Player Matchup

Thanatos
Thanatos
Blu3Crysis12
Thanatos
Level 119
God Stats
27W - 38L
1,489 SR
Queue Stats
38W - 49L
1,406 Elo+
Party 3
Odin
Odin
TJ_Lee19
Odin
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,117 Elo+
Party 2
Rama
Rama
Xx360NOsCOpE5xX
Rama
Level 76
God Stats
1W - 2L
1,403 SR
Queue Stats
8W - 15L
1,206 Elo+
Party 3
Cerberus
Cerberus
tchasefarm
Cerberus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 61L
1,117 Elo+
Party 2
Zeus
Zeus
xSlickrick38x
Zeus
Level 145
God Stats
17W - 10L
1,607 SR
Queue Stats
22W - 19L
1,524 Elo+
Party 3
Team Averages
Level 97
1,500 SR
1,274 Elo+

VS

Team Averages
Level 105
1,553 SR
1,358 Elo+
Cerberus
Cerberus
CrushedSkull98
Cerberus
Level 117
God Stats
1W - 0L
1,437 SR
Queue Stats
24W - 23L
1,320 Elo+
Party 1
Anhur
Anhur
PixelLui
Anhur
Level 134
God Stats
1W - 1L
1,230 SR
Queue Stats
51W - 43L
1,353 Elo+
Party 4
Mulan
Mulan
THE_MOELORD
Mulan
Level 123
God Stats
9W - 9L
1,490 SR
Queue Stats
39W - 33L
1,443 Elo+
Party 1
Sol
Sol
Valmar555
Sol
Level 98
God Stats
5W - 1L
1,885 SR
Queue Stats
29W - 29L
1,350 Elo+
Party 1
Ah Puch
Ah Puch
masterteube
Ah Puch
Level 54
God Stats
5W - 2L
1,724 SR
Queue Stats
8W - 4L
1,324 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blu3Crysis12
Thanatos
12
2 / 5 / 2
7,085
644
4,396
10,546
3,392
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
13
1 / 2 / 0
7,445
677
2,826
7,690
3,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 2
7,800
709
2,363
10,047
3,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
tchasefarm
Cerberus
14
2 / 6 / 1
7,871
716
4,122
11,327
6,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 2
7,922
720
12,426
7,214
2,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 4 / 8
9,233
839
4,644
10,867
6,220
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
PixelLui
Anhur
15
4 / 1 / 7
9,007
819
7,735
8,050
2,693
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 5
10,333
939
6,714
8,772
6,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 1 / 3
9,747
886
7,960
9,154
3,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
masterteube
Ah Puch
15
3 / 1 / 12
9,216
838
11,670
7,192
2,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
22
22
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blu3Crysis12
Thanatos
2
5
2
0.6
W
Cerberus
3
4
8
1.75
W
Anhur
PixelLui
Anhur
4
1
7
7.5
W
8
1
5
10.5
L
Odin
1
2
0
0.5
W
4
1
3
5.5
L
1
7
2
0.29
W
Ah Puch
masterteube
Ah Puch
3
1
12
9
L
Cerberus
tchasefarm
Cerberus
2
6
1
0.42
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,133
Damage
38,723
46,824
Taken
44,035
19,275
Mitigated
20,929
6,354
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blu3Crysis12
Thanatos
4,396
685
0
4,565
10,546
3,392
15
5,149
5,347
0
13,951
W
Cerberus
4,644
0
0
1,483
10,867
6,220
72
3,473
7,369
13,768
0
W
Anhur
PixelLui
Anhur
7,735
2,925
0
2,521
8,050
2,693
1,954
3,005
4,920
0
35,057
W
6,714
1,428
0
2,557
8,772
6,195
151
3,750
4,972
0
25,190
L
Odin
2,826
728
0
954
7,690
3,878
0
3,883
3,732
0
22,445
W
7,960
2,256
0
4,390
9,154
3,220
5,207
1,559
7,545
37,979
0
L
2,363
1,480
0
0
10,047
3,281
0
6,344
3,628
0
16,558
W
Ah Puch
masterteube
Ah Puch
11,670
1,124
0
1,224
7,192
2,601
245
4,887
2,205
26,067
0
L
Cerberus
tchasefarm
Cerberus
4,122
251
0
638
11,327
6,408
0
5,705
5,520
19,100
0
L
12,426
245
0
197
7,214
2,316
0
3,321
3,843
38,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
47,536
208
Minions Killed
248
5
Camps Cleared
8
916,562
Distance Traveled
998,595
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,085
644
21
2
1
179,997
1
W
Cerberus
9,233
839
35
3
0
172,088
0
W
Anhur
9,007
819
61
6
0
204,559
0
W
Mulan
10,333
939
42
4
5
218,059
3
L
Odin
7,445
677
51
5
2
200,114
0
W
Sol
9,747
886
82
7
2
198,963
1
L
Rama
7,800
709
38
3
0
153,703
0
W
Ah Puch
9,216
838
28
3
1
204,926
1
L
Cerberus
7,871
716
30
3
2
183,235
0
L
Zeus
7,922
720
68
6
0
199,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role