Player Matchup

Nemesis
Nemesis
ComeUpZan
Nemesis
Level 13
God Stats
123W - 94L
1,512 SR
Queue Stats
280W - 270L
1,261 Elo+
Party 2
Ymir
Ymir
Furby Milk
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
He Bo
He Bo
Salokin_Ecap
He Bo
Level 24
God Stats
3W - 2L
1,450 SR
Queue Stats
43W - 34L
1,176 Elo+
Party 3
Izanami
Izanami
SaraV6309
Izanami
Level 15
God Stats
69W - 50L
1,598 SR
Queue Stats
97W - 107L
1,197 Elo+
Party 2
Heimdallr
Heimdallr
lawson_zach
Heimdallr
Level 28
God Stats
22W - 19L
1,425 SR
Queue Stats
51W - 52L
1,286 Elo+
Party 3
Team Averages
Level 17
1,497 SR
1,284 Elo+

VS

Team Averages
Level 17
1,501 SR
1,232 Elo+
Anubis
Anubis
Dogukan5005-TR
Anubis
Level 25
God Stats
22W - 21L
1,480 SR
Queue Stats
39W - 52L
1,126 Elo+
Party 1
Ao Kuang
Ao Kuang
EnEs16-TR
Ao Kuang
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
36W - 54L
1,128 Elo+
Party 1
Sol
Sol
FatboiiFamous
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ThislsPAxN
Cthulhu
Level 13
God Stats
7W - 7L
1,556 SR
Queue Stats
14W - 17L
1,258 Elo+
Party 1
Izanami
Izanami
sseemmiihh16-TR
Izanami
Level 16
God Stats
15W - 19L
1,470 SR
Queue Stats
29W - 37L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ComeUpZan
Nemesis
20
11 / 2 / 6
16,516
612
16,877
19,706
8,280
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 12
14,884
551
8,105
16,281
16,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 5 / 7
14,698
544
18,525
13,625
4,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SaraV6309
Izanami
19
7 / 5 / 6
14,260
528
13,386
17,939
6,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
lawson_zach
Heimdallr
20
17 / 9 / 11
15,593
578
31,055
22,888
7,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 7
14,301
530
22,147
25,592
10,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
EnEs16-TR
Ao Kuang
7
0 / 3 / 1
7,575
281
1,097
4,205
864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 18 / 4
9,999
370
6,005
25,060
7,795
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
ThislsPAxN
Cthulhu
17
5 / 11 / 8
11,873
440
15,583
26,621
18,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 10 / 6
13,462
499
13,817
21,629
7,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
49
Kills
24
24
Deaths
52
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ComeUpZan
Nemesis
11
2
6
7
L
11
10
7
1.45
L
Ao Kuang
EnEs16-TR
Ao Kuang
0
3
1
0.17
L
0
18
4
0.11
W
3
3
12
3
W
11
5
7
2.9
W
Izanami
SaraV6309
Izanami
7
5
6
2
L
Cthulhu
ThislsPAxN
Cthulhu
5
11
8
0.82
W
Heimdallr
lawson_zach
Heimdallr
17
9
11
2.5
L
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,948
Damage
58,649
90,439
Taken
103,107
42,674
Mitigated
45,043
18,539
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ComeUpZan
Nemesis
16,877
8,677
0
7,682
19,706
8,280
4,087
9,632
10,074
0
147,535
L
22,147
717
807
9,381
25,592
10,355
395
6,342
19,250
70,786
0
L
Ao Kuang
EnEs16-TR
Ao Kuang
1,097
279
0
795
4,205
864
0
968
3,237
6,195
0
L
6,005
2,299
0
2,430
25,060
7,795
2,032
7,526
17,531
34,568
0
W
8,105
2,221
0
162
16,281
16,457
1,871
7,744
8,537
55,920
0
W
18,525
1,116
327
2,178
13,625
4,103
2,369
6,671
6,954
46,784
0
W
Izanami
SaraV6309
Izanami
13,386
9,593
0
5,838
17,939
6,200
4,402
7,888
10,051
0
107,610
L
Cthulhu
ThislsPAxN
Cthulhu
15,583
2,617
356
5,666
26,621
18,548
307
4,975
21,646
44,680
0
W
Heimdallr
lawson_zach
Heimdallr
31,055
15,660
426
1,926
22,888
7,634
2,360
12,897
9,991
0
90,799
L
13,817
9,723
0
1,936
21,629
7,481
1,601
6,819
14,806
0
74,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,951
Gold Earned
57,210
600
Minions Killed
344
0
Camps Cleared
0
2,233,225
Distance Traveled
1,813,037
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,516
612
181
7
0
548,632
0
L
Anubis
14,301
530
118
4
0
388,323
2
L
Ao Kuang
7,575
281
10
0
0
134,891
0
L
Sol
9,999
370
46
2
0
375,696
0
W
Ymir
14,884
551
106
4
0
484,372
2
W
He Bo
14,698
544
67
2
0
394,668
0
W
Izanami
14,260
528
136
5
0
367,925
0
L
Cthulhu
11,873
440
50
2
0
473,639
0
W
Heimdallr
15,593
578
110
4
0
437,628
1
L
Izanami
13,462
499
120
4
0
440,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role