Player Matchup

Athena
Athena
ChipyChy
Athena
Level 155
God Stats
2W - 0L
1,735 SR
Queue Stats
201W - 185L
1,518 Elo+
Solo
Sol
Sol
FakerBow
Sol
Level 137
God Stats
7W - 9L
1,500 SR
Queue Stats
247W - 233L
1,425 Elo+
Solo
Neith
Neith
KingPooll
Neith
Level 104
God Stats
5W - 3L
1,595 SR
Queue Stats
13W - 22L
1,363 Elo+
Solo
Thor
Thor
kuringaDs
Thor
Level 62
God Stats
12W - 5L
1,691 SR
Queue Stats
278W - 296L
1,458 Elo+
Party 1
Horus
Horus
zJUDAS
Horus
Level 148
God Stats
50W - 47L
1,548 SR
Queue Stats
352W - 359L
1,483 Elo+
Party 1
Team Averages
Level 121
1,614 SR
1,449 Elo+

VS

Team Averages
Level 71
1,517 SR
1,510 Elo+
Sobek
Sobek
Ahszimmohv
Sobek
Level 149
God Stats
0W - 7L
1,202 SR
Queue Stats
512W - 483L
1,504 Elo+
Solo
Nu Wa
Nu Wa
MPacioss
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,205 Elo+
Party 2
Janus
Janus
WARWRUk
Janus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
nic0las96
Susano
Level 68
God Stats
8W - 4L
1,886 SR
Queue Stats
17W - 4L
1,840 Elo+
Party 3
Chang'e
Chang'e
ΔNΔЯΔ
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChipyChy
Athena
20
10 / 2 / 25
13,518
1,127
14,273
14,002
20,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 3 / 17
14,251
1,188
29,528
13,773
5,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
KingPooll
Neith
18
9 / 5 / 16
12,603
1,050
26,332
12,855
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
18
9 / 6 / 17
12,298
1,025
9,183
12,557
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
zJUDAS
Horus
19
1 / 1 / 31
11,665
972
8,408
16,586
21,678
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
2 / 8 / 12
11,671
973
14,200
27,782
29,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
MPacioss
Nu Wa
17
1 / 11 / 9
10,528
877
9,951
19,275
7,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
WARWRUk
Janus
18
1 / 13 / 11
11,336
945
13,767
18,047
7,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
nic0las96
Susano
18
12 / 7 / 2
14,325
1,194
18,231
17,507
7,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ΔNΔЯΔ
Chang'e
17
1 / 5 / 8
11,041
920
5,803
14,071
11,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
59
44
Kills
17
17
Deaths
44
106
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
8
12
1
W
Athena
ChipyChy
Athena
10
2
25
11.25
W
15
3
17
7.83
W
Neith
KingPooll
Neith
9
5
16
3.4
L
Nu Wa
MPacioss
Nu Wa
1
11
9
0.5
L
Janus
WARWRUk
Janus
1
13
11
0.5
W
Thor
9
6
17
2.92
L
Susano
nic0las96
Susano
12
7
2
1.86
W
Horus
zJUDAS
Horus
1
1
31
16.5
L
Chang'e
ΔNΔЯΔ
Chang'e
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,724
Damage
61,952
69,773
Taken
96,682
57,786
Mitigated
63,448
20,484
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
14,200
1,803
0
2,789
27,782
29,496
0
7,462
20,320
27,405
0
W
Athena
ChipyChy
Athena
14,273
3,261
0
0
14,002
20,839
0
8,798
5,204
34,138
0
W
29,528
12,104
0
6,203
13,773
5,006
0
7,765
6,008
72,005
0
W
Neith
KingPooll
Neith
26,332
16,153
0
2,193
12,855
5,356
0
8,780
4,075
0
52,824
L
Nu Wa
MPacioss
Nu Wa
9,951
2,264
328
930
19,275
7,600
0
12,450
6,825
20,159
0
L
Janus
WARWRUk
Janus
13,767
956
802
537
18,047
7,297
0
7,411
10,636
37,936
0
W
Thor
9,183
2,831
369
214
12,557
4,907
0
9,145
3,154
0
14,222
L
Susano
nic0las96
Susano
18,231
5,261
0
0
17,507
7,635
0
9,249
8,258
0
32,066
W
Horus
zJUDAS
Horus
8,408
3,674
5,212
6,293
16,586
21,678
0
9,233
7,353
0
16,105
L
Chang'e
ΔNΔЯΔ
Chang'e
5,803
526
3,357
2,822
14,071
11,420
0
7,229
6,842
24,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,335
Gold Earned
58,901
227
Minions Killed
165
10
Camps Cleared
4
997,562
Distance Traveled
1,023,734
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,671
973
24
2
1
232,186
3
W
Athena
13,518
1,127
40
3
3
228,385
3
W
Sol
14,251
1,188
106
9
5
182,872
0
W
Neith
12,603
1,050
60
5
1
176,733
1
L
Nu Wa
10,528
877
14
1
1
173,041
0
L
Janus
11,336
945
61
5
1
191,610
0
W
Thor
12,298
1,025
7
1
1
166,870
0
L
Susano
14,325
1,194
31
3
1
215,547
0
W
Horus
11,665
972
14
1
0
242,702
0
L
Chang'e
11,041
920
35
3
0
211,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role