Player Matchup

Vamana
Vamana
BrunoM07
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,630 Elo+
Party 1
Izanami
Izanami
Caepi
Izanami
Level 6
God Stats
13W - 12L
1,590 SR
Queue Stats
31W - 33L
1,419 Elo+
Party 2
Mercury
Mercury
Neuio
Mercury
Level 24
God Stats
1W - 2L
1,773 SR
Queue Stats
94W - 86L
1,561 Elo+
Solo
Ullr
Ullr
Rayqwaza
Ullr
Level 14
God Stats
0W - 3L
1,321 SR
Queue Stats
17W - 18L
1,477 Elo+
Party 1
Hel
Hel
kalalalalala
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,419 Elo+
Party 2
Team Averages
Level 23
1,537 SR
1,501 Elo+

VS

Team Averages
Level 16
1,468 SR
1,400 Elo+
Sobek
Sobek
Aryszen
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,428 Elo+
Party 3
Ullr
Ullr
Chrys
Ullr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,428 Elo+
Party 3
Thor
Thor
KidNeji
Thor
Level 27
God Stats
17W - 16L
1,591 SR
Queue Stats
77W - 53L
1,596 Elo+
Solo
Fenrir
Fenrir
Marac226
Fenrir
Level 26
God Stats
6W - 6L
1,315 SR
Queue Stats
51W - 56L
1,270 Elo+
Solo
Susano
Susano
pshhYOLO
Susano
Level 8
God Stats
4W - 7L
1,435 SR
Queue Stats
4W - 7L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BrunoM07
Vamana
20
2 / 7 / 9
15,331
495
15,010
26,015
34,992
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Caepi
Izanami
20
3 / 14 / 6
15,215
491
15,486
27,135
11,467
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Neuio
Mercury
20
9 / 9 / 4
17,538
566
14,976
27,728
14,008
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
20
11 / 6 / 4
16,004
516
17,846
22,539
10,674
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 8 / 9
15,825
510
20,354
25,820
11,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aryszen
Sobek
20
5 / 7 / 18
15,674
506
12,857
27,955
41,087
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Chrys
Ullr
20
7 / 9 / 16
16,035
517
25,439
22,094
11,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
KidNeji
Thor
20
24 / 4 / 5
19,370
625
38,540
33,583
44,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Marac226
Fenrir
8
0 / 2 / 2
9,524
307
2,275
5,554
1,580
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
pshhYOLO
Susano
20
7 / 6 / 8
14,842
479
15,227
19,185
9,541
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
28
Kills
43
44
Deaths
28
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aryszen
Sobek
5
7
18
2
L
Vamana
BrunoM07
Vamana
2
7
9
0.93
L
Izanami
Caepi
Izanami
3
14
6
0.43
W
Ullr
Chrys
Ullr
7
9
16
1.67
W
Thor
KidNeji
Thor
24
4
5
6.63
W
Fenrir
Marac226
Fenrir
0
2
2
0.5
L
Mercury
Neuio
Mercury
9
9
4
1.22
L
Ullr
11
6
4
2.17
L
3
8
9
0.94
W
Susano
pshhYOLO
Susano
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,672
Damage
94,338
129,237
Taken
108,371
82,835
Mitigated
108,675
33,151
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aryszen
Sobek
12,857
1,804
0
3,496
27,955
41,087
170
4,966
22,864
35,611
0
L
Vamana
BrunoM07
Vamana
15,010
6,844
0
8,036
26,015
34,992
2,304
2,425
23,040
0
76,806
L
Izanami
Caepi
Izanami
15,486
10,643
0
3,759
27,135
11,467
5,183
3,472
23,563
0
111,053
W
Ullr
Chrys
Ullr
25,439
11,506
0
2,242
22,094
11,478
2,041
4,314
17,680
0
95,585
W
Thor
KidNeji
Thor
38,540
9,821
0
8,555
33,583
44,989
2,756
7,190
25,670
2,608
129,963
W
Fenrir
Marac226
Fenrir
2,275
1,128
99
2,606
5,554
1,580
0
1,012
4,492
0
15,885
L
Mercury
Neuio
Mercury
14,976
8,415
0
4,272
27,728
14,008
1,227
2,749
24,779
0
129,878
L
Ullr
17,846
8,400
0
2,648
22,539
10,674
2,319
4,598
17,891
0
85,898
L
20,354
2,640
3,452
10,984
25,820
11,694
988
2,324
23,396
114,326
0
W
Susano
pshhYOLO
Susano
15,227
2,870
0
4,262
19,185
9,541
1,408
3,041
16,119
0
78,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,913
Gold Earned
75,445
738
Minions Killed
512
0
Camps Cleared
0
2,641,360
Distance Traveled
2,388,731
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,674
506
48
2
0
620,645
3
L
Vamana
15,331
495
144
5
0
576,460
1
L
Izanami
15,215
491
138
4
0
458,970
0
W
Ullr
16,035
517
131
4
0
544,312
5
W
Thor
19,370
625
195
6
0
554,438
4
W
Fenrir
9,524
307
29
1
0
123,213
1
L
Mercury
17,538
566
161
5
0
603,188
0
L
Ullr
16,004
516
143
5
0
534,404
5
L
Hel
15,825
510
152
5
0
468,338
8
W
Susano
14,842
479
109
4
0
546,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role