Player Matchup

Janus
Janus
Koalath
Janus
Level 125
God Stats
53W - 57L
1,386 SR
Queue Stats
655W - 702L
1,290 Elo+
Party 1
Yemoja
Yemoja
Rexanort
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
SadJello
Sun Wukong
Level 20
God Stats
1W - 4L
1,257 SR
Queue Stats
28W - 27L
1,366 Elo+
Solo
Nu Wa
Nu Wa
TheBeajingBea
Nu Wa
Level 23
God Stats
32W - 21L
1,656 SR
Queue Stats
316W - 334L
1,388 Elo+
Solo
Ratatoskr
Ratatoskr
imHONKERR
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
966 Elo+
Solo
Team Averages
Level 36
1,460 SR
1,275 Elo+

VS

Team Averages
Level 20
1,503 SR
1,355 Elo+
Cthulhu
Cthulhu
C1a5h3rkid
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
IGotCarriedEXE
Bellona
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 2
Pele
Pele
O1PandaXD
Pele
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,020 Elo+
Party 2
Agni
Agni
nico4rieti
Agni
Level 17
God Stats
3W - 3L
1,516 SR
Queue Stats
42W - 47L
1,358 Elo+
Solo
Discordia
Discordia
tactical kush12
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Koalath
Janus
18
3 / 4 / 10
12,361
951
20,961
17,530
7,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Rexanort
Yemoja
19
1 / 6 / 9
12,954
996
8,929
20,990
21,983
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
SadJello
Sun Wukong
18
10 / 2 / 5
13,932
1,072
19,866
21,793
20,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 3 / 9
12,955
997
18,835
15,282
17,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
imHONKERR
Ratatoskr
16
1 / 1 / 5
10,722
825
1,619
5,525
1,932
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Team 1 Tickets

120

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C1a5h3rkid
Cthulhu
19
5 / 3 / 6
13,447
1,034
23,894
21,824
10,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 5 / 9
12,995
1,000
16,442
19,314
20,196
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
17
0 / 3 / 4
10,956
843
5,806
10,756
5,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 4 / 2
13,748
1,058
20,699
18,814
6,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
tactical kush12
Discordia
18
1 / 3 / 6
11,383
876
9,150
8,942
3,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
18
Kills
16
16
Deaths
18
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C1a5h3rkid
Cthulhu
5
3
6
2.67
W
5
5
9
1.9
L
Janus
Koalath
Janus
3
4
10
2
W
Pele
0
3
4
0.67
L
Yemoja
Rexanort
Yemoja
1
6
9
0.92
L
Sun Wukong
SadJello
Sun Wukong
10
2
5
6.25
L
3
3
9
2.5
L
Ratatoskr
imHONKERR
Ratatoskr
1
1
5
3.5
W
5
4
2
1.5
W
Discordia
tactical kush12
Discordia
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,210
Damage
75,991
81,120
Taken
79,650
69,363
Mitigated
45,878
10,242
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C1a5h3rkid
Cthulhu
23,894
1,402
579
0
21,824
10,435
0
14,246
7,578
75,805
0
W
16,442
6,327
0
1,225
19,314
20,196
0
8,651
10,663
380
28,411
L
Janus
Koalath
Janus
20,961
1,595
359
2,626
17,530
7,417
0
11,928
5,502
47,551
0
W
Pele
5,806
1,726
0
951
10,756
5,221
0
6,333
4,423
0
21,617
L
Yemoja
Rexanort
Yemoja
8,929
1,743
3,125
650
20,990
21,983
0
13,402
7,413
33,211
0
L
Sun Wukong
SadJello
Sun Wukong
19,866
7,101
0
3,482
21,793
20,866
0
13,448
8,170
0
42,101
L
18,835
6,299
0
0
15,282
17,165
0
11,035
4,197
28,026
0
L
Ratatoskr
imHONKERR
Ratatoskr
1,619
263
0
0
5,525
1,932
0
4,065
1,460
0
4,139
W
20,699
1,690
739
3,426
18,814
6,946
0
12,458
6,356
71,952
0
W
Discordia
tactical kush12
Discordia
9,150
1,158
0
0
8,942
3,080
0
7,037
1,905
21,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,924
Gold Earned
62,529
200
Minions Killed
301
4
Camps Cleared
12
1,099,270
Distance Traveled
1,342,725
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,447
1,034
136
10
0
295,945
0
W
Bellona
12,995
1,000
20
2
1
236,356
0
L
Janus
12,361
951
72
6
1
240,524
2
W
Pele
10,956
843
30
2
0
291,948
2
L
Yemoja
12,954
996
52
4
0
183,772
0
L
Sun Wukong
13,932
1,072
43
3
3
302,225
0
L
Nu Wa
12,955
997
22
2
0
252,166
0
L
Ratatoskr
10,722
825
11
1
0
120,583
1
W
Agni
13,748
1,058
106
8
11
272,560
0
W
Discordia
11,383
876
9
1
0
245,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role