Player Matchup

Fenrir
Fenrir
Jug-ger-knot
Fenrir
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
393W - 326L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
PottyThePotHead
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 66L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
ReAPER8585
Kukulkan
Level 60
God Stats
6W - 7L
1,803 SR
Queue Stats
321W - 258L
1,516 Elo+
Party 1
Team Averages
Level 51
1,601 SR
1,487 Elo+

VS

Team Averages
Level 56
1,555 SR
1,249 Elo+
Da Ji
Da Ji
FantasyVio
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
912 Elo+
Solo
Skadi
Skadi
overkillplayer
Skadi
Level 10
God Stats
6W - 8L
1,479 SR
Queue Stats
9W - 12L
1,410 Elo+
Party 2
Scylla
Scylla
trollstomper71
Scylla
Level 129
God Stats
1W - 1L
1,686 SR
Queue Stats
46W - 38L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 4 / 13
10,513
751
8,201
10,628
4,311
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 3 / 12
9,515
680
6,779
14,498
10,730
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ReAPER8585
Kukulkan
16
13 / 0 / 7
11,593
828
10,961
6,117
1,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
0 / 9 / 2
7,533
538
3,491
11,531
3,996
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 8 / 3
9,090
649
5,424
11,068
3,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 6 / 2
9,246
660
10,611
10,302
3,540
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
7
7
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
9
2
0.11
W
Fenrir
7
4
13
3.38
W
3
3
12
3
W
Kukulkan
ReAPER8585
Kukulkan
13
0
7
16.5
L
3
8
3
0.56
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
19,526
31,243
Taken
32,901
16,957
Mitigated
10,987
8,117
Healing
430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,491
410
0
0
11,531
3,996
0
5,099
6,207
0
17,172
W
Fenrir
8,201
2,090
909
2,963
10,628
4,311
0
3,737
6,891
0
23,831
W
6,779
364
927
1,246
14,498
10,730
369
5,098
9,400
17,982
0
W
Kukulkan
ReAPER8585
Kukulkan
10,961
1,064
999
1,073
6,117
1,916
169
1,892
4,225
51,632
0
L
5,424
2,654
0
430
11,068
3,451
0
5,791
5,152
0
16,003
L
10,611
1,264
0
0
10,302
3,540
0
6,313
3,714
35,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
25,869
141
Minions Killed
94
0
Camps Cleared
0
812,794
Distance Traveled
641,441
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,533
538
25
2
0
199,754
1
W
Fenrir
10,513
751
26
2
0
263,000
0
W
Cthulhu
9,515
680
14
1
0
289,948
4
W
Kukulkan
11,593
828
101
7
0
259,846
2
L
Skadi
9,090
649
18
1
0
225,325
0
L
Scylla
9,246
660
51
4
0
216,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role