Player Matchup

Ymir
Ymir
HippoSak
Ymir
Level 12
God Stats
0W - 3L
1,171 SR
Queue Stats
14W - 22L
993 Elo+
Party 1
Ra
Ra
J-fee707
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,008 Elo+
Party 1
Skadi
Skadi
KaryVinsmoke
Skadi
Level 20
God Stats
86W - 67L
1,370 SR
Queue Stats
115W - 121L
1,201 Elo+
Solo
Merlin
Merlin
RealPotatoKing69
Merlin
Level 8
God Stats
0W - 4L
1,028 SR
Queue Stats
4W - 14L
1,105 Elo+
Party 1
Sun Wukong
Sun Wukong
maccy25
Sun Wukong
Level 18
God Stats
33W - 23L
1,362 SR
Queue Stats
38W - 37L
1,152 Elo+
Solo
Team Averages
Level 12
1,286 SR
1,092 Elo+

VS

Team Averages
Level 16
1,417 SR
1,212 Elo+
Zeus
Zeus
Gohan8793
Zeus
Level 28
God Stats
4W - 2L
1,471 SR
Queue Stats
35W - 24L
1,394 Elo+
Solo
Chaac
Chaac
THE SAVAGE12366
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,102 Elo+
Party 2
Pele
Pele
dvdmadman
Pele
Level 23
God Stats
7W - 4L
1,547 SR
Queue Stats
66W - 61L
1,236 Elo+
Solo
Thoth
Thoth
vividmud
Thoth
Level 17
God Stats
54W - 50L
1,356 SR
Queue Stats
845W - 824L
1,225 Elo+
Solo
Kukulkan
Kukulkan
x5kyriptcalX
Kukulkan
Level 6
God Stats
3W - 9L
1,211 SR
Queue Stats
6W - 12L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 7 / 9
12,689
1,057
10,170
28,257
19,902
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 10 / 7
11,740
978
13,285
21,708
11,690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 6
11,556
963
13,824
15,920
5,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 16 / 6
12,231
1,019
13,834
21,181
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
maccy25
Sun Wukong
17
1 / 6 / 6
11,186
932
9,646
26,000
13,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
17 / 1 / 13
15,703
1,309
35,424
9,405
3,848
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 3 / 19
12,514
1,043
13,065
15,933
9,914
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
19
10 / 4 / 17
13,365
1,114
17,755
16,734
7,849
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
vividmud
Thoth
20
9 / 1 / 22
13,793
1,149
18,207
9,459
7,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
x5kyriptcalX
Kukulkan
19
3 / 3 / 24
12,372
1,031
23,836
16,397
6,390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
139
12
Kills
44
44
Deaths
12
34
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Zeus
17
1
13
23.5
L
Ymir
2
7
9
0.93
L
3
10
7
0.65
L
3
5
6
1.2
L
3
16
6
0.38
W
5
3
19
4.83
W
Pele
10
4
17
4.63
L
Sun Wukong
maccy25
Sun Wukong
1
6
6
0.67
W
Thoth
vividmud
Thoth
9
1
22
20
W
Kukulkan
x5kyriptcalX
Kukulkan
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,759
Damage
108,287
113,066
Taken
67,928
56,859
Mitigated
35,839
3,401
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
35,424
7,322
668
2,415
9,405
3,848
0
5,025
4,380
66,681
0
L
Ymir
10,170
1,952
267
0
28,257
19,902
0
18,565
9,692
21,689
0
L
13,285
3,069
1,437
1,300
21,708
11,690
0
16,811
4,897
37,992
0
L
13,824
4,986
0
0
15,920
5,655
0
11,508
4,412
0
38,045
L
13,834
2,867
0
0
21,181
6,441
0
12,496
8,685
37,983
0
W
13,065
4,305
0
4,791
15,933
9,914
0
6,866
9,067
0
31,715
W
Pele
17,755
4,955
0
2,479
16,734
7,849
0
8,867
7,867
0
34,880
L
Sun Wukong
maccy25
Sun Wukong
9,646
2,662
0
397
26,000
13,171
0
18,087
7,913
0
33,794
W
Thoth
vividmud
Thoth
18,207
830
0
0
9,459
7,838
0
5,208
4,251
37,025
0
W
Kukulkan
x5kyriptcalX
Kukulkan
23,836
2,671
0
968
16,397
6,390
0
11,323
5,074
39,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,402
Gold Earned
67,747
218
Minions Killed
227
0
Camps Cleared
3
1,066,368
Distance Traveled
1,145,098
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,703
1,309
79
7
0
203,180
0
L
Ymir
12,689
1,057
45
4
0
234,626
0
L
Ra
11,740
978
50
4
0
181,778
1
L
Skadi
11,556
963
42
4
0
227,146
0
L
Merlin
12,231
1,019
40
3
0
176,585
0
W
Chaac
12,514
1,043
41
3
2
217,215
0
W
Pele
13,365
1,114
31
3
0
203,907
0
L
Sun Wukong
11,186
932
41
3
0
246,233
0
W
Thoth
13,793
1,149
42
4
0
273,845
0
W
Kukulkan
12,372
1,031
34
3
1
246,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role