Player Matchup

Thor
Thor
Silver IV
DistinctTaste
Thor
Silver IV
Level 106
God Stats
0W - 1L
1,576 SR
Queue Stats
20W - 24L
1,280 MMR
Solo
Khepri
Khepri
Silver I
Emiliodr87
Khepri
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
SaitanX
Sol
Silver I
Level 160
God Stats
0W - 3L
1,184 SR
Queue Stats
1,300W - 1,317L
1,280 MMR
Party 1
Apollo
Apollo
Silver I
Starscryme
Apollo
Silver I
Level 107
God Stats
1W - 1L
1,744 SR
Queue Stats
98W - 106L
1,339 MMR
Solo
Chernobog
Chernobog
Gold V
TaitanPRO
Chernobog
Gold V
Level 138
God Stats
19W - 17L
1,461 SR
Queue Stats
537W - 569L
1,332 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,493 SR
1,346 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,593 SR
1,388 MMR
Janus
Janus
Silver I
Kaknab
Janus
Silver I
Level 153
God Stats
23W - 21L
1,613 SR
Queue Stats
169W - 157L
1,339 MMR
Solo
Thanatos
Thanatos
Silver II
KasTyleR
Thanatos
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
MasochisticOreo
Medusa
Silver I
Level 75
God Stats
10W - 3L
1,754 SR
Queue Stats
251W - 226L
1,388 MMR
Party 2
Ares
Ares
Silver I
NappoBappo
Ares
Silver I
Level 129
God Stats
15W - 11L
1,597 SR
Queue Stats
600W - 573L
1,215 MMR
Party 2
Chaac
Chaac
Silver IV
ronal777
Chaac
Silver IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,194
639
584
3,167
806
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Emiliodr87
Khepri
5
0 / 0 / 0
2,979
596
697
2,192
622
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
5
0 / 0 / 0
3,265
653
1,046
1,901
303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Starscryme
Apollo
3
1 / 2 / 0
3,146
629
879
2,247
518
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
TaitanPRO
Chernobog
1
0 / 0 / 0
903
181
0
0
0
Bans
BakasuraRatatoskrArachneFreyaCthulhu

VS

Bans
MerlinAo KuangNemesisChronosYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kaknab
Janus
4
0 / 1 / 1
3,198
640
1,448
1,143
144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
KasTyleR
Thanatos
6
2 / 0 / 0
3,794
759
837
2,703
639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,079
616
1,977
1,176
359
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,070
614
1,015
2,053
751
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
ronal777
Chaac
6
0 / 0 / 0
3,397
679
933
2,417
1,079
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Khepri
Emiliodr87
Khepri
0
0
0
0
W
Janus
Kaknab
Janus
0
1
1
0.5
W
Thanatos
KasTyleR
Thanatos
2
0
0
2
W
0
0
0
0
W
0
0
0
0
L
Sol
0
0
0
0
L
Apollo
Starscryme
Apollo
1
2
0
0.5
L
Chernobog
TaitanPRO
Chernobog
0
0
0
0
W
Chaac
ronal777
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,206
Damage
6,210
9,507
Taken
9,492
2,249
Mitigated
2,972
3,997
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
584
204
0
897
3,167
806
0
796
2,371
0
10,478
L
Khepri
Emiliodr87
Khepri
697
31
0
1,257
2,192
622
0
804
1,388
5,624
0
W
Janus
Kaknab
Janus
1,448
431
0
250
1,143
144
0
0
1,143
10,033
0
W
Thanatos
KasTyleR
Thanatos
837
123
0
2,765
2,703
639
188
0
2,703
0
12,490
W
1,977
839
0
483
1,176
359
24
295
881
0
11,373
W
1,015
32
0
545
2,053
751
0
402
1,651
7,880
0
L
Sol
1,046
282
0
1,043
1,901
303
0
0
1,726
10,699
0
L
Apollo
Starscryme
Apollo
879
517
0
800
2,247
518
0
863
1,384
0
4,426
L
Chernobog
TaitanPRO
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
ronal777
Chaac
933
46
0
1,656
2,417
1,079
121
1,046
1,371
0
12,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,487
Gold Earned
16,538
71
Minions Killed
100
0
Camps Cleared
0
345,127
Distance Traveled
460,202
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,194
639
24
5
0
91,011
0
L
Khepri
2,979
596
9
2
0
120,833
2
W
Janus
3,198
640
17
3
0
77,468
0
W
Thanatos
3,794
759
34
7
0
102,353
1
W
Medusa
3,079
616
18
4
0
96,211
1
W
Ares
3,070
614
11
2
0
90,480
1
L
Sol
3,265
653
27
5
0
81,796
0
L
Apollo
3,146
629
11
2
0
51,487
0
L
Chernobog
903
181
0
0
0
0
0
W
Chaac
3,397
679
20
4
0
93,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role