Player Matchup

Apollo
Apollo
K1LLEAT
Apollo
Level 20
God Stats
13W - 9L
1,456 SR
Queue Stats
128W - 116L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
LunMun
Cthulhu
Level 12
God Stats
19W - 39L
1,236 SR
Queue Stats
66W - 126L
1,155 Elo+
Solo
Neith
Neith
Paula25
Neith
Level 25
God Stats
21W - 33L
1,393 SR
Queue Stats
45W - 71L
1,237 Elo+
Solo
Olorun
Olorun
Rawerralot
Olorun
Level 9
God Stats
3W - 0L
1,729 SR
Queue Stats
9W - 10L
1,285 Elo+
Party 1
Loki
Loki
andres23king
Loki
Level 29
God Stats
28W - 19L
1,574 SR
Queue Stats
41W - 36L
1,400 Elo+
Party 1
Team Averages
Level 19
1,478 SR
1,269 Elo+

VS

Team Averages
Level 29
1,393 SR
1,201 Elo+
Arachne
Arachne
Asunnar
Arachne
Level 9
God Stats
0W - 1L
1,286 SR
Queue Stats
24W - 41L
1,048 Elo+
Solo
Ra
Ra
Christy26
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
NIkoeDiablo
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,153 Elo+
Solo
Nu Wa
Nu Wa
TheDaRkNes5s5
Nu Wa
Level 15
God Stats
32W - 36L
1,330 SR
Queue Stats
71W - 82L
1,072 Elo+
Solo
Ymir
Ymir
sfb_Native_X
Ymir
Level 108
God Stats
3W - 5L
1,349 SR
Queue Stats
101W - 123L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
K1LLEAT
Apollo
19
10 / 4 / 14
12,066
1,097
21,159
11,900
5,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
LunMun
Cthulhu
19
5 / 1 / 24
12,060
1,096
10,733
8,024
6,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Paula25
Neith
18
8 / 1 / 13
11,947
1,086
12,875
6,672
2,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Rawerralot
Olorun
18
8 / 2 / 14
11,702
1,064
22,325
11,801
5,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
7 / 0 / 13
11,786
1,071
9,165
6,151
1,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asunnar
Arachne
17
0 / 10 / 4
9,919
902
2,982
19,318
7,348
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 2
8,763
797
1,049
7,263
2,608
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
15
1 / 10 / 3
9,757
887
6,663
24,953
20,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
3 / 6 / 3
10,682
971
16,701
17,125
7,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 6 / 3
10,693
972
11,451
14,858
14,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
23
38
Kills
8
8
Deaths
38
78
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Asunnar
Arachne
0
10
4
0.2
L
0
6
2
0.17
W
Apollo
K1LLEAT
Apollo
10
4
14
4.25
W
Cthulhu
LunMun
Cthulhu
5
1
24
17
L
Osiris
1
10
3
0.25
W
Neith
Paula25
Neith
8
1
13
14.5
W
Olorun
Rawerralot
Olorun
8
2
14
7.5
L
3
6
3
0.75
W
7
0
13
13.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,257
Damage
38,846
44,548
Taken
83,517
21,505
Mitigated
52,188
11,180
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Asunnar
Arachne
2,982
2,096
0
517
19,318
7,348
0
5,386
13,932
0
11,870
L
1,049
430
0
0
7,263
2,608
0
4,477
2,786
2,940
0
W
Apollo
K1LLEAT
Apollo
21,159
13,689
0
0
11,900
5,041
0
7,839
3,845
0
38,103
W
Cthulhu
LunMun
Cthulhu
10,733
1,048
558
0
8,024
6,292
0
4,073
3,811
31,150
0
L
Osiris
6,663
3,502
0
400
24,953
20,798
0
11,659
12,707
107
24,451
W
Neith
Paula25
Neith
12,875
7,747
0
2,819
6,672
2,989
0
4,687
1,960
0
32,955
W
Olorun
Rawerralot
Olorun
22,325
14,458
1,031
6,772
11,801
5,238
0
8,278
3,448
46,189
0
L
16,701
7,598
0
3,395
17,125
7,210
0
3,578
13,547
44,904
0
W
9,165
3,622
0
0
6,151
1,945
0
4,355
1,796
0
28,766
L
11,451
2,119
0
1,208
14,858
14,224
0
7,958
6,900
24,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,561
Gold Earned
49,814
237
Minions Killed
166
9
Camps Cleared
3
923,184
Distance Traveled
599,208
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,919
902
38
3
1
144,187
1
L
Ra
8,763
797
6
1
0
77,576
3
W
Apollo
12,066
1,097
39
4
4
200,724
2
W
Cthulhu
12,060
1,096
54
5
1
195,576
2
L
Osiris
9,757
887
44
4
2
127,846
4
W
Neith
11,947
1,086
55
5
0
140,613
0
W
Olorun
11,702
1,064
50
5
1
153,520
0
L
Nu Wa
10,682
971
45
4
0
144,438
0
W
Loki
11,786
1,071
39
4
3
232,751
5
L
Ymir
10,693
972
33
3
0
105,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role