Player Matchup

Baron Samedi
Baron Samedi
Auty2797
Baron Samedi
Level 67
God Stats
19W - 18L
1,542 SR
Queue Stats
211W - 204L
1,301 Elo+
Party 2
Hachiman
Hachiman
Dack_Kollinz_50x
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 130L
1,034 Elo+
Party 2
Cerberus
Cerberus
YungChrist50X
Cerberus
Level 39
God Stats
34W - 21L
1,524 SR
Queue Stats
275W - 313L
1,155 Elo+
Party 2
Team Averages
Level 40
1,522 SR
1,163 Elo+

VS

Team Averages
Level 38
1,377 SR
1,057 Elo+
Sol
Sol
DRA3C01996
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 45L
1,076 Elo+
Party 1
Discordia
Discordia
P0T13R1997
Discordia
Level 39
God Stats
2W - 8L
1,262 SR
Queue Stats
24W - 44L
1,096 Elo+
Party 1
Bellona
Bellona
ll3LOODlRAVEN
Bellona
Level 29
God Stats
1W - 1L
1,368 SR
Queue Stats
12W - 36L
1,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Auty2797
Baron Samedi
14
3 / 3 / 12
10,267
733
12,716
10,572
4,860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
8 / 4 / 4
10,361
740
9,585
11,455
4,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
YungChrist50X
Cerberus
13
4 / 0 / 11
10,506
750
7,300
13,175
9,015
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
7,054
504
0
781
314
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
P0T13R1997
Discordia
14
5 / 6 / 0
9,362
669
13,896
13,925
5,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
11
1 / 8 / 4
8,418
601
6,653
21,265
10,538
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
6
7
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Auty2797
Baron Samedi
3
3
12
3
L
0
1
1
0.5
W
8
4
4
2.5
L
Discordia
P0T13R1997
Discordia
5
6
0
0.83
W
Cerberus
YungChrist50X
Cerberus
4
0
11
9.5
L
Bellona
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
20,549
35,202
Taken
35,971
18,222
Mitigated
15,880
12,060
Healing
1,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Auty2797
Baron Samedi
12,716
1,201
1,723
3,824
10,572
4,860
813
4,917
5,655
44,572
0
L
0
0
0
0
781
314
0
781
0
589
0
W
9,585
7,180
477
2,749
11,455
4,347
1,532
3,964
7,491
0
32,306
L
Discordia
P0T13R1997
Discordia
13,896
1,096
0
1,237
13,925
5,028
0
7,512
6,413
43,960
0
W
Cerberus
YungChrist50X
Cerberus
7,300
186
859
2,428
13,175
9,015
706
5,043
8,132
27,020
0
L
Bellona
6,653
919
0
297
21,265
10,538
0
11,723
9,542
0
16,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
24,834
163
Minions Killed
65
0
Camps Cleared
0
702,201
Distance Traveled
400,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,267
733
58
4
0
232,374
0
L
Sol
7,054
504
2
0
0
5,009
0
W
Hachiman
10,361
740
62
4
0
194,277
0
L
Discordia
9,362
669
50
4
0
193,505
0
W
Cerberus
10,506
750
43
3
0
275,550
0
L
Bellona
8,418
601
13
1
0
202,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role