Player Matchup

Sol
Sol
Nikolai1869
Sol
Level 8
God Stats
5W - 9L
1,528 SR
Queue Stats
231W - 360L
1,152 Elo+
Solo
Vamana
Vamana
PipeAguilar5213
Vamana
Level 16
God Stats
8W - 7L
1,500 SR
Queue Stats
271W - 354L
1,151 Elo+
Party 1
Kuzenbo
Kuzenbo
Ramiro Paredes
Kuzenbo
Level 15
God Stats
1W - 2L
1,170 SR
Queue Stats
276W - 355L
1,283 Elo+
Party 1
Medusa
Medusa
VenRey
Medusa
Level 101
God Stats
30W - 17L
1,752 SR
Queue Stats
296W - 341L
1,305 Elo+
Party 1
Arachne
Arachne
doberman47
Arachne
Level 24
God Stats
255W - 182L
1,567 SR
Queue Stats
485W - 533L
1,167 Elo+
Party 1
Team Averages
Level 33
1,503 SR
1,211 Elo+

VS

Team Averages
Level 18
1,522 SR
1,375 Elo+
Neith
Neith
AtL Breeze
Neith
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 8L
1,281 Elo+
Solo
Heimdallr
Heimdallr
Jesavi21
Heimdallr
Level 23
God Stats
12W - 12L
1,514 SR
Queue Stats
219W - 251L
1,225 Elo+
Solo
Arachne
Arachne
SOUL WISH1049
Arachne
Level 26
God Stats
7W - 3L
1,780 SR
Queue Stats
140W - 148L
1,634 Elo+
Solo
Freya
Freya
daredevilrules66
Freya
Level 22
God Stats
5W - 9L
1,391 SR
Queue Stats
17W - 25L
1,235 Elo+
Solo
Fenrir
Fenrir
tommyknocker95
Fenrir
Level 7
God Stats
0W - 2L
1,425 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
10,991
500
10,613
13,711
4,427
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

16
3 / 4 / 1
10,775
490
6,853
20,380
21,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 4
10,323
469
3,359
12,243
12,808
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
VenRey
Medusa
16
8 / 3 / 4
11,482
522
14,145
12,422
4,922
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
doberman47
Arachne
20
12 / 1 / 3
14,133
642
17,989
13,023
6,985
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 5 / 1
10,532
479
12,445
13,706
5,288
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
Jesavi21
Heimdallr
18
3 / 6 / 5
10,847
493
10,155
16,043
6,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
18
12 / 3 / 0
11,781
536
15,051
23,742
8,782
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 6 / 2
7,542
343
4,360
6,847
1,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 9 / 2
8,427
383
7,027
13,306
6,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
29
Kills
19
19
Deaths
29
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
1
0.5
L
Heimdallr
Jesavi21
Heimdallr
3
6
5
0.92
W
5
6
1
0.92
W
3
4
1
0.88
W
1
5
4
0.6
L
Arachne
12
3
0
4
W
Medusa
VenRey
Medusa
8
3
4
3.33
L
0
6
2
0.17
W
Arachne
doberman47
Arachne
12
1
3
13.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,959
Damage
49,038
71,779
Taken
73,644
51,008
Mitigated
29,446
16,904
Healing
23,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,445
8,731
0
5,009
13,706
5,288
565
0
13,281
0
66,171
L
Heimdallr
Jesavi21
Heimdallr
10,155
2,215
0
2,428
16,043
6,662
1,059
6,900
9,143
0
70,679
W
10,613
4,331
0
2,672
13,711
4,427
4,125
0
13,633
48,803
0
W
6,853
3,704
0
4,344
20,380
21,866
562
0
19,968
0
47,900
W
3,359
1,316
0
0
12,243
12,808
910
2,006
10,082
22,325
0
L
Arachne
15,051
11,324
0
11,744
23,742
8,782
0
3,979
19,713
0
74,356
W
Medusa
VenRey
Medusa
14,145
7,336
0
4,775
12,422
4,922
6,446
2,162
10,085
0
66,769
L
4,360
1,698
0
1,756
6,847
1,882
0
356
6,491
20,441
0
W
Arachne
doberman47
Arachne
17,989
13,358
0
5,113
13,023
6,985
2,515
192
12,831
0
97,463
L
7,027
1,139
0
2,884
13,306
6,832
0
2,737
10,544
0
20,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,704
Gold Earned
49,129
459
Minions Killed
407
0
Camps Cleared
0
2,132,430
Distance Traveled
1,533,280
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,532
479
121
6
0
303,131
0
L
Heimdallr
10,847
493
132
6
0
325,803
5
W
Sol
10,991
500
97
4
0
365,921
1
W
Vamana
10,775
490
74
3
0
435,259
2
W
Kuzenbo
10,323
469
36
2
0
421,770
2
L
Arachne
11,781
536
97
4
0
462,909
0
W
Medusa
11,482
522
91
4
0
370,539
9
L
Freya
7,542
343
33
2
0
165,847
0
W
Arachne
14,133
642
161
7
0
538,941
2
L
Fenrir
8,427
383
24
1
0
275,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role