Player Matchup

Ymir
Ymir
BloodedTank
Ymir
Level 126
God Stats
15W - 9L
1,445 SR
Queue Stats
440W - 424L
1,471 Elo+
Party 1
Anhur
Anhur
Clintel
Anhur
Level 124
God Stats
4W - 3L
1,510 SR
Queue Stats
499W - 465L
1,490 Elo+
Party 1
Hades
Hades
XxChuckstyl3xX
Hades
Level 156
God Stats
118W - 80L
1,623 SR
Queue Stats
407W - 327L
1,531 Elo+
Solo
Ne Zha
Ne Zha
ily_3000_
Ne Zha
Level 123
God Stats
14W - 17L
1,690 SR
Queue Stats
126W - 125L
1,469 Elo+
Party 3
The Morrigan
The Morrigan
zjeba
The Morrigan
Level 99
God Stats
0W - 2L
1,295 SR
Queue Stats
133W - 110L
1,439 Elo+
Party 3
Team Averages
Level 126
1,513 SR
1,480 Elo+

VS

Team Averages
Level 94
1,561 SR
1,470 Elo+
Ao Kuang
Ao Kuang
AVGrimmly
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 156L
1,453 Elo+
Party 4
Cthulhu
Cthulhu
HaruBeBae
Cthulhu
Level 55
God Stats
14W - 5L
1,579 SR
Queue Stats
219W - 185L
1,449 Elo+
Party 2
Hercules
Hercules
MartialMonkey68
Hercules
Level 116
God Stats
23W - 22L
1,590 SR
Queue Stats
550W - 493L
1,514 Elo+
Party 4
Merlin
Merlin
Ninjacure
Merlin
Level 61
God Stats
53W - 53L
1,501 SR
Queue Stats
225W - 192L
1,450 Elo+
Party 2
Cupid
Cupid
call me nasty82
Cupid
Level 110
God Stats
24W - 14L
1,637 SR
Queue Stats
74W - 83L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 11
10,242
379
13,922
31,895
11,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Clintel
Anhur
18
10 / 7 / 3
12,538
464
23,107
23,580
8,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 7 / 7
11,408
423
19,827
30,841
16,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
ily_3000_
Ne Zha
16
6 / 3 / 4
11,648
431
10,254
16,610
6,306
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
zjeba
The Morrigan
14
3 / 9 / 4
10,183
377
5,417
13,118
3,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AVGrimmly
Ao Kuang
18
1 / 6 / 6
12,767
473
6,677
26,175
8,430
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
HaruBeBae
Cthulhu
20
6 / 4 / 8
15,038
557
14,838
22,630
20,312
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
19
4 / 4 / 13
13,978
518
19,129
35,600
42,550
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Ninjacure
Merlin
20
20 / 3 / 7
17,108
634
31,823
23,028
9,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 11
14,670
543
22,693
18,088
9,314
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
21
Kills
39
39
Deaths
22
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AVGrimmly
Ao Kuang
1
6
6
0.67
L
0
13
11
0.42
L
Anhur
Clintel
Anhur
10
7
3
1.64
W
Cthulhu
HaruBeBae
Cthulhu
6
4
8
2.5
W
Hercules
4
4
13
2.63
W
Merlin
Ninjacure
Merlin
20
3
7
7.83
L
2
7
7
0.79
W
8
5
11
2.7
L
Ne Zha
ily_3000_
Ne Zha
6
3
4
2.67
L
The Morrigan
zjeba
The Morrigan
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,527
Damage
95,160
116,044
Taken
125,521
46,282
Mitigated
90,370
24,170
Healing
58,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AVGrimmly
Ao Kuang
6,677
1,541
0
11,874
26,175
8,430
1,981
7,392
16,798
83,411
0
L
13,922
3,063
540
4,620
31,895
11,091
144
15,034
16,815
50,846
0
L
Anhur
Clintel
Anhur
23,107
10,867
0
500
23,580
8,604
220
13,618
9,916
0
65,582
W
Cthulhu
HaruBeBae
Cthulhu
14,838
2,125
313
5,271
22,630
20,312
1,854
4,677
17,953
62,635
0
W
Hercules
19,129
6,806
0
18,177
35,600
42,550
1,592
11,010
24,590
253
63,179
W
Merlin
Ninjacure
Merlin
31,823
1,231
1,768
10,412
23,028
9,764
2,984
9,409
13,619
132,112
0
L
19,827
2,851
500
11,539
30,841
16,549
735
9,925
20,345
71,875
0
W
22,693
16,501
2,819
7,985
18,088
9,314
6,805
6,360
11,728
0
100,834
L
Ne Zha
ily_3000_
Ne Zha
10,254
3,818
0
6,023
16,610
6,306
767
4,771
11,689
0
66,874
L
The Morrigan
zjeba
The Morrigan
5,417
1,027
0
448
13,118
3,732
0
9,938
3,103
30,288
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
73,561
449
Minions Killed
626
0
Camps Cleared
0
1,923,470
Distance Traveled
2,393,222
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,767
473
107
4
0
492,188
4
L
Ymir
10,242
379
66
2
0
372,501
4
L
Anhur
12,538
464
95
4
0
399,462
0
W
Cthulhu
15,038
557
66
2
0
508,796
3
W
Hercules
13,978
518
102
4
0
481,238
1
W
Merlin
17,108
634
193
7
0
459,618
12
L
Hades
11,408
423
131
5
0
425,092
8
W
Cupid
14,670
543
158
6
0
451,382
1
L
Ne Zha
11,648
431
102
4
0
428,390
2
L
The Morrigan
10,183
377
55
2
0
298,025
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role