Player Matchup

Merlin
Merlin
Dweedmann96
Merlin
Level 114
God Stats
29W - 27L
1,503 SR
Queue Stats
420W - 401L
1,416 Elo+
Party 1
Bakasura
Bakasura
FknWaterBuffalo
Bakasura
Level 41
God Stats
11W - 17L
1,320 SR
Queue Stats
300W - 269L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Ward0524
Cthulhu
Level 29
God Stats
36W - 16L
1,639 SR
Queue Stats
84W - 55L
1,484 Elo+
Party 1
Team Averages
Level 61
1,487 SR
1,444 Elo+

VS

Team Averages
Level 21
1,495 SR
1,133 Elo+
Cthulhu
Cthulhu
LivingTurtle271
Cthulhu
Level 18
God Stats
2W - 8L
1,259 SR
Queue Stats
13W - 42L
902 Elo+
Party 2
Mulan
Mulan
Shallchair
Mulan
Level 23
God Stats
6W - 2L
1,915 SR
Queue Stats
38W - 38L
1,543 Elo+
Solo
Guan Yu
Guan Yu
silver wolf1490
Guan Yu
Level 22
God Stats
5W - 14L
1,311 SR
Queue Stats
21W - 54L
953 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
15 / 0 / 11
12,812
854
20,748
5,826
2,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
7 / 4 / 9
11,254
750
7,191
12,046
4,419
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ward0524
Cthulhu
13
4 / 3 / 15
11,578
772
10,996
16,067
11,574
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
9,709
647
6,174
16,250
5,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
13
0 / 9 / 6
9,102
607
9,447
17,599
6,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 11 / 1
9,925
662
4,993
15,926
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
26
Kills
7
7
Deaths
28
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
15
0
11
20.5
W
Bakasura
7
4
9
2.88
L
3
8
4
0.63
L
Mulan
0
9
6
0.33
W
Cthulhu
Ward0524
Cthulhu
4
3
15
3.83
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,935
Damage
20,614
33,939
Taken
49,775
18,405
Mitigated
17,669
6,755
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,748
1,153
0
0
5,826
2,412
1,166
1,057
4,769
74,709
0
W
Bakasura
7,191
4,825
0
2,953
12,046
4,419
1,172
2,463
9,583
0
23,281
L
6,174
70
94
0
16,250
5,411
0
12,960
3,290
28,716
0
L
Mulan
9,447
2,272
0
2,654
17,599
6,480
0
10,857
6,711
763
47,915
W
Cthulhu
Ward0524
Cthulhu
10,996
856
465
3,337
16,067
11,574
614
3,274
12,793
25,425
0
L
4,993
1,842
690
2,135
15,926
5,778
0
8,828
6,320
0
20,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
28,736
188
Minions Killed
140
0
Camps Cleared
0
813,357
Distance Traveled
626,692
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,812
854
120
8
0
279,293
2
W
Bakasura
11,254
750
44
3
0
271,379
0
L
Cthulhu
9,709
647
34
2
0
194,740
0
L
Mulan
9,102
607
66
4
0
233,745
0
W
Cthulhu
11,578
772
24
2
0
262,685
0
L
Guan Yu
9,925
662
40
3
0
198,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role