Player Matchup

Fenrir
Fenrir
Bronze III
IIProblemChildII
Fenrir
Bronze III
Level 37
God Stats
0W - 1L
1,134 SR
Queue Stats
5W - 30L
1,208 MMR
Solo
Merlin
Merlin
Silver III
RedskyGod
Merlin
Silver III
Level 49
God Stats
6W - 12L
1,447 SR
Queue Stats
42W - 54L
1,018 MMR
Solo
Yemoja
Yemoja
Silver III
xKlasixx
Yemoja
Silver III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 45
1,360 SR
1,242 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,623 SR
1,111 MMR
Aphrodite
Aphrodite
Silver I
Ahfuuki
Aphrodite
Silver I
Level 127
God Stats
11W - 8L
1,699 SR
Queue Stats
29W - 34L
1,382 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
Crimsonalbino
Erlang Shen
Silver III
Level 119
God Stats
13W - 15L
1,576 SR
Queue Stats
30W - 35L
1,216 MMR
Party 1
Da Ji
Da Ji
Bronze III
FoxCanes03
Da Ji
Bronze III
Level 102
God Stats
13W - 9L
1,593 SR
Queue Stats
116W - 172L
736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 6
10,443
550
8,670
20,453
6,465
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
RedskyGod
Merlin
18
10 / 4 / 2
13,750
724
25,075
14,982
5,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
xKlasixx
Yemoja
15
2 / 3 / 9
13,103
690
10,227
16,701
18,068
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KukulkanAnubisThanatosAh Muzen CabBaron Samedi

VS

Bans
CthulhuThorCupidZeusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahfuuki
Aphrodite
15
4 / 2 / 10
12,126
638
12,261
20,621
15,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Crimsonalbino
Erlang Shen
16
3 / 4 / 13
12,334
649
9,836
26,163
12,686
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
17
13 / 6 / 4
14,739
776
23,435
19,453
8,488
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
12
Kills
20
20
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ahfuuki
Aphrodite
4
2
10
4.5
W
Erlang Shen
Crimsonalbino
Erlang Shen
3
4
13
2.38
W
Da Ji
13
6
4
2.5
L
0
13
6
0.23
L
Merlin
RedskyGod
Merlin
10
4
2
2.75
L
Yemoja
xKlasixx
Yemoja
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,972
Damage
45,532
52,136
Taken
66,237
29,684
Mitigated
36,905
7,158
Healing
37,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ahfuuki
Aphrodite
12,261
1,549
14,488
15,044
20,621
15,731
438
9,967
10,654
63,674
0
W
Erlang Shen
Crimsonalbino
Erlang Shen
9,836
4,493
0
6,899
26,163
12,686
1,097
15,124
11,039
0
38,973
W
Da Ji
23,435
6,057
0
1,409
19,453
8,488
519
10,610
8,843
0
58,868
L
8,670
1,888
491
2,097
20,453
6,465
0
4,933
15,520
0
29,105
L
Merlin
RedskyGod
Merlin
25,075
1,820
0
699
14,982
5,151
281
3,516
11,466
78,864
0
L
Yemoja
xKlasixx
Yemoja
10,227
2,397
1,487
2,384
16,701
18,068
0
3,874
12,827
37,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
39,199
173
Minions Killed
171
0
Camps Cleared
0
979,239
Distance Traveled
1,049,237
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,126
638
94
5
0
338,138
3
W
Erlang Shen
12,334
649
31
2
0
344,910
2
W
Da Ji
14,739
776
46
2
0
366,189
1
L
Fenrir
10,443
550
31
2
0
323,849
1
L
Merlin
13,750
724
101
5
0
334,382
3
L
Yemoja
13,103
690
41
2
0
321,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role