Player Matchup

Athena
Athena
KILLERZACKkid
Athena
Level 48
God Stats
6W - 5L
1,219 SR
Queue Stats
397W - 398L
1,463 Elo+
Party 1
Tyr
Tyr
Tom-Lion_606
Tyr
Level 68
God Stats
18W - 16L
1,660 SR
Queue Stats
222W - 220L
1,521 Elo+
Party 1
Fenrir
Fenrir
dialupdan
Fenrir
Level 16
God Stats
0W - 4L
1,307 SR
Queue Stats
38W - 41L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
nate_the_saint_
Baron Samedi
Level 41
God Stats
21W - 16L
1,544 SR
Queue Stats
155W - 174L
1,503 Elo+
Party 1
Medusa
Medusa
whitezombieman
Medusa
Level 48
God Stats
15W - 15L
1,683 SR
Queue Stats
202W - 216L
1,467 Elo+
Party 1
Team Averages
Level 44
1,482 SR
1,509 Elo+

VS

Team Averages
Level 50
1,590 SR
1,371 Elo+
Cthulhu
Cthulhu
Jerry_huakbar
Cthulhu
Level 28
God Stats
6W - 8L
1,551 SR
Queue Stats
108W - 141L
1,422 Elo+
Party 2
Amaterasu
Amaterasu
Roccolo279
Amaterasu
Level 42
God Stats
74W - 81L
1,504 SR
Queue Stats
387W - 458L
1,376 Elo+
Party 2
Fenrir
Fenrir
TheNachosman1
Fenrir
Level 28
God Stats
51W - 57L
1,474 SR
Queue Stats
246W - 284L
1,382 Elo+
Party 2
Izanami
Izanami
Tokyominipro
Izanami
Level 35
God Stats
8W - 4L
1,595 SR
Queue Stats
84W - 106L
1,283 Elo+
Solo
Discordia
Discordia
riosmalba
Discordia
Level 115
God Stats
6W - 1L
1,826 SR
Queue Stats
267W - 298L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
8,644
412
5,606
20,044
9,311
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 3 / 0
10,752
512
15,616
17,826
17,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
dialupdan
Fenrir
12
1 / 2 / 3
8,917
425
5,313
16,232
5,643
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
nate_the_saint_
Baron Samedi
15
0 / 8 / 1
8,608
410
7,717
14,797
6,244
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 10 / 1
9,178
437
14,136
17,893
5,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 4 / 9
10,857
517
13,277
15,477
13,292
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Roccolo279
Amaterasu
17
2 / 2 / 2
10,940
521
6,814
16,188
11,334
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 4 / 5
11,276
537
10,354
16,822
6,716
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Tokyominipro
Izanami
16
7 / 1 / 4
10,575
504
15,567
10,636
4,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
riosmalba
Discordia
19
11 / 0 / 5
12,900
614
18,572
9,085
3,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
29
29
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
4
9
1.88
L
1
6
5
0.58
W
Amaterasu
Roccolo279
Amaterasu
2
2
2
1.5
W
6
4
5
2.13
W
Izanami
Tokyominipro
Izanami
7
1
4
9
L
4
3
0
1.33
L
Fenrir
dialupdan
Fenrir
1
2
3
1.25
L
Baron Samedi
nate_the_saint_
Baron Samedi
0
8
1
0.06
W
Discordia
riosmalba
Discordia
11
0
5
13.5
L
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,388
Damage
64,584
86,792
Taken
68,208
44,358
Mitigated
39,281
24,325
Healing
23,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,277
1,779
819
3,932
15,477
13,292
884
3,765
11,592
35,544
0
L
5,606
1,934
0
1,557
20,044
9,311
130
6,508
13,487
16,774
0
W
Amaterasu
Roccolo279
Amaterasu
6,814
2,432
255
5,212
16,188
11,334
2,254
1,375
14,232
0
56,806
W
10,354
3,714
0
7,713
16,822
6,716
0
1,671
15,051
0
65,851
W
Izanami
Tokyominipro
Izanami
15,567
12,642
0
4,068
10,636
4,225
4,124
1,203
9,408
0
62,374
L
15,616
2,961
0
7,976
17,826
17,753
806
5,265
12,056
0
69,348
L
Fenrir
dialupdan
Fenrir
5,313
1,864
0
7,684
16,232
5,643
0
2,688
13,544
0
60,627
L
Baron Samedi
nate_the_saint_
Baron Samedi
7,717
649
143
2,462
14,797
6,244
441
9,387
5,410
53,664
0
W
Discordia
riosmalba
Discordia
18,572
899
0
1,960
9,085
3,714
1,522
5,484
3,601
105,441
0
L
14,136
7,922
381
4,122
17,893
5,407
1,110
8,001
9,867
0
50,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
56,548
363
Minions Killed
535
0
Camps Cleared
0
1,799,866
Distance Traveled
1,892,502
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,857
517
52
2
0
361,298
1
L
Athena
8,644
412
24
1
0
383,748
4
W
Amaterasu
10,940
521
108
5
0
417,200
0
W
Fenrir
11,276
537
97
5
0
394,153
3
W
Izanami
10,575
504
119
6
0
333,213
0
L
Tyr
10,752
512
115
5
0
389,719
6
L
Fenrir
8,917
425
79
4
0
378,953
2
L
Baron Samedi
8,608
410
77
4
0
330,169
9
W
Discordia
12,900
614
159
8
0
386,638
1
L
Medusa
9,178
437
68
3
0
317,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role