Player Matchup

Cthulhu
Cthulhu
Bossfeller
Cthulhu
Level 32
God Stats
33W - 20L
1,514 SR
Queue Stats
88W - 83L
1,294 Elo+
Party 2
Guan Yu
Guan Yu
Cagemaster1000
Guan Yu
Level 63
God Stats
2W - 0L
1,256 SR
Queue Stats
179W - 151L
1,302 Elo+
Party 2
Izanami
Izanami
MonkeyEmperor15
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 86L
1,282 Elo+
Party 2
Team Averages
Level 40
1,424 SR
1,292 Elo+

VS

Team Averages
Level 15
1,395 SR
1,156 Elo+
Anubis
Anubis
BigLungsSupreme
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,087 Elo+
Party 1
Cthulhu
Cthulhu
tinyme11
Cthulhu
Level 15
God Stats
4W - 6L
1,446 SR
Queue Stats
8W - 24L
1,092 Elo+
Party 1
King Arthur
King Arthur
veazies
King Arthur
Level 12
God Stats
0W - 1L
1,239 SR
Queue Stats
7W - 21L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bossfeller
Cthulhu
13
4 / 4 / 10
10,648
710
8,606
16,482
9,592
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 2 / 10
10,984
732
8,380
15,922
9,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 0 / 9
10,792
719
15,125
10,884
3,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
9,585
639
15,231
13,077
5,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
tinyme11
Cthulhu
10
0 / 6 / 4
8,105
540
10,554
16,748
7,725
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
veazies
King Arthur
10
2 / 6 / 3
9,052
603
5,920
12,694
6,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Cthulhu
Bossfeller
Cthulhu
4
4
10
2.25
W
7
2
10
6
W
7
0
9
11.5
L
Cthulhu
tinyme11
Cthulhu
0
6
4
0.33
L
King Arthur
veazies
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,111
Damage
31,705
43,288
Taken
42,519
22,258
Mitigated
20,225
19,767
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,231
282
564
1,923
13,077
5,555
42
3,545
9,532
44,561
0
W
Cthulhu
Bossfeller
Cthulhu
8,606
519
1,272
2,975
16,482
9,592
487
10,025
6,310
29,062
0
W
8,380
1,436
5,603
5,763
15,922
9,577
1,359
8,929
6,843
0
26,571
W
15,125
9,802
525
3,629
10,884
3,089
1,940
6,859
3,900
0
35,059
L
Cthulhu
tinyme11
Cthulhu
10,554
1,504
918
588
16,748
7,725
42
3,213
13,535
24,831
0
L
King Arthur
veazies
King Arthur
5,920
342
0
656
12,694
6,945
0
1,949
10,745
0
27,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
26,742
120
Minions Killed
118
0
Camps Cleared
0
774,450
Distance Traveled
711,887
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,585
639
57
4
0
221,512
0
W
Cthulhu
10,648
710
45
3
0
235,473
2
W
Guan Yu
10,984
732
38
3
0
289,731
0
W
Izanami
10,792
719
37
2
0
249,246
3
L
Cthulhu
8,105
540
21
1
0
228,075
1
L
King Arthur
9,052
603
40
3
0
262,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role