stats
3W - 1L
1,676 SR
Queue Stats
30W - 15L
1,858 Elo+
Solo
Thoth
Thoth
Hugo3423
Thoth
Level 17
God Stats
5W - 3L
1,575 SR
Queue Stats
20W - 9L
1,660 Elo+
Solo
Cthulhu
Cthulhu
Loims
Cthulhu
Level 15
God Stats
3W - 0L
1,886 SR
Queue Stats
6W - 2L
1,757 Elo+
Solo
Sobek
Sobek
TGODALLDAY45
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
themogwi
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,329 Elo+
Solo
Team Averages
Level 16
1,628 SR
1,621 Elo+

VS

Team Averages
Level 22
1,682 SR
1,543 Elo+
Medusa
Medusa
Balloonhail4979
Medusa
Level 18
God Stats
25W - 16L
1,945 SR
Queue Stats
137W - 133L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
HexiL
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HorstHale
Cernunnos
Level 25
God Stats
6W - 4L
1,480 SR
Queue Stats
39W - 33L
1,487 Elo+
Solo
Cthulhu
Cthulhu
PrimordialWyvern
Cthulhu
Level 10
God Stats
21W - 13L
1,722 SR
Queue Stats
289W - 275L
1,733 Elo+
Solo
Ra
Ra
i c red people
Ra
Level 29
God Stats
1W - 1L
1,762 SR
Queue Stats
119W - 100L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 3
11,682
1,168
14,429
5,760
2,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Hugo3423
Thoth
17
3 / 0 / 13
10,045
1,005
16,511
4,247
1,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Loims
Cthulhu
16
3 / 1 / 14
10,030
1,003
14,421
10,910
5,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 14
9,986
999
4,737
12,650
14,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
15
0 / 3 / 7
8,709
871
4,759
8,068
3,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

284

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,457
846
7,652
18,793
6,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HexiL
Kukulkan
15
0 / 1 / 2
8,970
897
9,335
5,840
2,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
HorstHale
Cernunnos
15
1 / 4 / 3
8,960
896
6,179
12,574
4,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 3 / 2
9,436
944
7,837
12,547
11,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 9 / 1
8,140
814
2,382
10,999
3,632
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
25
Kills
4
4
Deaths
25
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
16
0
3
17.5
L
Kukulkan
HexiL
Kukulkan
0
1
2
1
L
Cernunnos
HorstHale
Cernunnos
1
4
3
0.63
W
Thoth
Hugo3423
Thoth
3
0
13
9.5
W
Cthulhu
Loims
Cthulhu
3
1
14
10
L
2
3
2
1
W
3
0
14
10
L
0
9
1
0.06
W
Thor
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,857
Damage
33,385
41,635
Taken
60,753
27,987
Mitigated
27,405
3,956
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,652
3,125
0
766
18,793
6,150
0
10,866
7,927
0
20,593
W
14,429
6,856
0
0
5,760
2,705
0
1,816
3,944
0
36,708
L
Kukulkan
HexiL
Kukulkan
9,335
590
0
0
5,840
2,276
0
4,086
1,754
44,622
0
L
Cernunnos
HorstHale
Cernunnos
6,179
3,804
0
414
12,574
4,104
0
6,259
6,315
0
17,600
W
Thoth
Hugo3423
Thoth
16,511
224
0
0
4,247
1,576
0
2,044
2,203
26,257
0
W
Cthulhu
Loims
Cthulhu
14,421
1,199
970
852
10,910
5,444
0
4,444
6,466
34,182
0
L
7,837
604
194
0
12,547
11,243
0
7,456
5,091
28,727
0
W
4,737
612
0
1,634
12,650
14,722
0
5,417
7,233
17,246
0
L
2,382
358
54
161
10,999
3,632
0
7,002
3,997
7,061
0
W
Thor
4,759
710
0
500
8,068
3,540
0
5,833
2,235
0
13,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,452
Gold Earned
43,963
163
Minions Killed
180
6
Camps Cleared
6
1,002,921
Distance Traveled
815,612
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,457
846
30
3
3
179,487
0
W
Loki
11,682
1,168
53
5
1
205,751
0
L
Kukulkan
8,970
897
85
9
1
146,590
2
L
Cernunnos
8,960
896
28
3
1
179,592
0
W
Thoth
10,045
1,005
15
2
1
220,355
1
W
Cthulhu
10,030
1,003
39
4
3
197,191
0
L
Cthulhu
9,436
944
28
3
1
178,613
0
W
Sobek
9,986
999
28
3
1
214,063
0
L
Ra
8,140
814
9
1
0
131,330
0
W
Thor
8,709
871
28
3
0
165,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role