Player Matchup

Hun Batz
Hun Batz
Lingle28
Hun Batz
Level 68
God Stats
4W - 3L
1,627 SR
Queue Stats
153W - 136L
1,462 Elo+
Party 3
Poseidon
Poseidon
Perplexed_Peen
Poseidon
Level 64
God Stats
3W - 0L
1,075 SR
Queue Stats
60W - 59L
1,335 Elo+
Party 2
Izanami
Izanami
Sickness46
Izanami
Level 24
God Stats
78W - 47L
1,664 SR
Queue Stats
309W - 278L
1,553 Elo+
Party 3
Merlin
Merlin
The_Wet_Poptart
Merlin
Level 66
God Stats
20W - 13L
1,606 SR
Queue Stats
141W - 112L
1,512 Elo+
Party 2
Bakasura
Bakasura
fierceslayer1
Bakasura
Level 40
God Stats
1W - 1L
1,467 SR
Queue Stats
4W - 3L
1,812 Elo+
Party 2
Team Averages
Level 52
1,488 SR
1,535 Elo+

VS

Team Averages
Level 42
1,441 SR
1,469 Elo+
Nu Wa
Nu Wa
Aldunate
Nu Wa
Level 48
God Stats
23W - 10L
1,654 SR
Queue Stats
96W - 100L
1,444 Elo+
Solo
Hel
Hel
Gabriel9000
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,494 Elo+
Party 1
Bellona
Bellona
NotoriousRara845
Bellona
Level 43
God Stats
21W - 18L
1,544 SR
Queue Stats
82W - 80L
1,501 Elo+
Solo
Cthulhu
Cthulhu
SavageNoob94
Cthulhu
Level 69
God Stats
0W - 3L
1,207 SR
Queue Stats
143W - 135L
1,464 Elo+
Party 1
Neith
Neith
SickNickTheRula
Neith
Level 36
God Stats
0W - 2L
1,303 SR
Queue Stats
159W - 183L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lingle28
Hun Batz
20
4 / 9 / 18
14,221
1,016
17,112
21,398
9,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
20
6 / 7 / 20
14,539
1,039
13,889
16,724
5,625
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Sickness46
Izanami
20
5 / 3 / 18
14,100
1,007
20,740
14,725
4,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 12 / 18
15,848
1,132
25,314
19,938
5,867
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
fierceslayer1
Bakasura
20
9 / 11 / 19
15,245
1,089
22,856
24,120
9,085
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aldunate
Nu Wa
20
22 / 4 / 15
19,268
1,376
34,829
18,181
6,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 14 / 19
14,511
1,037
14,192
24,840
12,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 9 / 20
16,234
1,160
18,158
26,534
22,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
SavageNoob94
Cthulhu
20
7 / 11 / 22
15,528
1,109
22,439
37,217
18,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 0 / 0
8,500
607
0
0
0

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
118
37
Kills
42
42
Deaths
38
93
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aldunate
Nu Wa
22
4
15
7.38
L
4
14
19
0.96
W
Hun Batz
Lingle28
Hun Batz
4
9
18
1.44
L
9
9
20
2.11
W
Poseidon
6
7
20
2.29
L
Cthulhu
SavageNoob94
Cthulhu
7
11
22
1.64
L
0
0
0
0
W
Izanami
Sickness46
Izanami
5
3
18
4.67
W
13
12
18
1.83
W
Bakasura
fierceslayer1
Bakasura
9
11
19
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,911
Damage
89,618
96,905
Taken
106,772
34,523
Mitigated
61,581
6,720
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aldunate
Nu Wa
34,829
5,651
0
0
18,181
6,744
0
6,586
11,175
71,876
0
L
14,192
418
6,478
3,607
24,840
12,847
0
11,015
12,876
45,680
0
W
Hun Batz
Lingle28
Hun Batz
17,112
4,970
0
413
21,398
9,644
0
13,137
8,261
0
38,727
L
18,158
8,756
677
2,021
26,534
22,993
0
8,388
16,571
0
42,376
W
Poseidon
13,889
2,289
0
2,347
16,724
5,625
0
14,271
2,453
44,910
0
L
Cthulhu
SavageNoob94
Cthulhu
22,439
1,206
359
2,163
37,217
18,997
0
13,214
22,881
47,264
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Sickness46
Izanami
20,740
17,155
0
0
14,725
4,302
0
12,219
2,506
0
55,100
W
25,314
1,398
0
0
19,938
5,867
0
16,663
3,275
76,726
0
W
Bakasura
fierceslayer1
Bakasura
22,856
12,683
0
3,960
24,120
9,085
0
15,170
8,950
0
45,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,953
Gold Earned
74,041
335
Minions Killed
261
15
Camps Cleared
5
1,257,833
Distance Traveled
1,037,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
19,268
1,376
77
6
0
264,429
0
L
Hel
14,511
1,037
87
6
1
244,634
0
W
Hun Batz
14,221
1,016
39
3
5
272,758
0
L
Bellona
16,234
1,160
42
3
3
275,558
0
W
Poseidon
14,539
1,039
62
4
5
244,843
0
L
Cthulhu
15,528
1,109
55
4
1
252,912
0
L
Neith
8,500
607
0
0
0
0
0
W
Izanami
14,100
1,007
84
6
0
244,204
0
W
Merlin
15,848
1,132
93
7
0
226,463
0
W
Bakasura
15,245
1,089
57
4
5
269,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role