Player Matchup

Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DottyMean8636
Ravana
Level 117
God Stats
21W - 9L
1,757 SR
Queue Stats
324W - 272L
1,605 Elo+
Solo
Agni
Agni
DreVinity
Agni
Level 135
God Stats
12W - 10L
1,662 SR
Queue Stats
361W - 351L
1,664 Elo+
Party 1
Ymir
Ymir
LIGER-CLAW_16
Ymir
Level 83
God Stats
7W - 2L
1,882 SR
Queue Stats
158W - 135L
1,675 Elo+
Solo
Chiron
Chiron
xSuzuya-Xiii
Chiron
Level 128
God Stats
5W - 1L
1,574 SR
Queue Stats
99W - 98L
1,641 Elo+
Solo
Team Averages
Level 123
1,675 SR
1,617 Elo+

VS

Team Averages
Level 117
1,572 SR
1,625 Elo+
Nu Wa
Nu Wa
Anikk
Nu Wa
Level 109
God Stats
85W - 61L
1,665 SR
Queue Stats
200W - 196L
1,628 Elo+
Solo
Neith
Neith
CardiOkuur
Neith
Level 149
God Stats
1W - 3L
1,381 SR
Queue Stats
24W - 19L
1,629 Elo+
Solo
Olorun
Olorun
MisterGizzard
Olorun
Level 94
God Stats
47W - 46L
1,593 SR
Queue Stats
783W - 772L
1,671 Elo+
Solo
Vamana
Vamana
TripleBlizzaga
Vamana
Level 108
God Stats
36W - 35L
1,572 SR
Queue Stats
306W - 315L
1,594 Elo+
Solo
Da Ji
Da Ji
squalle77
Da Ji
Level 125
God Stats
26W - 18L
1,648 SR
Queue Stats
464W - 460L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 1 / 5
10,615
1,062
11,128
5,436
2,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 8
9,705
971
6,060
6,071
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
16
3 / 2 / 11
9,739
974
7,935
5,828
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 1 / 14
9,097
910
4,509
9,126
8,007
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
16
3 / 1 / 11
9,926
993
6,946
6,037
2,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anikk
Nu Wa
14
0 / 1 / 3
9,081
908
4,216
3,087
1,210
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
0 / 2 / 5
9,116
912
4,215
6,548
2,397
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 4 / 2
8,905
891
6,625
8,371
3,185
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 3
9,301
930
5,897
13,190
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
squalle77
Da Ji
14
3 / 5 / 1
9,406
941
5,824
7,466
2,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
16
Kills
6
6
Deaths
16
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
5
9.5
L
Nu Wa
Anikk
Nu Wa
0
1
3
1.5
L
Neith
0
2
5
1.25
W
3
1
8
7
W
Agni
3
2
11
4.25
W
0
1
14
7
L
1
4
2
0.5
L
2
4
3
0.88
L
Da Ji
squalle77
Da Ji
3
5
1
0.7
W
Chiron
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
26,777
32,498
Taken
38,662
18,035
Mitigated
15,184
3,257
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,128
507
0
0
5,436
2,037
0
1,581
3,855
38,694
0
L
Nu Wa
Anikk
Nu Wa
4,216
1,994
54
372
3,087
1,210
0
2,544
543
19,179
0
L
Neith
4,215
1,345
0
1,240
6,548
2,397
0
3,322
3,226
0
34,524
W
6,060
1,850
0
195
6,071
3,813
0
2,509
3,098
0
15,391
W
Agni
7,935
334
0
139
5,828
1,879
0
1,879
2,917
19,005
0
W
4,509
792
0
725
9,126
8,007
0
2,718
6,408
11,347
0
L
6,625
2,312
1,197
1,988
8,371
3,185
0
4,875
3,496
22,065
0
L
5,897
2,599
0
1,966
13,190
5,468
0
8,596
4,594
0
18,310
L
Da Ji
squalle77
Da Ji
5,824
777
0
48
7,466
2,924
0
4,235
3,231
0
10,702
W
Chiron
6,946
3,042
852
1,346
6,037
2,299
0
2,154
2,839
0
39,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
45,809
202
Minions Killed
169
11
Camps Cleared
5
936,942
Distance Traveled
855,860
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,615
1,062
66
7
2
194,261
1
L
Nu Wa
9,081
908
38
4
1
108,442
0
L
Neith
9,116
912
74
7
0
182,751
2
W
Ravana
9,705
971
12
1
4
208,249
4
W
Agni
9,739
974
31
3
2
177,352
0
W
Ymir
9,097
910
12
1
1
166,543
0
L
Olorun
8,905
891
24
2
1
186,180
0
L
Vamana
9,301
930
26
3
1
207,984
0
L
Da Ji
9,406
941
7
1
2
170,503
1
W
Chiron
9,926
993
81
8
2
190,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role