Player Matchup

Da Ji
Da Ji
AkoScarlet
Da Ji
Level 30
God Stats
3W - 7L
1,208 SR
Queue Stats
35W - 41L
1,411 Elo+
Party 2
Horus
Horus
BlackBoyDLC
Horus
Level 54
God Stats
0W - 1L
1,630 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Janus
Janus
Bloodofenemy
Janus
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 49L
1,112 Elo+
Party 2
Heimdallr
Heimdallr
Dallas105
Heimdallr
Level 99
God Stats
4W - 8L
1,564 SR
Queue Stats
229W - 239L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
Splatterskull
Cthulhu
Level 33
God Stats
4W - 10L
1,471 SR
Queue Stats
11W - 17L
1,362 Elo+
Party 2
Team Averages
Level 55
1,475 SR
1,338 Elo+

VS

Team Averages
Level 50
1,452 SR
1,429 Elo+
Agni
Agni
AkeroMangetsu
Agni
Level 43
God Stats
1W - 0L
1,300 SR
Queue Stats
30W - 16L
1,450 Elo+
Solo
Khepri
Khepri
JoeSwansonGaming
Khepri
Level 36
God Stats
1W - 4L
1,275 SR
Queue Stats
233W - 247L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Korasmin
Cthulhu
Level 62
God Stats
21W - 17L
1,608 SR
Queue Stats
71W - 76L
1,521 Elo+
Solo
Set
Set
Vincenzoclaw8
Set
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,431 Elo+
Solo
Cupid
Cupid
rollhogs
Cupid
Level 67
God Stats
15W - 7L
1,577 SR
Queue Stats
666W - 674L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
2 / 1 / 2
5,348
535
1,163
6,583
1,679
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 0
4,271
427
1,246
5,264
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 1
5,696
570
2,210
4,719
1,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Dallas105
Heimdallr
10
5 / 2 / 1
5,916
592
8,190
6,473
1,997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
5
0 / 1 / 3
4,297
430
1,024
3,564
1,151
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,654
565
2,939
3,316
1,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 1
5,396
540
2,390
7,237
3,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Korasmin
Cthulhu
12
4 / 0 / 1
7,280
728
3,679
5,790
2,395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

9
2 / 2 / 0
5,988
599
2,582
6,890
2,258
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
rollhogs
Cupid
8
1 / 1 / 2
5,304
530
3,905
4,456
1,294
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
9
10
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Da Ji
2
1
2
3
L
0
4
0
0
L
1
2
1
0.75
L
Heimdallr
Dallas105
Heimdallr
5
2
1
2.75
W
1
4
1
0.38
W
Cthulhu
Korasmin
Cthulhu
4
0
1
4.5
L
Cthulhu
0
1
3
1.5
W
2
2
0
1
W
Cupid
rollhogs
Cupid
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,833
Damage
15,495
26,603
Taken
27,689
8,559
Mitigated
10,525
5,237
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,939
199
0
439
3,316
1,204
0
2,153
1,163
29,326
0
L
Da Ji
1,163
233
0
1,739
6,583
1,679
0
376
6,207
0
19,581
L
1,246
914
54
301
5,264
2,275
0
3,391
1,873
0
9,211
L
2,210
346
0
687
4,719
1,457
394
2,717
2,002
31,857
0
L
Heimdallr
Dallas105
Heimdallr
8,190
5,840
0
2,060
6,473
1,997
277
1,705
4,768
0
28,734
W
2,390
214
0
0
7,237
3,374
0
458
6,779
14,310
0
W
Cthulhu
Korasmin
Cthulhu
3,679
380
0
3,197
5,790
2,395
685
57
5,733
38,731
0
L
Cthulhu
1,024
30
198
198
3,564
1,151
0
819
2,745
7,188
0
W
2,582
784
0
2,294
6,890
2,258
0
96
6,794
0
27,830
W
Cupid
rollhogs
Cupid
3,905
2,255
276
1,539
4,456
1,294
448
470
3,986
0
23,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
29,622
177
Minions Killed
273
0
Camps Cleared
0
856,018
Distance Traveled
981,446
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,654
565
65
7
0
169,544
3
L
Da Ji
5,348
535
34
3
0
188,690
1
L
Horus
4,271
427
14
1
0
196,589
0
L
Janus
5,696
570
63
6
0
175,752
3
L
Heimdallr
5,916
592
52
5
0
175,774
1
W
Khepri
5,396
540
21
2
0
247,904
0
W
Cthulhu
7,280
728
88
9
0
190,601
3
L
Cthulhu
4,297
430
14
1
0
119,213
2
W
Set
5,988
599
50
5
0
179,069
0
W
Cupid
5,304
530
49
5
0
194,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role