Player Matchup

Cabrakan
Cabrakan
Shamine
Cabrakan
Level 145
God Stats
2W - 1L
2,060 SR
Queue Stats
25W - 12L
1,807 Elo+
Party 2
Heimdallr
Heimdallr
mvpxspear
Heimdallr
Level 41
God Stats
1W - 1L
1,215 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Ullr
Ullr
whrfam
Ullr
Level 50
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 2L
1,719 Elo+
Party 2
Team Averages
Level 79
1,614 SR
1,666 Elo+

VS

Team Averages
Level 73
1,633 SR
1,512 Elo+
Pele
Pele
Angellys
Pele
Level 64
God Stats
1W - 2L
1,653 SR
Queue Stats
49W - 58L
1,478 Elo+
Party 1
Olorun
Olorun
BL1NXOWNU
Olorun
Level 88
God Stats
4W - 8L
1,746 SR
Queue Stats
43W - 57L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
leggytot
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 76L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Shamine
Cabrakan
20
17 / 6 / 9
18,324
797
36,994
29,460
39,120
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
mvpxspear
Heimdallr
19
5 / 6 / 17
15,504
674
22,529
17,916
7,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
whrfam
Ullr
19
4 / 8 / 16
15,578
677
12,167
21,275
8,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
2 / 11 / 11
13,840
602
12,209
24,015
9,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
BL1NXOWNU
Olorun
18
5 / 9 / 8
14,702
639
17,739
21,758
7,749
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
leggytot
Cthulhu
20
13 / 6 / 6
16,816
731
24,049
36,785
35,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
26
Kills
20
20
Deaths
26
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
2
11
11
0.68
L
Olorun
BL1NXOWNU
Olorun
5
9
8
1
W
Cabrakan
Shamine
Cabrakan
17
6
9
3.58
L
Cthulhu
leggytot
Cthulhu
13
6
6
2.67
W
Heimdallr
mvpxspear
Heimdallr
5
6
17
2.25
W
Ullr
whrfam
Ullr
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,690
Damage
53,997
68,651
Taken
82,558
55,590
Mitigated
52,995
17,159
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,209
1,874
0
3,908
24,015
9,704
0
12,931
10,925
0
75,018
L
Olorun
BL1NXOWNU
Olorun
17,739
8,672
1,433
7,771
21,758
7,749
933
10,888
10,745
80,642
0
W
Cabrakan
Shamine
Cabrakan
36,994
4,904
0
9,612
29,460
39,120
599
15,996
13,464
91,485
0
L
Cthulhu
leggytot
Cthulhu
24,049
993
581
10,357
36,785
35,542
62
12,734
23,725
75,429
0
W
Heimdallr
mvpxspear
Heimdallr
22,529
12,885
0
3,151
17,916
7,749
697
12,228
5,688
0
79,910
W
Ullr
whrfam
Ullr
12,167
8,717
0
4,396
21,275
8,721
1,880
13,667
7,608
0
63,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,406
Gold Earned
45,358
247
Minions Killed
286
0
Camps Cleared
0
1,053,165
Distance Traveled
1,177,271
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,840
602
98
4
0
385,745
3
L
Olorun
14,702
639
99
4
0
317,285
0
W
Cabrakan
18,324
797
81
4
0
360,819
0
L
Cthulhu
16,816
731
89
4
0
474,241
1
W
Heimdallr
15,504
674
93
4
0
317,159
0
W
Ullr
15,578
677
73
3
0
375,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role