Player Matchup

Cthulhu
Cthulhu
F34RRTIGER
Cthulhu
Level 17
God Stats
3W - 7L
1,254 SR
Queue Stats
72W - 70L
939 Elo+
Party 2
Ao Kuang
Ao Kuang
Trashsyn
Ao Kuang
Level 29
God Stats
5W - 7L
1,396 SR
Queue Stats
78W - 75L
1,241 Elo+
Party 2
Izanami
Izanami
gavinj401
Izanami
Level 28
God Stats
0W - 1L
1,161 SR
Queue Stats
295W - 275L
1,337 Elo+
Party 2
Team Averages
Level 25
1,270 SR
1,172 Elo+

VS

Team Averages
Level 46
1,556 SR
1,274 Elo+
Hun Batz
Hun Batz
FoggyMANX297051
Hun Batz
Level 28
God Stats
5W - 1L
1,822 SR
Queue Stats
111W - 70L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
Mass Khaos89
Sun Wukong
Level 25
God Stats
2W - 0L
1,328 SR
Queue Stats
117W - 66L
1,302 Elo+
Party 1
Rama
Rama
TrustedChain670
Rama
Level 84
God Stats
3W - 3L
1,517 SR
Queue Stats
4W - 5L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F34RRTIGER
Cthulhu
9
0 / 5 / 1
6,694
558
4,276
9,103
2,750
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Trashsyn
Ao Kuang
11
2 / 4 / 2
8,249
687
5,325
10,161
2,558
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
gavinj401
Izanami
11
2 / 7 / 2
8,303
692
7,983
9,058
2,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
8 / 1 / 6
9,359
780
8,540
8,189
2,815
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Mass Khaos89
Sun Wukong
12
4 / 1 / 10
8,678
723
7,683
8,820
5,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 2 / 9
8,627
719
6,594
5,728
1,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
F34RRTIGER
Cthulhu
0
5
1
0.1
W
Hun Batz
8
1
6
11
W
Sun Wukong
Mass Khaos89
Sun Wukong
4
1
10
9
L
Ao Kuang
Trashsyn
Ao Kuang
2
4
2
0.75
W
4
2
9
4.25
L
Izanami
gavinj401
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,584
Damage
22,817
28,322
Taken
22,737
7,493
Mitigated
10,349
2,817
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
F34RRTIGER
Cthulhu
4,276
134
0
135
9,103
2,750
0
0
9,028
9,335
0
W
Hun Batz
8,540
2,545
0
612
8,189
2,815
337
3,579
4,610
0
35,388
W
Sun Wukong
Mass Khaos89
Sun Wukong
7,683
1,662
0
589
8,820
5,573
104
3,515
5,305
0
33,786
L
Ao Kuang
Trashsyn
Ao Kuang
5,325
1,732
0
1,617
10,161
2,558
749
0
10,036
12,215
0
W
6,594
5,744
0
1,250
5,728
1,961
612
2,617
3,111
0
26,124
L
Izanami
gavinj401
Izanami
7,983
4,735
294
771
9,058
2,185
798
12
8,946
0
39,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
26,664
94
Minions Killed
147
0
Camps Cleared
0
483,960
Distance Traveled
649,101
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,694
558
20
2
0
142,441
0
W
Hun Batz
9,359
780
40
3
0
233,305
0
W
Sun Wukong
8,678
723
53
4
0
221,320
0
L
Ao Kuang
8,249
687
17
1
0
187,098
2
W
Rama
8,627
719
54
5
0
194,476
1
L
Izanami
8,303
692
57
5
0
154,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role