Player Matchup

Jing Wei
Jing Wei
Pastel-Paradox
Jing Wei
Level 6
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
arcanerain101
Ymir
Level 17
God Stats
11W - 6L
1,616 SR
Queue Stats
11W - 10L
1,470 Elo+
Party 2
Merlin
Merlin
commitsofficial
Merlin
Level 55
God Stats
14W - 9L
1,545 SR
Queue Stats
41W - 45L
1,437 Elo+
Party 2
Team Averages
Level 26
1,466 SR
1,469 Elo+

VS

Team Averages
Level 113
1,728 SR
1,463 Elo+
Thor
Thor
KBG of RMZ
Thor
Level 154
God Stats
3W - 0L
1,876 SR
Queue Stats
158W - 161L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Toine of RMZ
Cthulhu
Level 159
God Stats
11W - 11L
1,704 SR
Queue Stats
191W - 176L
1,495 Elo+
Party 1
Merlin
Merlin
UnderratedJoker
Merlin
Level 27
God Stats
4W - 1L
1,604 SR
Queue Stats
22W - 15L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 7 / 2
5,947
595
1,958
9,154
2,871
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

10
1 / 0 / 2
6,593
659
3,830
12,843
8,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 1
6,720
672
5,990
6,750
2,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
7,983
798
6,250
7,348
3,917
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Toine of RMZ
Cthulhu
10
2 / 1 / 7
7,826
783
9,550
8,067
4,855
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 2 / 7
7,217
722
7,588
4,840
1,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Jing Wei
0
7
2
0.14
W
Cthulhu
Toine of RMZ
Cthulhu
2
1
7
5.5
W
2
2
7
2.75
L
1
0
2
2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
23,388
28,747
Taken
20,255
13,223
Mitigated
10,203
7,839
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,250
591
453
718
7,348
3,917
415
3,681
3,667
0
14,272
L
Jing Wei
1,958
1,560
0
597
9,154
2,871
0
5,142
3,937
0
9,506
W
Cthulhu
Toine of RMZ
Cthulhu
9,550
7
1,358
1,479
8,067
4,855
150
4,142
3,925
25,676
0
W
7,588
1,387
429
796
4,840
1,431
414
2,005
2,835
21,229
0
L
3,830
64
1,055
5,424
12,843
8,129
0
8,653
4,019
11,991
0
L
5,990
299
0
763
6,750
2,223
0
3,383
3,142
28,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,260
Gold Earned
23,026
85
Minions Killed
85
0
Camps Cleared
0
506,440
Distance Traveled
553,916
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,983
798
10
1
0
183,534
0
L
Jing Wei
5,947
595
21
2
0
175,605
0
W
Cthulhu
7,826
783
46
5
0
193,487
0
W
Merlin
7,217
722
29
3
0
176,895
1
L
Ymir
6,593
659
19
2
0
171,350
2
L
Merlin
6,720
672
45
5
0
159,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role