Player Matchup

Olorun
Olorun
Chase4990
Olorun
Level 15
God Stats
17W - 26L
1,236 SR
Queue Stats
194W - 206L
1,235 Elo+
Solo
Izanami
Izanami
Ikarusinmortal
Izanami
Level 19
God Stats
3W - 5L
1,707 SR
Queue Stats
16W - 17L
1,298 Elo+
Solo
Nu Wa
Nu Wa
TitansWSM
Nu Wa
Level 25
God Stats
4W - 4L
1,425 SR
Queue Stats
24W - 33L
1,221 Elo+
Solo
Yemoja
Yemoja
dudu3107691
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
soccerlover2020
Heimdallr
Level 15
God Stats
54W - 48L
1,523 SR
Queue Stats
102W - 108L
1,213 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,293 Elo+

VS

Team Averages
Level 20
1,489 SR
1,160 Elo+
Geb
Geb
Dz Donuts7252
Geb
Level 26
God Stats
12W - 32L
1,366 SR
Queue Stats
95W - 141L
1,238 Elo+
Party 1
Set
Set
OlivePath18879
Set
Level 13
God Stats
3W - 8L
1,402 SR
Queue Stats
7W - 20L
1,241 Elo+
Solo
Zhong Kui
Zhong Kui
WarHound74
Zhong Kui
Level 26
God Stats
15W - 6L
1,838 SR
Queue Stats
70W - 75L
1,230 Elo+
Solo
Zeus
Zeus
XxTANK52xX
Zeus
Level 27
God Stats
3W - 8L
1,342 SR
Queue Stats
136W - 189L
1,246 Elo+
Party 1
Arachne
Arachne
チヌヨミ
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chase4990
Olorun
20
10 / 7 / 8
14,412
497
26,648
28,311
11,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 5 / 5
13,444
464
14,202
16,422
6,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
TitansWSM
Nu Wa
20
8 / 1 / 7
15,158
523
33,694
11,502
4,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
9
0 / 4 / 0
9,095
314
3,534
5,101
1,856
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
soccerlover2020
Heimdallr
19
8 / 4 / 5
13,335
460
11,619
18,063
8,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 7
11,024
380
9,650
25,191
37,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 1 / 1
9,062
312
2,075
7,808
2,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
WarHound74
Zhong Kui
20
3 / 5 / 4
13,649
471
16,674
26,729
21,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 12 / 1
13,649
471
17,815
24,556
8,424
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
チヌヨミ
Arachne
16
1 / 11 / 4
10,695
369
3,646
24,632
8,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
33
Kills
17
21
Deaths
33
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
Chase4990
Olorun
10
7
8
2
L
1
4
7
1.13
W
7
5
5
1.9
L
3
1
1
3.5
W
Nu Wa
TitansWSM
Nu Wa
8
1
7
11.5
L
Zhong Kui
WarHound74
Zhong Kui
3
5
4
1
L
9
12
1
0.79
W
Yemoja
0
4
0
0
W
Heimdallr
soccerlover2020
Heimdallr
8
4
5
2.63
L
Arachne
チヌヨミ
Arachne
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,697
Damage
49,860
79,399
Taken
108,916
33,072
Mitigated
78,340
27,640
Healing
23,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Chase4990
Olorun
26,648
17,126
588
14,898
28,311
11,443
3,093
17,213
11,098
95,129
0
L
9,650
877
833
1,623
25,191
37,346
210
10,825
14,366
50,152
0
W
14,202
8,941
0
3,006
16,422
6,684
3,727
12,355
4,067
0
92,561
L
2,075
551
0
1,278
7,808
2,300
0
5,344
2,464
0
13,261
W
Nu Wa
TitansWSM
Nu Wa
33,694
10,124
396
2,718
11,502
4,845
1,073
6,654
4,848
118,159
0
L
Zhong Kui
WarHound74
Zhong Kui
16,674
4,049
0
9,326
26,729
21,507
2,282
20,315
6,414
131,542
0
L
17,815
4,201
0
6,455
24,556
8,424
628
12,223
12,333
82,341
0
W
Yemoja
3,534
1,308
576
993
5,101
1,856
1,127
367
4,734
21,705
0
W
Heimdallr
soccerlover2020
Heimdallr
11,619
4,479
0
4,465
18,063
8,244
584
7,550
10,513
0
87,863
L
Arachne
チヌヨミ
Arachne
3,646
2,728
0
4,158
24,632
8,763
0
15,169
9,463
0
29,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,444
Gold Earned
58,079
581
Minions Killed
483
0
Camps Cleared
0
2,042,160
Distance Traveled
1,906,396
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,412
497
130
4
0
435,531
0
L
Geb
11,024
380
48
2
0
548,192
3
W
Izanami
13,444
464
163
6
0
499,177
0
L
Set
9,062
312
17
1
0
127,904
1
W
Nu Wa
15,158
523
160
6
0
487,949
0
L
Zhong Kui
13,649
471
214
7
0
398,364
0
L
Zeus
13,649
471
141
5
0
398,576
0
W
Yemoja
9,095
314
36
1
0
147,726
1
W
Heimdallr
13,335
460
92
3
0
471,777
3
L
Arachne
10,695
369
63
2
0
433,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role