Player Matchup

Khepri
Khepri
ItsNumber
Khepri
Level 89
God Stats
37W - 31L
1,585 SR
Queue Stats
440W - 468L
1,505 Elo+
Party 2
Loki
Loki
JINXoktane
Loki
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,414 Elo+
Party 3
Merlin
Merlin
MrPotatoMx
Merlin
Level 89
God Stats
1W - 5L
1,447 SR
Queue Stats
167W - 140L
1,523 Elo+
Solo
Amaterasu
Amaterasu
Panclocks
Amaterasu
Level 78
God Stats
8W - 6L
1,438 SR
Queue Stats
460W - 429L
1,535 Elo+
Party 2
Da Ji
Da Ji
PolarBearz1234
Da Ji
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,449 Elo+
Party 3
Team Averages
Level 67
1,494 SR
1,485 Elo+

VS

Team Averages
Level 95
1,340 SR
1,467 Elo+
Heimdallr
Heimdallr
ArmGrand
Heimdallr
Level 101
God Stats
3W - 1L
1,120 SR
Queue Stats
53W - 39L
1,617 Elo+
Solo
Fenrir
Fenrir
Bracho00
Fenrir
Level 129
God Stats
3W - 0L
1,310 SR
Queue Stats
78W - 76L
1,530 Elo+
Solo
Nox
Nox
Inno
Nox
Level 86
God Stats
3W - 3L
1,588 SR
Queue Stats
14W - 20L
1,416 Elo+
Solo
Discordia
Discordia
Kirashi217
Discordia
Level 25
God Stats
2W - 2L
1,191 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 1
Kumbhakarna
Kumbhakarna
andrsk87
Kumbhakarna
Level 136
God Stats
2W - 3L
1,493 SR
Queue Stats
140W - 121L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ItsNumber
Khepri
17
1 / 1 / 8
11,100
854
2,515
11,230
14,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 8 / 4
12,371
952
7,338
14,476
6,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MrPotatoMx
Merlin
18
1 / 5 / 11
12,306
947
17,031
15,406
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Panclocks
Amaterasu
18
5 / 7 / 4
12,598
969
9,608
21,342
10,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 12 / 7
11,286
868
9,301
20,071
9,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArmGrand
Heimdallr
19
4 / 4 / 21
12,892
992
19,071
12,422
6,236
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Bracho00
Fenrir
20
15 / 4 / 16
14,916
1,147
18,716
12,488
6,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Inno
Nox
19
5 / 2 / 23
12,909
993
17,422
8,165
3,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Kirashi217
Discordia
19
4 / 1 / 17
12,674
975
15,452
7,218
2,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
andrsk87
Kumbhakarna
19
5 / 3 / 23
13,539
1,041
7,470
14,358
15,593
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
133
14
Kills
33
33
Deaths
14
34
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArmGrand
Heimdallr
4
4
21
3.63
W
Fenrir
Bracho00
Fenrir
15
4
16
5.75
W
Nox
Inno
Nox
5
2
23
8.25
L
Khepri
ItsNumber
Khepri
1
1
8
5
L
5
8
4
0.88
W
Discordia
Kirashi217
Discordia
4
1
17
12.5
L
Merlin
MrPotatoMx
Merlin
1
5
11
1.3
L
Amaterasu
Panclocks
Amaterasu
5
7
4
1
L
2
12
7
0.46
W
Kumbhakarna
andrsk87
Kumbhakarna
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
78,131
82,525
Taken
54,651
46,862
Mitigated
35,570
4,373
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArmGrand
Heimdallr
19,071
8,842
0
2,326
12,422
6,236
0
3,223
9,199
0
53,370
W
Fenrir
Bracho00
Fenrir
18,716
4,465
0
1,964
12,488
6,880
0
2,881
9,298
0
30,893
W
Nox
Inno
Nox
17,422
1,090
0
869
8,165
3,911
0
3,312
4,853
37,250
0
L
Khepri
ItsNumber
Khepri
2,515
210
427
402
11,230
14,547
0
7,928
3,302
5,649
0
L
7,338
3,286
1,025
846
14,476
6,334
0
7,661
6,815
0
27,062
W
Discordia
Kirashi217
Discordia
15,452
745
0
305
7,218
2,950
0
3,227
3,991
43,647
0
L
Merlin
MrPotatoMx
Merlin
17,031
514
0
0
15,406
6,569
0
7,304
8,102
68,806
0
L
Amaterasu
Panclocks
Amaterasu
9,608
3,263
0
1,673
21,342
10,398
0
10,486
10,856
0
29,237
L
9,301
2,179
0
0
20,071
9,014
0
6,965
13,102
0
16,015
W
Kumbhakarna
andrsk87
Kumbhakarna
7,470
501
0
0
14,358
15,593
0
6,903
7,455
15,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,661
Gold Earned
66,930
213
Minions Killed
244
10
Camps Cleared
9
1,169,572
Distance Traveled
1,179,276
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,892
992
77
6
3
225,588
0
W
Fenrir
14,916
1,147
21
2
2
242,954
0
W
Nox
12,909
993
69
5
4
243,687
3
L
Khepri
11,100
854
4
0
1
175,834
0
L
Loki
12,371
952
44
3
1
259,584
0
W
Discordia
12,674
975
65
5
0
217,351
0
L
Merlin
12,306
947
116
9
0
224,684
0
L
Amaterasu
12,598
969
37
3
6
242,986
0
L
Da Ji
11,286
868
12
1
2
266,484
0
W
Kumbhakarna
13,539
1,041
12
1
0
249,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role