Player Matchup

Set
Set
Desolasion
Set
Level 27
God Stats
33W - 34L
1,378 SR
Queue Stats
297W - 309L
1,271 Elo+
Party 3
Zeus
Zeus
Maez480
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,237 Elo+
Solo
Merlin
Merlin
Talkboyplays
Merlin
Level 18
God Stats
33W - 23L
1,560 SR
Queue Stats
116W - 129L
1,309 Elo+
Party 3
Cthulhu
Cthulhu
iShrek6215
Cthulhu
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 44L
1,266 Elo+
Party 1
Neith
Neith
iSlide8087
Neith
Level 7
God Stats
4W - 8L
1,448 SR
Queue Stats
24W - 44L
1,213 Elo+
Party 1
Team Averages
Level 17
1,477 SR
1,259 Elo+

VS

Team Averages
Level 22
1,442 SR
1,258 Elo+
Arachne
Arachne
DaAngelPR
Arachne
Level 22
God Stats
3W - 1L
1,459 SR
Queue Stats
44W - 35L
1,273 Elo+
Party 2
Yemoja
Yemoja
EXOxORANGE
Yemoja
Level 24
God Stats
14W - 16L
1,520 SR
Queue Stats
198W - 217L
1,343 Elo+
Solo
Guan Yu
Guan Yu
Oh_My_Pineapple
Guan Yu
Level 20
God Stats
1W - 1L
1,106 SR
Queue Stats
48W - 31L
1,227 Elo+
Party 2
Odin
Odin
Tasty_Meme_
Odin
Level 16
God Stats
5W - 2L
1,538 SR
Queue Stats
21W - 22L
1,226 Elo+
Party 2
Fenrir
Fenrir
Tasty_Weeb
Fenrir
Level 26
God Stats
9W - 6L
1,588 SR
Queue Stats
61W - 57L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 2
12,312
560
12,249
22,030
8,401
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Maez480
Zeus
11
1 / 14 / 2
8,164
371
4,365
11,397
2,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
18
8 / 5 / 1
11,843
538
19,238
16,756
5,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
iShrek6215
Cthulhu
14
6 / 11 / 2
9,767
444
11,072
20,752
15,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
1 / 8 / 5
8,607
391
5,227
9,886
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaAngelPR
Arachne
20
24 / 3 / 3
15,563
707
28,110
21,213
10,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
EXOxORANGE
Yemoja
16
1 / 7 / 2
11,421
519
4,950
16,859
7,130
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 3
9,159
416
2,942
10,889
8,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 11 / 12
10,470
476
7,160
14,492
5,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tasty_Weeb
Fenrir
16
14 / 3 / 1
12,287
559
15,647
13,351
5,989
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
24
Kills
45
46
Deaths
25
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaAngelPR
Arachne
24
3
3
8.5
L
8
8
2
1.13
W
Yemoja
EXOxORANGE
Yemoja
1
7
2
0.29
L
Zeus
Maez480
Zeus
1
14
2
0.14
W
3
1
3
4.5
L
Merlin
8
5
1
1.7
W
3
11
12
0.82
W
Fenrir
Tasty_Weeb
Fenrir
14
3
1
4.83
L
Cthulhu
iShrek6215
Cthulhu
6
11
2
0.64
L
Neith
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,151
Damage
58,809
80,821
Taken
76,804
34,451
Mitigated
37,412
12,212
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaAngelPR
Arachne
28,110
21,233
0
8,687
21,213
10,440
2,921
6,069
15,144
0
106,555
L
12,249
6,882
0
4,553
22,030
8,401
23
310
21,620
0
80,770
W
Yemoja
EXOxORANGE
Yemoja
4,950
931
610
1,942
16,859
7,130
1,889
13,796
3,063
45,025
0
L
Zeus
Maez480
Zeus
4,365
1,316
0
0
11,397
2,388
1,226
0
11,347
16,392
0
W
2,942
826
296
1,242
10,889
8,358
1,590
4,201
6,688
0
17,833
L
Merlin
19,238
2,033
279
6,331
16,756
5,430
2,648
4,531
12,125
71,314
0
W
7,160
3,988
0
0
14,492
5,495
791
4,082
10,410
0
39,354
W
Fenrir
Tasty_Weeb
Fenrir
15,647
7,095
367
2,519
13,351
5,989
5,357
6,527
6,824
0
61,256
L
Cthulhu
iShrek6215
Cthulhu
11,072
1,849
0
513
20,752
15,424
845
109
20,598
44,147
0
L
Neith
5,227
2,173
0
536
9,886
2,808
867
0
9,861
0
27,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
58,900
350
Minions Killed
399
0
Camps Cleared
0
1,634,114
Distance Traveled
1,887,382
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,563
707
147
7
0
474,276
4
L
Set
12,312
560
108
5
0
357,306
0
W
Yemoja
11,421
519
73
3
0
318,916
0
L
Zeus
8,164
371
31
1
0
264,418
1
W
Guan Yu
9,159
416
35
2
0
371,997
2
L
Merlin
11,843
538
112
5
0
312,495
0
W
Odin
10,470
476
42
2
0
324,416
0
W
Fenrir
12,287
559
102
5
0
397,777
0
L
Cthulhu
9,767
444
61
3
0
374,847
0
L
Neith
8,607
391
38
2
0
325,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role