Player Matchup

Olorun
Olorun
AA66FF
Olorun
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 2
Medusa
Medusa
Newshabus2
Medusa
Level 14
God Stats
5W - 3L
1,612 SR
Queue Stats
10W - 12L
1,409 Elo+
Party 2
Fenrir
Fenrir
ZCF911
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,407 Elo+
Solo
Rama
Rama
pigzilla88
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
souss4
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,324 Elo+
Party 2
Team Averages
Level 21
1,480 SR
1,353 Elo+

VS

Team Averages
Level 32
1,539 SR
1,450 Elo+
Kumbhakarna
Kumbhakarna
Crobstheloot23
Kumbhakarna
Level 5
God Stats
11W - 10L
1,351 SR
Queue Stats
20W - 15L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
Nunuba
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Solo
Bellona
Bellona
Shocktroop04
Bellona
Level 16
God Stats
3W - 1L
1,499 SR
Queue Stats
26W - 21L
1,447 Elo+
Party 1
Scylla
Scylla
SupaKupaTrupa
Scylla
Level 108
God Stats
8W - 4L
1,699 SR
Queue Stats
143W - 136L
1,464 Elo+
Party 3
Izanami
Izanami
callbutt
Izanami
Level 13
God Stats
20W - 10L
1,643 SR
Queue Stats
21W - 17L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AA66FF
Olorun
20
5 / 6 / 11
13,346
953
20,049
20,869
10,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Newshabus2
Medusa
19
3 / 13 / 12
13,067
933
23,794
24,441
12,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
ZCF911
Fenrir
19
2 / 13 / 11
13,340
953
12,217
32,040
26,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 5 / 10
15,447
1,103
32,060
22,611
10,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
souss4
Cthulhu
20
3 / 7 / 16
13,976
998
20,779
27,295
30,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crobstheloot23
Kumbhakarna
20
7 / 4 / 30
15,237
1,088
17,600
31,198
33,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Nunuba
Cthulhu
19
1 / 7 / 16
12,309
879
8,413
17,051
25,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Shocktroop04
Bellona
20
12 / 2 / 19
15,965
1,140
20,145
29,681
38,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
12 / 0 / 22
16,100
1,150
46,156
17,061
8,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
callbutt
Izanami
20
11 / 9 / 13
14,867
1,062
27,687
22,346
10,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
143
22
Kills
43
44
Deaths
22
60
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Olorun
AA66FF
Olorun
5
6
11
1.75
W
Kumbhakarna
Crobstheloot23
Kumbhakarna
7
4
30
5.5
L
Medusa
Newshabus2
Medusa
3
13
12
0.69
W
Cthulhu
Nunuba
Cthulhu
1
7
16
1.29
W
Bellona
Shocktroop04
Bellona
12
2
19
10.75
W
12
0
22
23
L
Fenrir
ZCF911
Fenrir
2
13
11
0.58
W
Izanami
callbutt
Izanami
11
9
13
1.94
L
9
5
10
2.8
L
Cthulhu
souss4
Cthulhu
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,899
Damage
120,001
127,256
Taken
117,337
91,091
Mitigated
115,450
19,898
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AA66FF
Olorun
20,049
11,924
1,413
4,806
20,869
10,960
0
15,051
5,768
39,575
0
W
Kumbhakarna
Crobstheloot23
Kumbhakarna
17,600
2,549
0
30
31,198
33,000
0
13,565
15,903
38,725
0
L
Medusa
Newshabus2
Medusa
23,794
10,271
303
1,136
24,441
12,049
0
14,352
10,064
0
35,691
W
Cthulhu
Nunuba
Cthulhu
8,413
905
0
765
17,051
25,198
0
5,885
11,166
15,952
0
W
Bellona
Shocktroop04
Bellona
20,145
7,954
0
1,205
29,681
38,684
0
7,615
22,066
0
45,255
W
46,156
4,557
0
147
17,061
8,157
0
7,522
9,539
84,015
0
L
Fenrir
ZCF911
Fenrir
12,217
3,057
0
696
32,040
26,906
0
16,216
14,219
0
23,342
W
Izanami
callbutt
Izanami
27,687
22,021
0
1,736
22,346
10,411
0
6,241
16,105
0
46,485
L
32,060
21,959
0
8,255
22,611
10,689
0
10,239
12,222
0
89,141
L
Cthulhu
souss4
Cthulhu
20,779
1,215
1,711
1,578
27,295
30,487
0
15,757
11,323
45,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,176
Gold Earned
74,478
275
Minions Killed
258
8
Camps Cleared
8
1,199,787
Distance Traveled
1,187,854
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,346
953
38
3
0
209,220
1
W
Kumbhakarna
15,237
1,088
44
3
1
256,431
0
L
Medusa
13,067
933
29
2
1
245,018
0
W
Cthulhu
12,309
879
28
2
0
188,842
0
W
Bellona
15,965
1,140
59
4
4
268,766
0
W
Scylla
16,100
1,150
93
7
2
288,567
0
L
Fenrir
13,340
953
20
1
0
261,882
0
W
Izanami
14,867
1,062
34
2
1
185,248
0
L
Rama
15,447
1,103
123
9
7
245,617
0
L
Cthulhu
13,976
998
65
5
0
238,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role